Posts Tagged: iOS Universal apps

I’m on a boat: You Must Build a Boat gets explained

Same as it ever was

Same as it ever was

Earlier this week we posted about the upcoming sequel to Pocket Tactics‘ darling, 10000000. It’s titled, You Must Build a Boat and the gameplay trailer looked surprisingly similar to what we’re used to seeing from 10000000. Sure, there was the whole boat thing, but the dungeon runs looked like old news.

Quicker than you can spell disappointment, developer Luca Redwood was on the horn and ready to show us exactly how things have changed since our last dungeon foray. He calls the system Fancy Dungeons, and it revolves around giving the player choices to play the kind of game they would like to play.

I’m doing a terrible job explaining it–shocking, I know–so let’s hear it straight from the horse’s mouth: video from Luca after the break. In it, he details just how much You Must Build a Boat strays from the 10000000 paradigm. I don’t know much, but I’m pretty sure your excitement level for YMBAB is about to shoot up.

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Watcher on the walls: Game of Thrones episode 4 gets trailer, release date

Pardon me, but does your little dragon bite?

Pardon me, but does your little dragon bite?

After last Sunday’s episode of Game of Thrones, I know many fans of the show who have nearly had enough after, yet another, particularly horrifying ending. Maybe Telltale Games should hop on that, “Our adventure game is just like the TV show, only less rapey.” Sales would soar. Of course, I’m talking about Telltale’s adventure series based on the HBO drama, Game of Thrones. They just released the trailer for episode four which is titled, Sons of Winter.

I wish I could tell you what the episode is about, but I have yet to play a single episode in the series, waiting for all six to release before I make my move. If you haven’t played a Telltale adventure game before, they’re pretty amazing. It’s like playing through a TV series or a long movie, with fantastic graphics and voice acting. The only downside is combat, which Telltale still offers up as nothing but tap-tap-tapping quick time events. They suck, but they’re generally rare, and are worth suffering through to keep the story going.

Episode 4 will be released next week, but you can go and start with episode one now if you like. As per usual, watch the trailer at your own risk. Most of them are spoiler-ific.

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Out Tonight: Battles of the Ancient World II, The Top Spot, and Capitals

Wait a tick, aren't we from Battles of the Ancient World I?

Wait a tick, aren’t we from Battles of the Ancient World I?

HexWar is becoming the next Slitherine in that we can’t go a week or two without announcing a new game from them. Hell, today we already talked about their upcoming Infection: Humanity’s Last Gasp and Battles of the Ancient World I was in Out Tonight only 2 weeks ago.

This week it’s the creatively titled Battles of the Ancient World II, which uses the ruleset created by Decision Games and engine built for the first volume that was just released for iOS earlier this month. This second volume includes battles such as Issus, Metaurus, Carrhae, and Idistavisus and if you know what those are without looking them up, you’re too damn smart to be reading anything I wrote, so I’ll understand if you leave.

BotAW2 has 5 campaigns, not including the tutorial, as well as 3 levels of AI. There’s over 50 different units, flanking attacks, and everything you’d expect in a HexWar title.

Look for Battles of the Ancient World II to release at midnight for iOS Universal and cost $3. No trailer for this one, yet, so instead you’ll find a trailer for BotAW1 after the break along with the rest of tonight’s releases.

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Bring out your dead: First look at Infection: Humanity’s Last Gasp

Red is good, right?

Red is good, right?

When we think of HexWar, we don’t usually think of board games. Sure, they’ve ported some war games from their cardboard origins to the digital realm, but war games are in their wheelhouse. This June, they’re spreading their wings a bit and heading into unfamiliar waters, porting a traditional board game to the digital realm. The game in question is Infection: Humanity’s Last Gasp from Victory Point Games.

Infection: Humanity’s Last Gasp’s plot is similar to the excellent Pandemic: save humanity from a modern plague. Unlike Pandemic, which has you traversing the globe and fighting disease in the trenches, Infection puts you in the lab, fighting the disease on the molecular level. I’ve gotten my latex covered hand on a preview build of Infection and, from what I’ve seen thus far, we’re all in for a treat.

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10000001: You Must Build a Boat coming in June

Everybody look at me, 'cause I'm sailing on a boat.

