Back when the Apple Watch was first announced, Owen polled some developers to see what they thought of the wearable and the results were mostly “meh” with a “hmm” thrown in for good measure. What could you possibly create on a screen that small was the initial impression, but then each dev started to come up with ideas that just might work. I think the takeaway from that article was, given any new medium, creative folk will usually figure something out.
I’ve been highly skeptical of the Watch and had really put off any notion of picking one up, mainly because I assumed that there couldn’t be any decent gaming on the device. This from a self-professed Apple fanboy (I’m typing this up on my MacBook Pro while using my iPad as a second monitor and listening to a podcast on my iPhone). Today we learned I was wrong and at least one decent game is coming to Apple Watch, Rules! by The Coding Monkeys.
Now, before we get too excited, realize that the version on your watch won’t be the same thing you get on your phone or iPad. The wrist version will feature short brain teasing puzzles that you can play to achieve a daily goal which will unlock new options within the game. It’s like Runkeeper for your brain.
Rules is already available in the App Store for your iPhone and iPad and the watch version is already available and will be ready to roll when Apple Watch is.
If you’ve not played Rules before, there’s a trailer after the break.
Games Workshop must have the hardest-working licensing department outside of Disney. A new iOS game from Turbo Tape, the developers of UHR Warlords, will have you slinging spell cards as famous wizards in tactical combat in the Warhammer universe “soon” (synonymous with “this year” in marketing cant). If you read that sentence and took away cards, Warhammer, and tactical, I know where you’re coming from, but the Turbo Tape bit is also worth noting. UHR Warlords was so metal it kind of lampooned itself, but the tactical elements were balanced and engaging. In retrospect, the grimdark aesthetic appears to have found an appreciative audience in the original grim darkness of the far future folks. After the break you’ll see a trailer, and several tasty screenshots.
Well, today we got another surprise from FFG: version 1.2 of BattleLore just hit the App Store and it brings with it cross-platform online multiplayer. If all this update brought was online multiplayer it would make BattleLore one of the best board games on our tablets but, of course, that’s not all we’re getting. There are also new units for each faction which can be unlocked via the campaign, such as new Daqan cavalry and scorpion-riding mages.
That’s still not all. The first expansion, The Locust, is also available. The expansion adds several new multiplayer maps as well as 4 new units for the battlefield. The Locust expansion is available as a $3 IAP.
You can pick up BattleLore Command for iOS Universal or Android for $10. New multiplayer trailer after the break.
The only crime I see is grandpa robbing the cradle.
We’ve entered into an early spring doldrums both here at Pocket Tactics and on the App Store. Seriously, somebody wake me up when we sight land.
Nothing of huge interest this week. I was hoping to have Boss Monster to share, but Brotherwise Gamesposted this morning that there was a flaw with the game that they had to fix and they had to resubmit. Earliest estimates are 2-3 days, but the way things are going we might not see Boss Monster until July. If you have an Android tablet and can’t wait, it’s free to download right now on Google Play.
So, that leaves us with a few games that, I’ll be honest, aren’t going to blow your socks off. The first is The Trace, which actually released this morning and is currently out for iOS Universal. The Trace is a murder mystery with 3D environments to explore, clues to find, puzzles to solve. You know, mystery stuff. Trailer is after the break, and you can it up now for $5 on the App Store.
We don’t usually talk about price drops too often, but when the game in question is one of the best turn-based tactical games ever made we tend to pay attention. Today, 2K Games dropped the price of XCOM: Enemy Within down to only $5 from its usual $13. Getting XCOM for $13 is, frankly, a steal so getting it for $5 is pretty much like getting it for free.
If you haven’t played XCOM on your iPad before and you’re thinking, “This can’t be the same game that I have to pay $60 for on Steam,” then you’re in for a treat, because it is. Yep, the base game + the Enemy Within expansion will run you $30 a piece on Steam, but on iPad today you can get them both for $5. Now, sure, with the iPad version you can’t go back and just play vanilla XCOM, but that’s a small price to pay, wouldn’t you agree?
Other than Hearthstone, I can’t think of any game on my iPad that I’ve sunk more time into [What about me? -Pinball Arcade] and I cannot recommend it highly enough, especially if you’re using an iPad Air or Air 2. It runs like butter on those. Then again, I’ve even played it on my iPad 2 without too much difficulty.
XCOM: Enemy Within is for iOS Universal and Android, but the sale appears to only be available on the App Store. Trailer after the break.
Not quite up there with “your mother was a hamster” but we’ll take it.
We first talked about the space shooter, Rogue Star, back in early 2013 with the story being that we could expect to see it by spring. Little did we all know at the time, but Owen was talking about spring of 2015. We just heard from developer, Redbreast Studio, that Rogue Star has been submitted to Apple and should be here soon, aka spring of 2015 or, as we like to say here at Pocket Tactics, Owen is always right.
Rogue Star started out looking like a sci-fi, 3D dogfighting simulator. In the past couple years, however, it appears to have grown into something a little bigger. The game now contains things like trading and salvaging, which sounds more like an open-world game than just a straight shoot-em-up. I guess we’ll see when Apple approves this thing and gets it out on our iDevices.
After the break is a trailer from just a couple months ago. It’s a fairly epic, depicting dogfights amongst capital ships and lots and lots of pretty explosions. Oh, and we have more screenshots back there, too.
Expect Rogue Star to arrive for iOS Universal sometime in the next couple weeks.
This is about the happiest anyone gets in Westeros.
Unlike a certain author who will not be named, Telltale Games seems to be right on schedule to finish their tale set in the world of Westeros. The third episode should hit our devices this Thursday and, in typical Telltale fashion, a new trailer has been released. This one focuses entirely on the third episode, titled The Sword in the Darkness. That phrase, of course, comes directly from the oath of the Night’s Watch and, yet, the Night’s Watch doesn’t feature too prominently in the trailer. So, um, what’s that about?
I probably don’t need to mention this, but the trailer is super-spoilery. Like, don’t go near it unless you’ve already played through episode three and, if you’ve done that you either work for Telltale games or are a traveler from the future.
If you’re reading this and wondering why you should care about any of this, let me explain. Telltale Games makes some of the best adventure games ever made, and does so for your iPad/Android tablet. Everything about them (except the combat or action scenes) is top notch, with excellent writing and production. They’re like being dropped into holodeck simulation, albeit without the bad comedians or a self-aware Sherlock Holmes or whatever the hell else happens in season two of ST:TNG.
So, if you’re a fan of Game of Thrones or A Song of Ice and Fire, head over to the App Store or Google Play (or even Amazon) and pick up episode one. Give it a shot. After episode three lands this Thursday, there are only three more episodes to go, so hop on board.
Oh, remember that super-spoilery trailer I was talking about? Find it after the break.
Considering their homeworld, what other diplomatic tendency would you have expected?
Halcyon-6 is an upcoming rogue-like, sci-fi game that’s currently on Kickstarter for PC and Mac, which probably makes you wonder why I’m talking about it on Pocket Tactics. Well, much like another rogue-like sci-fi game that started out on PC/Mac, Halcyon-6 may be coming to tablets. If you read down on the Kickstarter page they specifically say that other platforms (iOS/Android) may appear as stretch goals depending on the success of the campaign and interest.
Now, Halcyon-6 is already well over-funded with 16 days left to go, but there’s still been no stretch goal indicating that iOS or Android are in the works. We need to change that. All the sci-fi stuff packed into this game looks absolutely fantastic. Don’t believe me? Watch the Kickstarter trailer after the break, and then head over the Kickstarter and let them know you’re looking for a mobile version.