Simia Dei wrote:
Given that Firaxis is a pretty solid company, and that converting a an app from 32 to 64 bit is the kind of long, painful, but not particularly complicated drudge work you can outsource, I suspect X-Com has a decent chance of surviving.
I wouldn't be so sure. It's a 2K game, and they abandoned the iOS version of Bioshock less than a year after it came out because it stopped working on iOS 9 and they couldn't be bothered to fix it.
Exactly my reasoning. I don't know the exact numbers, but I think they decide this on revenue.....if only 5 people a week purchase XCOMEW on iOS they probably won't bother.....
Sadly the landscape we are presented on mobile translates to basically: "go for the potential customers, who cares about existing ones?" So when there is no further money to be made....try to let it die...and weather the storm when finally things go down for sure (Bioshock Break, now the foreshadowing 32bit-Killswitch)
I hate apple for the 32bit killswitch and general "eff you game devs and gamers here let me shove our new iOS down your throat which will break stuff at a large each year
And I start hating devs for not implementing exportable savestates or cloud options for savegames out of...lazyness? Blindness? Sheer stupidity?
It ticks me off to great end that I cannot decide which iOS I want install. I don't expect backwards combatibility, but let me at least install the last iOS 9.X.X version on my iOS 9 Device...sadly I only get presented with the latest iOS 10......which I don't want on my iPad mini....still the security fixes of the last iOS 9.X.X would be great.
Now it gets even worse.....update my iOS9 to last iOS 10 and accept the few breaks between iOS9 and 10 to at least get all the new stuff which asks for iOS 10 for running?
The iOS debacle and the nonexistent cloud / export savegame mentality is what slowly kills the plattform for me as a "true" gaming device.
Sure Social Games are server based and I can log-in from everywhere....but what about the ton of great games from my backlog? I plan to upgrade this year (hopefully) on my iPAD.....what to do in the next half a year about the games which are 32bit....or the games I cannot export saves?
I see myself loosing progress on a ton of them.....I only play FF 5 sporadically because at least there is a cloud option for savegames...I would like to play Templar Battleforce, Stormcasters, Deathwatch:Tyranid Invasion, Battlefleet Gothic Leviathan and dozens more but whats the point if everything is in vain when I upgrade?
I really really hope the new midrange iPad (Pro or Air or whatever) arrives in march BEFORE iOS 11 hits late summer.....so I at least don't have to let go of all 32bit stuff yet...