Hit Me With Your Best Silverballer: Agent 47 Targets iOS with Hitman GO

That swimming pool came right out of Willy Wonka's office.

The other half of that swimming pool is in Willy Wonka’s office.

I think I need to come clean before I get too far into this one: I have never played a game in the Hitman series. In fact, I don’t think I’ve even seen one being played. I know nothing about them at all, except what I’ve read today. From this small sample, I have determined that the Hitman games are third-person stealth games which appear to be incredibly violent. This would explain my ignorance of the topic: none of those things are of much interest to me.

Tomorrow night, however, the Hitman franchise is coming to iOS for the first time, and I’m definitely interested. Why the change of heart?

Because this version looks like a board game.

Continue reading…

Because Good is Dumb: Play as Evil in Beware of the Horde

Horde? I do not think it means what you think it means.

Horde? I do not think it means what you think it means.

We don’t look at tower defense games too often here at Pocket Tactics because the genre sucks, which is mainly due to the lack of any deep strategy. Plop down towers, wait, plop down more towers, wait, upgrade towers, etc. It’s the gaming equivalent of baking cookies.

The concept of “reverse” tower defense still intrigues us, however. Games like the Anomaly series have shown that playing as the creeps instead of the towers can actually be a lot of fun. Apparently the guys at CrazyBits Studios agree. Tomorrow night they are launching Beware of the Horde, which puts you in charge of an Army of Evil railing against the goody two-shoes who keeps building all these damnable towers.

The game will launch for iPad first and for Android down the road, and will run you $3. Trailer after the break.

Continue reading…

Tycoon Tweaking: Chris Sawyer’s Transport Tycoon Gets an Upgrade

Train don't run out of Osnaover... unlessin' you're a hog or a cattle.

Train don’t run out of Osnaover… unlessin’ you’re a hog or a cattle.

While Atari was off butchering the RollerCoaster Tycoon series, Chris Sawyer’s development team at 31x Limited was making an already great Tycoon game even better. Last week version 1.1.0 of Transport Tycoon was released, bringing with it all sorts of goodies for owners of the game on both iOS and Android.

Continue reading…

Review: Rollercoaster Tycoon 4

The most surprising thing about RCT 4 is that Atari kept their name on it.

The most surprising thing about RCT 4 is that Atari kept their name on it.

Maybe you wouldn’t detect it from the frequency with which we hand out negative reviews, but you would struggle to find a games writer more sympathetic to PR people than me. I’m a former PR person myself, and I’ve had to squeeze lemonade out of a client’s lemons more times than I’d care to count. It beats digging ditches, but it’s not easy.

So I feel truly, deeply bad for the PR folks representing Rollercoaster Tycoon 4. Not only is it the most abysmally bad major release of 2014, but every big name associated with it is running away from the thing like it’s a radioactive member of the Westboro Baptist Church. Franchise progenitor Chris Sawyer told us flat out that he has nothing to do with it. In an interview with NowGamer, new Atari CEO Fred Chesnais said that the game was mostly baked when he showed up and implies that he just kicked it out the door to be rid of it.

So let’s have a moment’s silence for the poor flacks doing their best to drum up interest in a title that is the gaming equivalent of a trip to the Marquis de Sade’s dentist.

Continue reading…

Set Phasers to Facebook: Star Trek Getting A “Social” Game

Until Trexels came along, this was my worst Star Trek memory

Until Trexels came along, this was my worst Star Trek memory

Before last week, the most confusing thing I’d ever associated with Star Trek was when Troi and Pulaski were giggling over Riker’s sex dream during Shades of Gray. Even typing that sentence was gross. So very gross. What could possibly have rivaled that unforgettable Star Trek moment? The announcement of an upcoming Star Trek “social game”, Star Trek Timelines, which is planned for iOS/Android/Facebook later this year.

Continue reading…

Touch ‘em All: iOOTP 2014 Heads for Home on Wednesday Night

Porn for baseball nerds

Porn for baseball nerds

Back in 2012, the storied desktop franchise, Out of the Park Baseball, made it’s presence known on iOS with iOOTP 2012. Sure, it lacked some of the features of its big brother, but it was still an amazing game and worthy of picking up 2012′s Sports Game of the Year Award. iOOTP 2013 was good enough to receive an honorable mention for last year’s award and, starting on Wednesday night, iOOTP 2014 will be throwing its hat in the ring for the 2014 title.

Continue reading…

Khaleesi Approved: Here Be Dragons Announced

Look at those boxes! That guy must be one of the Top Men.

Look at those boxes! That guy must be one of the Top Men.

Red Zero Games is a brand-new developer that might not feel so very new. It’s being run by Marek Panczyk, who also happens to be one of the guys from Big Daddy’s Creations, the developers of Eclipse and Neuroshima Hex. Was there a split? Is Big Daddy’s still around? Yes, and yes. Big Daddy’s Creations was the brainchild of Marek and Łukasz Łazarecki and has focused on stellar board game adaptations for the last few years. After their string of successes, they’ve had some differences about their next project and where BDC was heading. Undaunted, Marek started his own company with Marcin Cieślikowski, Red Zero Games. Don’t worry, Big Daddy’s Creations is still around, and both Marek and Łukasz will continue to update and expand BDC’s current stable of board games. Red Zero Games, on the other hand, is going to focus on original titles.

Enter Here Be Dragons.

Continue reading…

Ascension designers Justin Gary and Brian Kibler: Our favorite iOS games

You can (and should) follow Ascension artist Eric Sabee on Facebook.

You can (and should) follow Ascension artist Eric Sabee on Facebook.

To celebrate Pocket Tactics’ second birthday, we’re handing the mic over to some of our favorite developers to ask them what their favourite iOS or Android games are.

If Pocket Tactics has an unofficial game, it’s Ascension. Played by the entire staff and a significant proportion of site regulars, there’s always a forums tournament of Ascension on the go. Though the existing Playdek-made iOS app won’t be around come 2015, the game’s original creators Stone Blade will be swooping in with an app of their own soon.

Ascension designers (and world-class Magic: The Gathering players) Justin Gary and Brian Kibler told us about their favorite iOS games.

Continue reading…