Games Workshop must have the hardest-working licensing department outside of Disney. A new iOS game from Turbo Tape, the developers of UHR Warlords, will have you slinging spell cards as famous wizards in tactical combat in the Warhammer universe “soon” (synonymous with “this year” in marketing cant). If you read that sentence and took away cards, Warhammer, and tactical, I know where you’re coming from, but the Turbo Tape bit is also worth noting. UHR Warlords was so metal it kind of lampooned itself, but the tactical elements were balanced and engaging. In retrospect, the grimdark aesthetic appears to have found an appreciative audience in the original grim darkness of the far future folks. After the break you’ll see a trailer, and several tasty screenshots.
Posts Tagged: iOS Universal apps
Fantasy Flight Games seems to enjoy surprises. If you recall, BattleLore Command was released on a Monday back in November with no fanfare whatsoever. Instead of boding ill for the game, BattleLore ended up being a winner and one of the best board game ports released last year. The only downside was the lack of online multiplayer.
Well, today we got another surprise from FFG: version 1.2 of BattleLore just hit the App Store and it brings with it cross-platform online multiplayer. If all this update brought was online multiplayer it would make BattleLore one of the best board games on our tablets but, of course, that’s not all we’re getting. There are also new units for each faction which can be unlocked via the campaign, such as new Daqan cavalry and scorpion-riding mages.
That’s still not all. The first expansion, The Locust, is also available. The expansion adds several new multiplayer maps as well as 4 new units for the battlefield. The Locust expansion is available as a $3 IAP.
We’ve entered into an early spring doldrums both here at Pocket Tactics and on the App Store. Seriously, somebody wake me up when we sight land.
Nothing of huge interest this week. I was hoping to have Boss Monster to share, but Brotherwise Games posted this morning that there was a flaw with the game that they had to fix and they had to resubmit. Earliest estimates are 2-3 days, but the way things are going we might not see Boss Monster until July. If you have an Android tablet and can’t wait, it’s free to download right now on Google Play.
So, that leaves us with a few games that, I’ll be honest, aren’t going to blow your socks off. The first is The Trace, which actually released this morning and is currently out for iOS Universal. The Trace is a murder mystery with 3D environments to explore, clues to find, puzzles to solve. You know, mystery stuff. Trailer is after the break, and you can it up now for $5 on the App Store.
More fun after the break.
We don’t usually talk about price drops too often, but when the game in question is one of the best turn-based tactical games ever made we tend to pay attention. Today, 2K Games dropped the price of XCOM: Enemy Within down to only $5 from its usual $13. Getting XCOM for $13 is, frankly, a steal so getting it for $5 is pretty much like getting it for free.
If you haven’t played XCOM on your iPad before and you’re thinking, “This can’t be the same game that I have to pay $60 for on Steam,” then you’re in for a treat, because it is. Yep, the base game + the Enemy Within expansion will run you $30 a piece on Steam, but on iPad today you can get them both for $5. Now, sure, with the iPad version you can’t go back and just play vanilla XCOM, but that’s a small price to pay, wouldn’t you agree?
Other than Hearthstone, I can’t think of any game on my iPad that I’ve sunk more time into [What about me? -Pinball Arcade] and I cannot recommend it highly enough, especially if you’re using an iPad Air or Air 2. It runs like butter on those. Then again, I’ve even played it on my iPad 2 without too much difficulty.
We first talked about the space shooter, Rogue Star, back in early 2013 with the story being that we could expect to see it by spring. Little did we all know at the time, but Owen was talking about spring of 2015. We just heard from developer, Redbreast Studio, that Rogue Star has been submitted to Apple and should be here soon, aka spring of 2015 or, as we like to say here at Pocket Tactics, Owen is always right.
Rogue Star started out looking like a sci-fi, 3D dogfighting simulator. In the past couple years, however, it appears to have grown into something a little bigger. The game now contains things like trading and salvaging, which sounds more like an open-world game than just a straight shoot-em-up. I guess we’ll see when Apple approves this thing and gets it out on our iDevices.
After the break is a trailer from just a couple months ago. It’s a fairly epic, depicting dogfights amongst capital ships and lots and lots of pretty explosions. Oh, and we have more screenshots back there, too.
Expect Rogue Star to arrive for iOS Universal sometime in the next couple weeks.
Unlike a certain author who will not be named, Telltale Games seems to be right on schedule to finish their tale set in the world of Westeros. The third episode should hit our devices this Thursday and, in typical Telltale fashion, a new trailer has been released. This one focuses entirely on the third episode, titled The Sword in the Darkness. That phrase, of course, comes directly from the oath of the Night’s Watch and, yet, the Night’s Watch doesn’t feature too prominently in the trailer. So, um, what’s that about?
I probably don’t need to mention this, but the trailer is super-spoilery. Like, don’t go near it unless you’ve already played through episode three and, if you’ve done that you either work for Telltale games or are a traveler from the future.
If you’re reading this and wondering why you should care about any of this, let me explain. Telltale Games makes some of the best adventure games ever made, and does so for your iPad/Android tablet. Everything about them (except the combat or action scenes) is top notch, with excellent writing and production. They’re like being dropped into holodeck simulation, albeit without the bad comedians or a self-aware Sherlock Holmes or whatever the hell else happens in season two of ST:TNG.
So, if you’re a fan of Game of Thrones or A Song of Ice and Fire, head over to the App Store or Google Play (or even Amazon) and pick up episode one. Give it a shot. After episode three lands this Thursday, there are only three more episodes to go, so hop on board.
Oh, remember that super-spoilery trailer I was talking about? Find it after the break.
Rebus puzzles are one of those weird things that I remember doing all the time when I was a kid, but don’t remember seeing at all as I got older. Heck, I don’t even see them in the puzzle books that my kids get anymore. I’m not sure why this is. Are they old fashioned? Not fun? Do I not buy my kids enough puzzle books? I honestly don’t know the answer, but I might be able to figure it out next week when Jutiful releases Rebus for iOS and Android.
If you’re not familiar with a rebus, it’s basically a puzzle where pictures represent words or parts of words. The puzzles can be incredibly clever, but can also lean toward being groan-worthy, which is perhaps one reason that they aren’t as prevalent these days. Rebus is a puzzle game that will feature over 100 of these types of puzzles and it will be free to download. I’m guessing more puzzles will be available as IAP down the road, but 100 puzzles for nothing seems like a pretty fair deal.
Rebus will be available for both iOS and Android devices next week. After the break I’ve included more puzzles and a trailer. Post your answers in the comments and you could win absolutely nothing but the admiration of your fellow readers. Of the 7 puzzles I included in this post, I can only solidly figure out 2 of them, and one of those was only because I saw the answer. I’m guessing you guys can do a whole lot better.
While most board game ports have been at least passable, there have been a few true stinkers. Personally, my biggest disappointment was always Cyclades, which arrived only allowing 2 players with no AI. It was released back in 2011, however, so you can kind of give Matagot a break with that one. Developers were still feeling out the tablet market and if digital board games were really going to be a thing.
Well, Cyclades, you can stand proud, for today I bring you Glück Auf!