Somebody see if we can get this wizard to summon Fleet Captains next.
Eyebrows elevated around the digital board gaming world earlier this month when Heroclix and Star Trek: Fleet Captains makers Wizkids announced that they were bringing “dice-building” tabletop game Quarriors to iPad. We hadn’t seen the hybrid deck-building and dice combat game in motion until now — Wizkids have sent along this first gameplay trailer of Quarriors, exclusive to Pocket Tactics today.
I don’t have a concrete release date for Quarriors yet, but the announcement from a few weeks back said “November” — so if that still holds, we should see the game this week. This will be Wizkids’ first digital board game, but Pandemic has already showed us this year that it’s possible to hit it out of the park on your first swing.
If I were ever to become a monk at an unusually permissive and high-tech monastery, and I was allowed one (and only one) iOS game to take with me into my cloister, it would definitely be Ascension. And that game has just gone free for a limited time.
“But Owen”, you object, “I didn’t play Magic The Gathering in high school and I have no idea what this game is about.” Look bub, I didn’t play Magic The Gathering in high school either (I was with the really cool kids playing Advanced Squad Leader) and you don’t need any prior experience with fantasy card games to get into Ascension. The learning curve is gentle and the multiplayer community is robust. Just get in there.
For those who already own Ascension, all of the expansion packs are currently on sale and Playdek (pursuant to their promise to keep supporting Ascension to the hilt until the clock runs out next year) have released another Promo Card Pack that’s available for a dollar.
Football Seasons is a chocolate-and-peanut butter combo if I’ve ever seen one: deck-building card game and soccer. Okay. You can sign me up for Football Ascension right now.
Neumann uncovered the game earlier this week at 164 and he posted a selection of screenshots over there, too. The game simulates a season of soccer with both domestic (English, Italian, German, Spanish, or French leagues) and European cup play, and you acquire cards that represent transfers, board takeovers, and other football esoterica.
It’s going to be free-to-play (hopefully not in an obnoxious way) and it’s apparently going to show up any day now. Italian developers MakeItApp said on their blog that the only obstacle to release was Apple’s developer portal collapse a couple of weeks ago.
There’s a trailer after the jump and (this is not a word I use often) it’s wacky.
*Yes, that is a terrible post title I’ve had a long week.
Well, we’ve seen countless digital trading card games based on classic entertainment properties from days gone by — but are we ready to start mining history for TCG fodder? The next contestant in the mobile free-to-play TCG arena will be World War II: Trading Card Game. I’m not entirely sure what to make of this one.
Despite the fact that this is card game, the devs are promising that WWII: TCG will offer “incredibly realistic” combat — just like the time Montgomery defeated Rommel in the great Gin Rummy battle of El Alamein. You can get a feel for how the game will be played on Spanish developer FrozenShard’s website.
The game is due out in Q4 for iOS, with Android and desktop editions to follow. Check out the trailer after the jump. Continue reading…
Some of the new constructs sound like they were named by the Mechana corporate communications department.
Remember the last episode of Star Trek: The Next Generation? The one where Tasha Yar and Q show up again for old times’ sake — not because they were strictly needed for the plot but just because they were remembered fondly by the fans?
In 2014, Ascension creators Stoneblade will launch their own Ascension Online service with exclusive access to future expansions, and Playdek’s existing iOS Ascension app will have to pack it in. Being the last major expansion pack that the Playdek app will receive before an agreement with Stoneblade shuts the app down at the end of next year, Immortal Heroes is developer Playdek’s farewell episode from the game.
It’s fitting that the gameplay wrinkle introduced by Immortal Heroes is basically a bit of fan service. Certain card plays in the game will produce “soul gems”, which are single-use cards from older Ascension blocks with a spooky Instagram filter applied to them. Hey, you got a soul gem! And your reward is a cameo appearance from your old pal Master Dhartha.
Immortal Heroes is an expansion made with existing Ascension fans in mind, not just because of the self-conscious nods to its own fantasy world, but because it adds depth and complexity to an increasingly complex game. Continue reading…
“Ray, when someone asks you if you’re a god, you say ‘yes’.”
Go go go. Assuming you already own Ascension (you do, right?) get thee to the App Store post haste and download the mandatory update to the game, then open it up and you can purchase the Immortal Heroes expansion from within the app for three bucks. Big bonus I wasn’t expecting: new music. The old Ascension music has worn grooves in my brain, so some new tunes are quite welcome.
Back in March, Ascension developers Playdek were explaining their breakup with the game’s designers, Stoneblade Entertainment — the latter concern had decided to stop splitting the royalties check and bring development of Ascension in-house. Fans rent their clothes and shouted oaths to the gods. It was intense, man — and for me, too. Ascension is the game that single-handedly brought me into the deck-building card games fold.
As part of their campaign to assuage the fears of nervous Ascension fans, Playdek revealed to us that the Immortal Heroes expansion (which was released on pulped and bleached dead trees last July) would be coming to iOS Ascension this June — and voila. It’s happening today.
Later on today, Playdek will flip the switch that reveals the Immortal Heroes expansion as an in-app purchase within Ascension for three dollars. Immortal Heroes is a pretty big deal — it introduces optional new rules variants and an entirely new “Soul gems” mechanic into the game. The game update also adds iPhone 5 support to Ascension.
As part of Playdek’s ongoing efforts to unify their games under a single online multiplayer layer, you’ll be prompted to create a Playdek account when you go online with the new Immortal Heroes expansion. If you made a Playdek account for Agricola, then just log in with that. You’re set. Playdek have sent along a note that goes into a little more depth — I’ve pasted that for you after the jump.
Here’s a new release that slipped under our radar yesterday evening: Shelter, a survival horror deck-building card game. The “horror” bit of this formula is zombies, I’m afraid, but don’t let that put you off. I’ve had some time to mess around with game this morning and it’s very promising. I think I like it better than SolForge, to be honest.
In Shelter, you build a deck consisting of a variety of weapons (Beretta 92 pistols, fire axes, the faithful old Avtomat Kalashnikova) and actions like reloading or barricade repair. You play these cards against the zombies, who are playing their own deck and trying to breach your barricades to get to you. There’s a single-player campaign and a graphic novel’s worth of art — creator Chris Roberts (publishing as Survivalist Games) is a former AAA industry designer who worked on Frontier Developments’ abandoned console title The Outsider.