It’s a light Wednesday on the App Store, but that doesn’t mean that the few games we’re getting aren’t worthy of attention. Tonight we have our (seemingly) weekly HexWar release as well as a math-based puzzler with a bit of a dark side.
Let’s focus on HexWar first. Tonight they tackle that little conflict between the houses of Lancaster and York, the Wars of the Roses. It’s another HexWar game, which means a load of scenarios playable as either side as well as a lengthy tutorial. There are over 30 different units in the game and the usual hi-def graphics that we’ve seen in their other wargames.
Wars of the Roses will be released tonight for iOS Universal and will be $5. No trailer for this one, so jump over the break to see our other release for the night. I think you’ll like it.
I’ve heard of platinum blondes, but this is a little ridiculous.
Sentinels of the Multiverse is similar to Talisman in that both get better as you add more content. Unlike other board games which can collapse under their own weight as more content is added, these two games flourish as the boxes holding them get bigger and bigger. Lucky for us, Sentinels isn’t going to stop growing any time soon. In fact, Handelabra Games has announced that the next major expansion, Infernal Relics, will be arriving next week.
Infernal Relics will bring two new heroes into the mix, as well as two new environments. There are also four new villains to conquer, my favorite of which is actually a group of nine different villains called The Ennead.
For the board game nerds out there, this expansion was partly designed by Richard Launius of Arkham Horror and Elder Sign fame, so it’s got some quirks not seen in previous Sentinels content.
The expansion will go live for Android on July 6th, and should release right around there for iPad as well, depending on when Apple approves it.
Check out the new Infernal Relics trailer after the break.
Does this give anyone else the urge to go play Heroes of Might and Magic?
When you have created one of the seminal video games of all time, I think you’re allowed to have a couple misses. Thus it goes with Minecraft developer, Mojang, who announced this week that their foray into CCGs, Scrolls, is being put down. No new content will be developed for the game and the game servers will remain open until at least July 1, 2016. Any money the game makes between now and then will go towards keeping the servers up longer.
I only played Scrolls a couple times on PC, and it was a pretty good game combining CCG elements with more tactical, board game style play. The only thing holding me back from playing more was the expectation of an iOS version, a version that is almost certainly not going to happen now.
Still, you can pick up Scrolls on your Android device for free if you want to give it a try. Check out the trailer after the break to see what’s going away.
If you look closely, you can see Hayden Christensen laying on the side of that volcano.
When Out There hit the App Store last year, it was already one of the year’s best games. Developer Mi-Clos Studio figured they could do better, and thus was born the Omega Edition of Out There which arrived for iOS and Android earlier this week.
Arriving as a free update for current owners, the Omega Edition adds more of what we already loved about the original: over 50 new interactive stories, new endings, new aliens, and new spaceships. The most striking addition to Out There, however, is the graphic overhaul. The original Out There wasn’t a terrible looking game–simple, perhaps–but the Omega Edition looks downright dreamy.
There’s more, such as better localizations and more music from Siddhartha Barnhoorn, but all you really need to know is that the game is bigger and better and it didn’t cost you a thing.
Now, if you haven’t tried Out There yet, you can snag it for iOS Universal or Android for only $5. Check out the Omega Edition trailer after the break.
When details about Splendor leaked in the last couple weeks, enthusiasm for the game waned slightly as it became aware that online multiplayer was not a part of the game. Today, Brad at 164 posted the first trailer for Splendor showing some of the gameplay, and I fully expect enthusiasm levels to rise. Seriously, the gameplay of Splendor looks absolutely fantastic. We get to see the game in motion as well as the new play modes which, even if they don’t play well, sure look nice.
That’s not all, though. Brad also managed to snag a release date from Asmodee which is akin to learning the daily nuclear launch codes. Splendor will be gracing iOS Universal and Android devices on July 9th, so we’re just over a week away.
Even if you’re disappointed with the lack of multiplayer, take a look at the trailer after the break. It might just change your mind.
Dominant Species was released back in 2012 and was GMT Games‘ first foray into the digital realm. It showed. It was a bit clunky and the AI was, well, it was kind of like playing DS against me. It sucked. Now, the clunky part is understandable. Dominant Species is a big, heavy euro game that’s more complex than just about anything else I can think of on the App Store. This game is so complex that I’ve owned it twice (don’t ask) and still have yet to bring it to the table with my game group. Not because it’s bad, but the thought of teaching it humbles me.
GMT has been working, with multiple developers, over the past few years to correct Dominant Species’ mistakes and that work has finally paid off today with the release of Dominant Species 2.0. We’ve got some new art, a new UI, and completely overhauled AI opponents. I’ve loaded it up, and it does look pretty great, but I have noticed a couple issues. It would be great if there was a random setup, so instead of picking a species for every player to control they could be randomly assigned. Also, save games don’t appear to work at this point. They appear to be fine if you exit the app and enter back into it, but if you leave a game via the Main Menu or force quit the app, then the save game appears corrupted.
I’m guessing that issue is going to be fixed in the update that GMT is currently working on which will also bring online multiplayer to the app. There’s a button for it now, but it’s just a tease.
The biggest downside to the app is the lack of a tutorial. There are rules accessible within the game, but if any board game on the App Store could use a tutorial, this is the one. Having not played in years, I spent the first five minutes feeling completely overwhelmed. Well, we always have play through vids on BGG to help us along, I guess.
The update is free to existing owners of Dominant Species, but for those you you who haven’t picked it up and want to try it out, it’s $7 and for iPad only.
One of those play through videos after the break. This one from Richard Ham.
It’s been a long couple of days. I’ve been wrapped up in family issues and Owen is doing his best Phileas Fogg impression and is currently in a private submarine somewhere in the South Pacific. Shocked at how far behind you can get just by missing a day, I’ve consulted the Pocket Tactics handbook on how to get back on track and was met with two simple words: Price Drops.
It’s actually a big week for sales on the App Store, with both Baldur’s Gate and Baldur’s Gate 2 at 50% off. You can grab them both for only $5 each right now. The Baldur’s Gate series on iPad isn’t perfect, but even with their flaws they’re still probably the best pair of RPGs on the App Store, and getting them both for only $10 is about as close to stealing as you can get while still giving your credit card information to Apple.
Grab BG1 or BG2 on the App Store, and then head past the break for a couple more deals.
Okay, you got me. The title of this post is almost completely misleading. Neither of those first two titles are “out tonight”, they’re both already available on the App Store. That said, they’re the most compelling games released this week and I can’t find anything else remotely as interesting. I know it’s breaking the rules, but I’m feeling rebellious this week. Just don’t tell Owen. Please.
The first new game is Her Story and is only the second time in video game history in which the terms “full motion video” and “sucks” cannot be used in the same sentence. The other instance would be Civilization 2, which towers over all other entries in the series only because none of the other Civ games entreat you to sheathe your swords in the beating hearts of your enemies.
Her Story consists of seven police interviews which are broken up into hundreds of short FMV clips. The goal is to piece together the clips, gathering clues from the female interviewee’s answers and try to solve a 20 year old disappearance. I haven’t had a chance to get my hands on this one yet, but I’m planning on downloading tonight.
Her Story is for iOS Universal and runs $5. Check out the trailer and more games after the break.