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Matt caught up with Wadjet Eye CEO Dave Gilbert to talk about the Adventure game genre and how it's evolved since those early days of crushing puzzles and month-long frustrations...

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Mark reached out to the creator of Guild of Dungeoneering for an interview and chatted to him about the game and how it came to be.

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Nick interviews the developer of Lost Portal, Mike Camilli, about his upcoming plans for the game. Includes card spoilers from the upcoming expansion!

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Tof gets the inside scoop on how Redshift made The Quest HD, and what they're up to now.

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Fantasy Flight Games provides a small insight into their digital boardgames initiatives...

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It's release week for Heroes of Normandie iOS, so we thought we'd bring you an interview with the devs while you wait.

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At last year's Gen Con, Czech Games Edition released a small, unassuming party game called Codenames. Even though its designer was the legendary Vlaada Chvátil, there's no way CGE could have predicted its popularity. In the 6+ months since it hit the shelves, Codenames has moved into the top 20 board games on BGG and is the site's number one party game. The game is incredibly simple: two teams, a grid of words, give clues so your team can figure out which words are yours. Late last year CGE released a free companion app for the game which randomized the grid locations for each team's words and had a few other useful features as well. Turns out that wasn't the only app planned for Codenames. We were lucky enough to chat with Vlaada over the weekend and he filled us in a bit on what CGE is currently working on, including an upcoming app for Codenames.

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