As we approach the half-way mark of 2014, the PT staff took some time this week to contemplate the year’s releases. Just as with last year’s mid-year list, these picks aren’t as thoroughly agonised over and discussed as our end-of-year awards — just a from-the-hip roundup of the games that have made the biggest impression on us so far.
Posts Categorised: Best Of
Counting yours truly, four of PT’s staff have weighed in with their games of the month for May. Smart bettors who have been reading regularly over the past couple of weeks will have one important question to answer: how many of the four will have picked Dream Quest?
But Owen, you say, it’s March. I know! The end of February ambushed me. I was totally unprepared for it. February is the sneakiest month — don’t trust it.
This has been a fun (and surprisingly arithmetic-heavy) month for games and our staff picks for Games of the Month reflect that.
As January is always the least titilating month for releases, it may not surprise you to learn that many of the PT staff had to reach back into 2013 to find their Games of the Month. Hell, Davy needed a DeLorean and a long stretch of straight road to get his pick.
This is our first Games of the Month since November, as December had to give way to make room for all those awards. After the jump, find out what games we’ve been playing this month in the Pocket Tactics Writers’ Break Room and Loyalty Reassessment Chamber high atop Mount Hexmap.
We spent a couple of weeks doling out an armload of awards to the brightest and best mobile games of 2013 — all well and good. But let’s face it: many of those games had a good leg up. Little XCOM went to the finest prep schools, and Agricola‘s dad is an orthodontist. What about the games from the bad part of gaming town, the games without the pedigrees and licenses? What about the underdogs?
2013 brought us games from first-time devs who are still learning their way around the game development easel, games that bounced back from wobbly debuts, and games who (though either poor luck or the effects of a hoodoo curse) didn’t manage to generate chatter commensurate with their quality. Here’s a half-dozen games from 2013 that didn’t grab headlines but are worth your time all the same.
I’m the last one left here at PT HQ. I’ve been going around clicking off lights, cleaning off desks, and throwing out this Chia Pet that Phil’s been trying to grow into a topiary of Bootsy Collins.
One last thing to do before we take off for Thanksgiving: the games of the month for November. Even in this, probably the year’s most competitive month, one of the picks is a blast from the (recent) past that might surprise you.
We’ve only done these games of the month round-ups a couple of times, but this month we have a first: two PT contributors chose the same game. Twice. When I poll the writers for this feature, everybody responds individually so as to not prejudice anybody else on staff, and in August and September we got all unique choices. But this month we found ourselves in enthusiastic agreement about a couple of games.
Quite a motley crew of picks for games of the month this time ’round: two super-hardcore sims, one slightly less hardcore sim, a platformer, a board game, and an app that isn’t even a game — but a tool for playing other games. Meta.
Our September games of the month await you below. Tell us what you’ve been playing this month in the comments.