We often knock sequels for failing to innovate on their predecessors, but sometimes you just want more of the stuff that made the original so good. Our Action Game of the Year gives you plenty of both, somehow.
Posts Tagged: iOS Universal apps
I’ll be the first to admit that our definition of “action” as a game genre is a little broad. Because we’re a site for olds, our usual fodder consists of RPGs, strategy games, board games, adventure games and interactive fiction (the slower, more considered side of gaming), and anything with any sort of demand on your reflexes gets lumped into “action”.
Ridiculous Fishing, then. A product of the perennially put-upon Vlambeer, Ridiculous Fishing lives up to its name. Catch fish (and other unfortunate creatures besides) with tilt controls, then catapult them into the air where you shoot them with guns. And eventually, an orbital laser. The colourful graphics and whimsical music are a red herring — this is a revenge story.
Guildford’s favourite sons, Rodeo Games, have revealed their second post-launch expansion for Warhammer Quest, the turn-based dungeon crawler they released back in the spring. The Undead Horde will add new, well, undead enemies like ancient zombies and vampires. The expansion also adds a new hero that specialises in just that sort of arcana: the Witch Hunter, who sports a pistol and sabre and a pretty sweet hat. I’ll bet he thinks he’s so great. The expansion will be available this week.
The Undead Horde is a fair bit different from previous expansion The Brutal Tribe. I talked to Rodeo’s Ben Murch today and he told me about it.
Our Sports Game of the Year for 2013 is a game that was calved from a storied gaming franchise — but had never managed to live up to the name it had inherited. Until now.
I have spoken often of my love for the games of the Brothers Trese, makers of big-hearted, open-ended fantasy and sci-fi RPGs for Android and occasionally iOS, too. The line on Trese Brothers titles is that they’re rangy big sandboxy things that are beautiful on the inside – none of their games are liable to win any blue ribbons for graphics.
The Treses set out to buck that trend with Heroes of Steel, the turn-based fantasy RPG that they successfully Kickstarted back in February. The quit their day jobs to dive into the project full-time, and even brought in an outside artist for the first time. And today you can see the fruits of that labor: Heroes of Steel is out for Android and the iOS edition is wending its way through App Store approvals as you read this.
You’re still not likely to confuse Heroes of Steel with Far Cry 3, but it’s unequivocally a big leap forward for the Treses in terms of visual design and presentation. I’m looking forward to getting my hands on it to see if it has some of the same magic that’s kept me enthralled to Star Traders for so long.
Have a gander at the Heroes of Steel launch trailer after the jump.
I can’t find the comment now but a non-football fan, after reading our review of Kerry Batts’s Pro Strategy Football 2013, remarked that the game described sounded like a wargame to him. I’d never thought about it like that but he was absolutely right: American football is a wargame.
A field divided up into tiny pre-measured increments; turn-based action, a Rainman-worthy sheaf of stats generated by every single play. Viewed through that lens, it’s a wonder that the only turn-based football strategy sim you can get on mobile is PSF 2013.
I was optimistic but urged caution a couple of weeks ago when IGN reported the rumour that Wolf Among Us makers Telltale were developing a Game of Thrones adventure game. It is now safe to remove your skepto-goggles: Telltale have sent around an announcement this morning confirming that they’ve entered a “multi-year, multi-title partnership” with Home Box Office to create “an episodic game series for home consoles, PC/Mac, and mobile devices” based on the global fantasy TV phenomenon.
Telltale and Game of Thrones is a chocolate-and-peanut-butter combination if I’ve ever seen one. As with Telltale’s The Walking Dead, we should expect to be playing new characters created for the game that inhabit the familiar settings of the books and TV show so that Telltale have the freedom to bend the plot to their will. The first episode is due out in 2014. If history is our guide, this will be coming out for iOS but probably not Android. Announcement trailer below.
UPDATE: So delighted was I by this news that I completely missed the announcement below it. Telltale is also working with 2K to make some games set in the universe of the Borderlands games. Now that’s something I’m decidedly less enthused about.
Telltale games are about characters and dialogue and mise-en-scène and probably other French words, too. Do you actually remember any of that stuff from Borderlands? I don’t. Borderlands games are about having 10 ho-jillion different randomly-generated guns and using them to liquify monsters. What writing the Borderlands games do have is all comedy, and pretty base comedy at that. I’m not saying it can’t work — I’m just saying it’d be something decidedly different from Telltale. That trailer is below, too.
If awards were doled out based on play time alone, then our Word/Puzzle Game of the Year would rank among the best games ever made. But really, it’s not that good. But if I had at my disposal all the time that the PT staff has collectively spent playing it, I could probably be writing this post in French.