Ain't no smoggy smoke on Firetop: Tin Man Games' new version of Warlock of Firetop Mountain is mind-blowing

By Dave Neumann 02 Nov 2015 0
See that isometric dungeon back there? That's the gamebook. See that isometric dungeon back there? That's the gamebook.


I'm speechless. Seriously, when Tin Man Games told us last month that they were Kickstarting a new version of the classic gamebook, Warlock of Firetop Mountain and that it would use a new miniatures-based combat system, I was pretty excited. When I strolled over to the Kickstarter this morning I nearly lost my mind. What Tin Man is doing with Warlock isn't just updating the combat but something entirely new, something we haven't seen before, and it looks downright incredible.

Warlock on Firetop Mountain is the granddaddy of gamebooks, being the very first Fighting Fantasy book ever created way back in 1982. It's a fairly basic dungeon crawl but it allowed young dorks, like me, to play an RPG solo, which was just about the coolest damn thing ever when I was 11. This new version from Tin Man looks like it strays from the original gamebook's path but, as we've seen with inkle Studio's take on the Sorcery! series, that's not a bad thing. It looks like Tin Man is using the advantages of digital to expand the book not just in graphics, but in story as well. You'll be able to pick your character, and each one will tell a different story as they travel through the Warlock's labyrinth, unlocking new areas and quests not found with any other characters.

As for those graphics, the "book" is a wonder. The dungeon creates itself as you explore like some Dwarven Forge set that only gaming gods could possess, with tidbits of dungeon master-like information popping up as you enter rooms or places of interest along your journey. Everything is done in full 3D, including the tactical combat, and do I really need to continue? Seriously, watch the video after the break, pick your jaw up off the floor, and then head over to the Kickstarter page.


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