Games Workshop already has a floodofgames on iOS, so I guess another one shouldn’t really be a surprise. What is surprising about this latest title, Warhammer 40K: Space Wolf, is that it’s a free-to-play game that offers IAP to buy “coins” to further your in-game progress. Before you run away, screaming, let me give you a couple reasons to stick around: Space Wolf is a turn-based, squad-level tactical game that uses a collectible card engine for combat.
Oh, and it looks pretty damn nice, too.
From what I can gather, IAP isn’t necessary as everything can be gotten through grinding. How much grinding? Not sure at this point. The game features a single player campaign in which you’ll battle the Word Bearers, fanatical worshipers of the Chaos Gods. You select a main hero and several companions can be unlocked during play to accompany you on future missions. Cards are used as weapons and equipment in battle, and you can deckbuild to create a deck to meet the different challenges you’ll find in each mission.
Warhammer40K: Space Wolf is currently out for iOS Universal. Trailer after the break.
Did you know that Blizzard recently announced that they have 20 million players just for Hearthstone? The crazy part about that number is that I’m pretty sure I’ve lost a match to every single one of them. Blizzard has always seemed intent on increasing the pool of potential victors, claiming from the beginning that Hearthstone would be coming to iPad and Android tablets. Since Hearthstone’s release in April, however, they’ve been pretty mum about other platforms.
This week they shed some light on their plans for those platforms, namely Android tablets and both iPhone and Android phones. Good news first: an Android tablet version should be released by the end of 2014. As for a pocket version of Hearthstone, however, we’re going to have to wait until early 2015. Turns out they’re having some issues getting everything to work on a smaller screen, so the iPhone and Android phone version is a little behind.
While all this platform talk is interesting, what we really need is information on the next expansion. Currently, all we know is that it will be 100+ cards and not have a single-player delivery system like Naxxramas. Other than that, we’re not sure when the expansion is coming or how we’ll be able to get new cards. Luckily, BlizzCon is only two weeks away, so there’s a good chance that all our questions will be answered there.
Cool infographic about Hearthstone details after the break. Shaman? Really?
Magic 2015 launched earlier this year for iPad and Android and was hailed as pretty much just like last year’s version. Pretty much. One thing that changed was the ability to finally build open decks as well as a new pricing scheme that turned out wasn’t very user friendly. Turns out that not only did you need to pay to unlock the full game, but then you couldn’t get all the cards without shelling out more money. Turns out some of the best cards were locked in premium booster packs that could only be gotten through IAP.
On November 5th that should change. Wizards of the Coast is pushing through a new update to the game that will make it possible to get every card in the game without having to spend extra money on those boosters. I doubt they’ll be easy to get, but if you want to save your $2 a crack, grinding might be a better option. What if you’ve already dropped a ton of cash into the game to get those fancy cards? Wizards will make it up to you, somehow.
That’s not all. Also releasing on November 5th is an expansion called Garruk’s Revenge which add a new campaign as well as a new set of cards.
I don’t know who or what a Bovak is, but it’s getting its ass kicked
Yes, I still play Hearthstone. No, I don’t expect to start playing another CCG on my iPad anytime soon. That said, Outcast Odyssey from Bandai Namco was just released and it looks to offer something a little different than your average CCG. It looks like a role-playing game.
On the outside, it looks like your standard digital CCG: free to play with IAP to buy more cards, but when you watch the video it looks bonkers. You explore dungeons and other maps and conflict is handled with card play. Not like Naxxramas where you’re facing creatures with their own decks, this looks like you’re actually attacking the monsters with your cards. Or something. I don’t know what I’m looking at. My eyes!
It’s not just the gameplay that looks different, though. There’s a lengthy single-player campaign as well as competitive online multiplayer, but there is also the ability to form guilds and trade cards with your friends which is nice considering that there are over 600 cards in this initial set.
I need to ask my 9 year-old what the hell is going on here.
Of all the things in my head I wish I could extract and never remember it would be Pokémon junk. Of course, I have 3 boys at home all under the age of 12 [It's all legal. We checked. - ed.] so Pokémon is simply a way of life, and isn’t going away any time soon. That said, I’ve never actually played the game, so while I can tell a Bouffalant from a Bulbasaur, that’s about as into the game as I’ve ever been. I’ve even been told by some “adult” sources that Pokémon isn’t actually that bad of a game, and it appears to have an adult following based on all the bearded men I see playing it at my FLGS.
Last week, Pokémon for iPad soft launched in Canada which means its world-wide release is imminent. The game is already available for PC and Mac, so chances are the soft launch period will be short. Toucharcade is reporting that any progress made during the soft launch will carry over when the app launches world-wide, as well.
Not familiar with Pokémon? It’s a basic CCG in the Magic mold, where you summon creatures (the Pokémon) that battle each other, trying to capture each other’s prize cards. Or something. I’ve watched my kids play and, I swear, the rules change every time they play based on who’s winning or losing. I don’t want to crush Pokémon too badly here. I’ve never played and I’ve been told the game itself is pretty good. Hell, it’s the only CCG that Magic can’t seem to kill, so there must be something there. Plus, it’s cute.
Watch Nintendo’s announcement video after the jump.
Death isn’t even excited that he won. He’s just chilling. Levitating some dice.
PC and Mac gamers have been hunting cards in Blue Manchu’s tongue-in-cheek online CCG Card Hunter for about a year now, and the game has earned universal rave reviews. Despite being browser-based like those Ask.com toolbars your mom keeps installing on her computer by accident, Card Hunter is a legit tactical tabletop RPG experience. RPS‘s Adam Smith called it “as good a turn-based skirmish game as I can remember any studio releasing in a good while”.
But what about us mobile types? Card Hunter’s been on our radars for a long time now, with an expected release on iOS this year with Android to follow. Mobile developers DropForge Games recently announced that the game was changing its name to Loot & Legends. Why ditch a perfectly good name that your fans already know?
I recently bugged developer Joe McDonagh about this question and others and he sent us these never-before-seen screenshots along with his answers, which I’ll show you after the jump.
Seanbaby and his team stopped working on comedy math-‘em-up Calculords entirely earlier this year, moving on to a new project. But a special UN delegation (led by Pope Francis, the ghost of Mister Rogers, and a kitten) persuaded them for the good of all mankind to return to Calculords and make one of the year’s best games even better.
Some time in the next few days, the Android port of Calculords will grace the Google Play shop (the thirdcoup for that platform in as many weeks) and it will arrive with new content — which will also be arriving on iOS as a free update very shortly, pending Apple’s acquiescence.
“The update has a new boss between FANCYBOT and CPL KRAK,” Seanbaby told me today. “The main criticism of the game was that the difficulty ramps up too hard and fast, so players intimidated by ASYLUM ZOM can now stop off at PLANET STARDOG and battle STARDOG. He’s a dog from the stars, and he drops 18 new cards.”
If you somehow managed to avoid getting swept up in PT‘s Calculords-mania earlier this year, this is a game where you use addition, subtraction, and multiplication to defeat your fellow Star Nerds and earn the privilege of avenging the destruction of Earth. If that doesn’t sell you on Calculords, then art is dead.
Two more screenshots from the Calculords STARDOG update after the jump.