Articles

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Article

Feels like the first time
A few weeks ago we made the incredibly surprising announcement that Wizards of the Coast would be following Magic 2013 and Magic 2014 with a new version, creatively titled Magic 2015.

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What we do on YouTube echoes in eternity.
For some reason, I -- noted strategy games blogger Owen Faraday -- have agreed to play a wargame in public on Thursday, whereupon I will immediately be exposed as a fraud who plays strategy games with all the grace...

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Something on your mind?
Great Little War Game 2 --the taxonomically ambiguous followup to Great Big War Game -- is out on both iOS and Android. What exactly is the difference between Great Little War Game 2 and the previous casual turn-based strategy games? Here's what developer Rubicon...

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No eating in Operations, please.
Pocket Tactics spirit guide RPS directed my attention yesterday to the webpage set up for Tharsis, "a turn-based, perma-death, realistic space strategy game. With dice. And cannibalism." In Tharsis, you'll be commanding Earth's first manned mission to Mars and (it wouldn't make a very dramatic game...

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All aboard.
After raising the bar for interactive fiction games with last year's truly remarkable Sorcery!, it would have been a reasonably clever bet to expect Cambridge-based Inkle to take down the pace a little and churn out a few safe, low-effort punts that tread the path blazed by...

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Excuse my French but I’m in France, I’m just sayin'
A Facebook dispatch from Lordz Game Studio that suggests next week is going to be a hot release week. And when I say "hot", I mean "largely occupied with the most horrifying and heart-rending attrition war in...

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Mon Dieu.
I'm tickled by the curiously named Damn Little Town -- developers Lumarama make no secret of the fact that they're out to subvert Carcassonne with it. In the universally beloved Carcassonne, you compete with the other players to develop an idyllic medieval French town,...

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A PIAT for your thoughts?
It was 2012 when we first heard that indie game developer Sean O'Connor was making an iPad version of the Close Combat-inspired Firefight, a real-time company-level infantry tactics game set in World War II.

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Hope is a good thing, maybe the best of things, and no good thing ever dies.
April's release of Republique Episode 2 completely turned me around on an innovative stealth adventure that I felt had initially under-delivered on its great promise.

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All politics is local.
A note in my inbox just now from loveable grouch Cliffski: the iPad port of his socio-political simulator Democracy 3 has just gone live on the App Store worldwide. The PC version of the game got reasonably strong reviews last year, including this...

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