Reviews cu

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Review

Did I just get a text message?
Sometimes, even the loftiest of intentions can fall flat during execution if you don't temper your ambitions with pragmatism. It kills me to write a review like this because I can't help but admire the vision of the developer.

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Review

All your fancy polygons still can't rival BG's architecture.
If we could recall the Voyager spacecraft, resurrect Carl Sagan and have him imprint new data on their famous gold discs, I’d argue he should include Baldur’s Gate among humanity’s other enduring achievements.

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Review

Review: Partia

07 Dec 2012 0
  • iOS

Just going to sit here for a while.
Partia's credits screen tells you everything you need to understand the game. It's developed by a small team with a negligible budget, sometimes sourcing free pixel art and music from the internet.

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Review

21 Days

With 21 Days' persnickety controls, you should get used to seeing this screen a lot.
iPhone edition, $0.99. 21 Days is a daring game design that I really wanted to like, but its doesn't quite have the chops to back up its ambition.

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Review

Despite having amassed a fortune, I am evidently still a repo man for McSkylands.
If you're a mom or dad, odds are good you've heard an earful about Skylanders lately - the gaming phenomenon that elementary schoolers are going nuts for.

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From the Pocket Tactics archives
Review

Review: Poker Knight

03 Dec 2012 0
  • iOS

LOL indeed, m'lord.
Poker Knight is a silly game. And that's good. Poker itself isn't often seen as a silly game. And that's wrong. Ever watch one of those titanic, four-plus hour broadcasts of one of the World Series of Poker in Las Vegas? Where doughy-faced...

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Review

Thank God those boxes and that one desk are here.
You'd be forgiven, I think, if you briefly thought of Hero Academy upon first playing Solarian Tactics. Not that the two games are all that similar; they're not, for reasons we'll cover in a moment.

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Review

Review: QatQi for iOS

26 Nov 2012 0
  • iOS

An information lover's dream.
If you've ever tried to create a crossword or sudoku puzzle from scratch then you know your most important tool is the eraser. There's a rhythm to that sort of design and the experts, the ones that do it free of computer...

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Review

Review: Wild Wilf

22 Nov 2012 0
  • iOS

Swipe fatigue.
Think of some of your favorite classic video game puzzlers. Now imagine if they were all one game. That's the developer's approach to design with Wild Wilf: take the proven mechanics from several hit games of yesteryear and reconstitute them into the videogame equivalent...

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Review

We conclude Matthew Flanigans AAR

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