Posts Tagged: iOS Universal apps

Getting Medieval on Your Arch: Bridge Constructor Medieval On the Way

Military strategists call this the Temple of Doom maneuver

Military strategists call this the Temple of Doom maneuver

Here’s something that I never would have considered putting on the front page of Pocket Tactics if it weren’t for one thing: Owen loves Bridge Constructor. Apparently, Owen missed his calling as a civil engineer.

Whereas Bridge Constructor had you building modern spans, the sequel is titled Bridge Constructor Medieval and I’ll give you three guesses as to which time period you’re playing in this time. Like the original, none of this is taken too seriously and part of the fun is watching your creations collapse into piles of wood and stone. The change to the medieval time frame (you did figure that out, right?) means you’ll have barbarians launching catapults at your bridges while you’re building them, and instead of cars and trucks, you’ll have to make bridges that protect your troops as they cross, and collapse when enemy troops make the same journey.

The game features a campaign with an overarching storyline, new bridge types and new materials to build your bridges. If you’re curious, you won’t have to wait long. Bridge Constructor Medieval will be released for iOS and Android on May 1st. More screens after the break.

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Go Into the Light: The Shadow Sun Gets Pooch Update, Android Coming

Apparently, Thoros of Myr works for the city guard.

Apparently, Thoros of Myr works for the city guard.

The Shadow Sun is a rarity. It’s a roleplaying game for iOS that is actually really good. Sure we have the Baldur’s Gate series and the Spiderweb games, but Shadow Sun is a third-person, open world RPG that actually works on mobile devices. An update for Shadow Sun was just released which doesn’t add anything to the world or story. It doesn’t change character skills or leveling. No, this update gives you a dog.

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Hit Me With Your Best Silverballer: Agent 47 Targets iOS with Hitman GO

That swimming pool came right out of Willy Wonka's office.

The other half of that swimming pool is in Willy Wonka’s office.

I think I need to come clean before I get too far into this one: I have never played a game in the Hitman series. In fact, I don’t think I’ve even seen one being played. I know nothing about them at all, except what I’ve read today. From this small sample, I have determined that the Hitman games are third-person stealth games which appear to be incredibly violent. This would explain my ignorance of the topic: none of those things are of much interest to me.

Tomorrow night, however, the Hitman franchise is coming to iOS for the first time, and I’m definitely interested. Why the change of heart?

Because this version looks like a board game.

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Tycoon Tweaking: Chris Sawyer’s Transport Tycoon Gets an Upgrade

Train don't run out of Osnaover... unlessin' you're a hog or a cattle.

Train don’t run out of Osnaover… unlessin’ you’re a hog or a cattle.

While Atari was off butchering the RollerCoaster Tycoon series, Chris Sawyer’s development team at 31x Limited was making an already great Tycoon game even better. Last week version 1.1.0 of Transport Tycoon was released, bringing with it all sorts of goodies for owners of the game on both iOS and Android.

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Set Phasers to Facebook: Star Trek Getting A “Social” Game

Until Trexels came along, this was my worst Star Trek memory

Until Trexels came along, this was my worst Star Trek memory

Before last week, the most confusing thing I’d ever associated with Star Trek was when Troi and Pulaski were giggling over Riker’s sex dream during Shades of Gray. Even typing that sentence was gross. So very gross. What could possibly have rivaled that unforgettable Star Trek moment? The announcement of an upcoming Star Trek “social game”, Star Trek Timelines, which is planned for iOS/Android/Facebook later this year.

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Touch ‘em All: iOOTP 2014 Heads for Home on Wednesday Night

Porn for baseball nerds

Porn for baseball nerds

Back in 2012, the storied desktop franchise, Out of the Park Baseball, made it’s presence known on iOS with iOOTP 2012. Sure, it lacked some of the features of its big brother, but it was still an amazing game and worthy of picking up 2012′s Sports Game of the Year Award. iOOTP 2013 was good enough to receive an honorable mention for last year’s award and, starting on Wednesday night, iOOTP 2014 will be throwing its hat in the ring for the 2014 title.

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Ascension designers Justin Gary and Brian Kibler: Our favorite iOS games

You can (and should) follow Ascension artist Eric Sabee on Facebook.

You can (and should) follow Ascension artist Eric Sabee on Facebook.

To celebrate Pocket Tactics’ second birthday, we’re handing the mic over to some of our favorite developers to ask them what their favourite iOS or Android games are.

If Pocket Tactics has an unofficial game, it’s Ascension. Played by the entire staff and a significant proportion of site regulars, there’s always a forums tournament of Ascension on the go. Though the existing Playdek-made iOS app won’t be around come 2015, the game’s original creators Stone Blade will be swooping in with an app of their own soon.

Ascension designers (and world-class Magic: The Gathering players) Justin Gary and Brian Kibler told us about their favorite iOS games.

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Empire and 100 Rogues creator Keith Burgun: My favorite iOS games

Ours is the fury.

Ours is the fury.

To celebrate Pocket Tactics’ second birthday, we’re handing the mic over to some of our favorite developers to ask them what their favourite iOS or Android games are.

Quite possibly the most interesting interview we did in 2013 was this two-parter with Empire and 100 Rogues designer Keith Burgun, one of the most opinionated and idiosyncratic game designers in the business. His next game Auro is due out this summer.

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