Articles

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Article

Let these Askaras know who I am
If there's one thing you can rely on from post-2013 Playdek, it's that they don't make any announcements until they're about to drop the thing being announced.

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Heigan living up to his moniker
Blizzard Entertainment knows how to do a couple things really well: make great games and hype the hell out of every one of them. The latest example of this is the upcoming expansion for Hearthstone: Heroes of Warcraft, Curse of Naxxramas.

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Article

You try to come up with a funny caption for a word game.
As a general rule, most word games aren't permitted entrance to Mount Hexmap where the Pocket Tactics magic is brewed.

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Hold the line, brave rectangles.
Much like you can tell the age of a tree by counting its rings, you can tell how deeply nerdy a history geek is by scanning his bookshelves and counting the Osprey books.

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Article

Training day.
News from the developers of The Detail, the modern-day cop adventure that we first saw a couple of weeks ago. Finnish devs Rival Games have made an interactive YouTube trailer that's essentially a demo for the forthcoming tablet game.

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Article

Admiral Ozzel came out of lightspeed too close to the system.
We've grown accustomed to a certain amount of forewarning about the release of iOS titles, which parade neatly onto our iPhones and iPads at precisely 11pm Eastern time on Wednesdays.

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Article

Listen up 'cause you can't say nothing.
There's a whole generation of adults alive today who have never actually seen a 1970s American cop show. I am one of them. The closest I've ever come to an episode of Rockford Files or Banacek is the "Sabotage" video.

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Despite what the pastel color scheme might have you believe -- things are about to get cut-throat.
A couple of weeks back, when I told you about how impressed I was with the elegance and simplicity of Paul Vauvrey's abstract strategy game Kingdoms, what I really, really wanted was...

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Article

Do hold onto your hat.
Word overnight from Inkle that 80 Days will be out on iOS next Wednesday night on the App Store. The makers of Steve Jackson's Sorcery! have this time borrowed from Jules Verne's Around the World in 80 Days for their inspiration.

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Article

Don't be fooled by the skinny-leg character design -- this isn't a Sword & Sworcery clone.
"Essentially, the point of it is to find harmony." I don't know about you but that's not a video game pitch I hear lot.

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