Everybody look at me, ’cause I’m sailing on a boat.

Luca Redwood made quite the splash back in 2012 with an unassuming match-3 game called 10000000. It blended the puzzle aspects of a match-3 game with a dungeon crawler, complete with leveling up and unlocking more powerful dungeons as you advanced. Everyone around here thought it was the bee’s knees. We’ve known about a possible sequel to 10000000 for quite a while now, but only today did Luca confirm that the sequel, You Must Build a Boat, will be hitting iOS and Android on June 4 and will run somewhere between 3-5 bucks.

Judging from the trailer alone, it looks to have some of the same gameplay elements: match-3 on the bottom and a dungeon run happening at the top. In an unforeseen turn of events, it also–SPOILERS–involves building a boat. You start with a small boat and a small monster crew, with the intention of building that boat up and recruiting more sailors. Crew comes from monsters that want to fight alongside you as well as people who will offer up their services. Oh, and grab your fedora because there are artifacts to uncover as well.

Take a look at the trailer after the break. It will make you want to buy the game based on the music alone.

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Tanks for nothing: World of Tanks Blitz update coming today

That's me, up against the train.

That’s me, up against the train.

I’ll be the first to admit that World of Tanks Blitz isn’t my favorite game. I’ll also admit that the reasoning behind that stems from nothing other than I suck at it, and no matter how much I play, continue to really suck at it. That said, I know there are those of you out there who do not suck at this game. I’ve seen it first hand.

Sometime today, World of Tanks Blitz is getting a major update that fixes and changes a ton of current content, as well as adding an entire new line of German medium tanks starting with the Panzer III and culminating in the Leopard I. Unfortunately, there’s nothing in the patch notes about me sucking less, so I’ll be steering clear.

You can pick up World of Tanks Blitz for iOS Universal or Android and both of them are free to download. After the break, check out an overview of the Leopard I.

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Even a blind squirrel: Bezier announces Castles of Mad King Ludwig coming for

Broken clock, blind squirrel. Choose your own cliche.

Broken clock, blind squirrel. Choose your own cliche.

This doesn’t happen too often, but we were right! Last Monday, we speculated on what Bezier might be bringing to iOS and Android due to a rather ambiguous tweet. Our speculation pointed directly at the Castles of Mad King Ludwig, a Suburbia-like game that involves building a castle instead of a city. Today, Bezier tweeted the answer and it turns out that Castles of Mad King Ludwig is the game currently under development.

We don’t know much about it, other than it’s coming in Q3 of this year and will have a lengthy single-player campaign, much like Suburbia‘s but, we’re promised, “better“. We do know that it’s coming for iOS and Android and both phones and tablets.

As usual, as we find out more we’ll pass it along. After the break, watch Joel Eddy’s review of the cardboard version of Castles.

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Take a dip: Sacred Pool expansion coming to Talisman this month

I love how the Magus cares so little that he won't even stand up.

I love how the Magus cares so little that he won’t even stand up.

Well it’s been nearly two months since the last Talisman expansion dropped, so that means we’re overdue on announcing the next one. I can already hear the complaints about more IAP but, honestly, more stuff for Talisman isn’t a bad thing. Talisman:Digital Edition is one of those rare games in which more never feels like bloat. In fact, the game somehow gets better and better as more stuff is added.

The upcoming expansion is titled, The Sacred Pool and will deal with character alignment more than it has ever been dealt with, including some interesting options for Neutral characters. Of course, there will also be a slew of new Adventure cards as well as new alternate endings to keep the endgame fresh. There is also a new Quest Reward system which will give powerful rewards for completing Warlock Quests. On top of that, there are four new characters as well: Cleric, Chivalric Knight, Magus, and Dread Knight.

That’s not everything, however. The underlying Talisman engine is also getting updated with some new features such as multiple save slots so you can have more than one game going at a time, the ability to replace quests, and round-limited games to cap play and shorten game length.

Also coming in the update will be two other characters you can add, the Illusionist and the Shaman. In a cool move, all the revenue from the Shaman character will go to Special Effect, which is a charity that helps kids with physical disabilities play video games.

Talisman: Digital Edition is currently available for iOS Universal and Android. The Sacred Pool update should be live before the end of May on both platforms. Trailer after the break.

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