Articles

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The veil is being lifted off of iOS 7 tomorrow -- and maybe, just maybe some new Apple devices, too. But I'm more interested in iOS 7 than anything else. As much the selection and generally quality of games on iOS continues to blow away Android by a wide margin,...

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From the Pocket Tactics archives
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I was afraid that I was going to get through the entire D-Day anniversary without a WWII game post -- extra surprising because really, we don't usually get through any given 48-hour period without a WWII game post around here. Then I remembered Assault Wave.

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It's not often that we write about casual word games around here, but I've been driven out of that editorial rut by the trailer for 2K's upcoming puzzler Beejumbled. This is my favourite teaser trailer of 2013. It's after the jump, go watch it.

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Now that Eclipse is out, Poland's own Big Daddy's Creations have changed gears for a bit to bring us new three armies for multiplayer favourite Neuroshima Hex. BDC hasn't submitted the expansion just yet but it doesn't sound as though they're too far off.

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Are you one of those cats who watched the trailer for space trading sim Drifter the other day and tutted about the lack of z-axis? Don't you get enough z-axis in your day-to-day existence? Maybe you live in a ground floor apartment.

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It's a relatively quiet release night and thank the merciful gods for that. I imagine that most of your wallets are a little sore after the back-to-back arrivals of Warhammer Quest and Knights of the Old Republic and will welcome the respite.

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My interest was piqued by yesterday's reveal of Deus Ex: The Fall, albeit the PC gaming side of my brain, not the "go write this up for PT" side of my brain. The five-second trailer that Eidos posted yesterday redefined the gameplay-free teaser trailer and gave us no reason to...

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Yesterday we had part one of my interview with 100 Rogues designer Keith Burgun, where we delved into what he considers to be the fundamentals of good game design. In this second part of the interview, we come back down to Earth a bit and discuss more concrete matters: AURO...

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Infectious disease sim Plague Inc. just turned a year old last week, but developer James Vaughan isn't in much of a rush to move on. Vaughan's been in touch with news of the 6th major update to 2012's RPG of the Year Runner-Up.

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Here's a game that came out last October and apparently sank without a trace. Sword & Glory (the blandly generic name can't have helped) is an iOS & Android game that reminds me of Way of the Samurai.

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