I need to ask my 9 year-old what the hell is going on here.
Of all the things in my head I wish I could extract and never remember it would be Pokémon junk. Of course, I have 3 boys at home all under the age of 12 [It's all legal. We checked. - ed.] so Pokémon is simply a way of life, and isn’t going away any time soon. That said, I’ve never actually played the game, so while I can tell a Bouffalant from a Bulbasaur, that’s about as into the game as I’ve ever been. I’ve even been told by some “adult” sources that Pokémon isn’t actually that bad of a game, and it appears to have an adult following based on all the bearded men I see playing it at my FLGS.
Last week, Pokémon for iPad soft launched in Canada which means its world-wide release is imminent. The game is already available for PC and Mac, so chances are the soft launch period will be short. Toucharcade is reporting that any progress made during the soft launch will carry over when the app launches world-wide, as well.
Not familiar with Pokémon? It’s a basic CCG in the Magic mold, where you summon creatures (the Pokémon) that battle each other, trying to capture each other’s prize cards. Or something. I’ve watched my kids play and, I swear, the rules change every time they play based on who’s winning or losing. I don’t want to crush Pokémon too badly here. I’ve never played and I’ve been told the game itself is pretty good. Hell, it’s the only CCG that Magic can’t seem to kill, so there must be something there. Plus, it’s cute.
Watch Nintendo’s announcement video after the jump.
Death isn’t even excited that he won. He’s just chilling. Levitating some dice.
PC and Mac gamers have been hunting cards in Blue Manchu’s tongue-in-cheek online CCG Card Hunter for about a year now, and the game has earned universal rave reviews. Despite being browser-based like those Ask.com toolbars your mom keeps installing on her computer by accident, Card Hunter is a legit tactical tabletop RPG experience. RPS‘s Adam Smith called it “as good a turn-based skirmish game as I can remember any studio releasing in a good while”.
But what about us mobile types? Card Hunter’s been on our radars for a long time now, with an expected release on iOS this year with Android to follow. Mobile developers DropForge Games recently announced that the game was changing its name to Loot & Legends. Why ditch a perfectly good name that your fans already know?
I recently bugged developer Joe McDonagh about this question and others and he sent us these never-before-seen screenshots along with his answers, which I’ll show you after the jump.
Seanbaby and his team stopped working on comedy math-‘em-up Calculords entirely earlier this year, moving on to a new project. But a special UN delegation (led by Pope Francis, the ghost of Mister Rogers, and a kitten) persuaded them for the good of all mankind to return to Calculords and make one of the year’s best games even better.
Some time in the next few days, the Android port of Calculords will grace the Google Play shop (the thirdcoup for that platform in as many weeks) and it will arrive with new content — which will also be arriving on iOS as a free update very shortly, pending Apple’s acquiescence.
“The update has a new boss between FANCYBOT and CPL KRAK,” Seanbaby told me today. “The main criticism of the game was that the difficulty ramps up too hard and fast, so players intimidated by ASYLUM ZOM can now stop off at PLANET STARDOG and battle STARDOG. He’s a dog from the stars, and he drops 18 new cards.”
If you somehow managed to avoid getting swept up in PT‘s Calculords-mania earlier this year, this is a game where you use addition, subtraction, and multiplication to defeat your fellow Star Nerds and earn the privilege of avenging the destruction of Earth. If that doesn’t sell you on Calculords, then art is dead.
Two more screenshots from the Calculords STARDOG update after the jump.
It’s no secret that I am in love with Hearthstone: Heroes of Warcraft. If Hearthstone was human, we’d own a cozy little bungalow together and be raising 3 unruly children. I’m trying to wean myself off the drug, but the weekly releases of new Naxxramas material isn’t helping. I’m the Michael Corleone of the Warcraft world, getting pulled back in every time I think I’m out [that movie didn't exist -ed.].
This week we get the Military Quarter with three new bosses and 6 new cards to unlock. Are you as excited as I am? Of course you are. Boss discussions after the break.
The starting position for Heroic Loatheb. Unless you’ve got some healing, you’ll be dead in 10 rounds from his hero power alone.
Today is going to be a crappy day and it’s Blizzard’s fault. We were told that each new quarter of the Curse of Naxxramas expansion for Hearthstone would arrive over the next four Tuesdays. What they failed to mention is that “Tuesday” means 11:59pm Pacific Time. That means that addicts, like me, were forced to stay up until 2am to unlock the next wing of the expansion. Blizzard, you magnificent bastards.
For sane Hearthstone fans, you were greeted this morning with the option to enter the Plague Quarter. If you’re unfamiliar with Warcraft lore, the Plague was a magical disease that turned the humans of Lordaeron into the undead Scourge (and was also responsible for the Sylvanas led Forsaken, but that’s another tale). Thus, in the Plague Quarter, you can expect a lot of undeath and disease, and the bosses do not disappoint.
Noth the Plaguebringer is the first boss and a powerful necromancer. He is the first character with a passive hero power, and it simply raises any of his opponent’s dead minions as 1/1 skeletons on his side. The second boss is the guy who’s been in all the promotional images for Naxxramas, Heigan the Unclean. His power is a 1 mana burst that does 2 damage to your left-most minion. Lastly, we have Loatheb, an undead-fungal-monster-thingee. For 2 mana he can hit your hero for 3 damage, and on top of that he starts with 75 hit points.
In all the recent hubbub about Hearthstone and it’s recent expansion, it’s easy to forget that Stone Blade Entertainment was doing the digital CCG thing since before Hearthstone was even a glint in Team 5’s eye. With more than 1.5 years of life on iPad, SolForge has grown quite the rabid fan base (who are probably upset that I mentioned the big H in this article at all), and now it’s time for those fans to celebrate SolForge and maybe win some cash in the process.
Earlier this week, Stone Blade announced the upcoming World Championships of SolForge in which competitors can play for a minimum purse of $5K in an 8-player, invitation only tournament. Qualifier tournaments begin this weekend, offering entrants a chance at some in-game gold and one of those coveted invites to the big tournament which starts next year and will crown a champion at GenCon 2015.
Interested in showing your SolForge plumage? Head over to the tournament page for more details and instructions for signing-up.
Naxxramas shakes up established Hearthstone strategies with 30 new cards for Blizzard’s fantasy collectible card game, but it also adds a whole new single-player campaign that adds solo depth to what was primarily a multiplayer affair until now. The PT staff reviewed Hearthstone as a roundtable chat back in May.
After the jump, a cinematic trailer for Naxxramas that (let’s be honest) has bupkis to do with the game, but is still pretty neat-o.