Ah, yes: the Marble Age. The swords were terrible, let me tell you.
Owen here, temporarily taking back the Out Tonight reins from Neumann. Oh man. I’d forgotten what it was like here in the Pocket Tactics New Release Observatory high atop Mount Hexmap. Cold and airy. A light breeze smelling faintly of freshly rezzed cyberspace. The whole infinite sweep of the App Store stretching out before you for miles and miles. It’s bracing. Stimulating! I notice that the web browsing history has a strangely significant number of searches for sexy pin-up pictures of Vlaada Chvatil. I should probably talk to Neumann about that.
Anyway, let’s have a look at the new releases tonight, shall we? This is the penultimate batch of new games we’ll see in 2014, as the App Store’s game-extruding orifices will all shut next week for Christmas. We’ll have a slew of games coming in at the very last minute on Friday, but let’s look at the ones landing tonight for right now.
We mentioned the upcoming Winter Expansion for the venerable Carcassonne a couple weeks ago, and today the update has made it to the App Store.
The Coding Monkeys have added all new art assets for the iPhone 6 and 6+, as well as including 2 new expansions that are available via IAP. The first is the Winter Expansion which turns the French countryside into a winter wonderland, and also adds the Gingerbread Man expansion. Apparently, the gingerbread man can leave extra points in cities or something. It’s not very clear and even BGG is unusually quiet on the topic. The winter expansion can be purchased for $2.
The second expansion is the double-tile expansion, which does exactly what you think it does. It doubles every tile in the game, making for some huge and epic games of Carcassonne. The double-tile expansion can be nabbed for $1.
On top of the expansions, the new update also includes the obligatory bug fixes. Carcassonne is currently available for iOS Universal and will run you $10. Trailer after the break.
It’s not overly surprising that Desert Fox didn’t generate the excitement that Battle of the Bulge did two years ago. Not only does it take place in a smaller, less exalted theatre of World War II, its slick presentation is something we’ve now come to expect from Shenandoah Studio’s wargames. It’s a shame, because Desert Fox is a game every bit as cunning as its namesake.
Boy, Michael Peiffert is not messing around. Back in July he told us that Out There Omega Edition wouldn’t just be a batch of new content, but a complete overhaul of the game’s graphics engine. In August he showed us one screenshot that looked really nice — but now he’s shipped over another set that exploded my brain.
After the jump, there’s a bunch of side-by-side comparison shots of the new art with the old art. The old art was pretty nice! Now it looks like the “before” picture in a Doctor Zizmor subway ad.
Sci-fi adventure Out There drew plaudits by the star freighter-load this year (including an award from us just yesterday), and the expanded Omega Edition will be a free update to existing owners of the game.
The first time I played Out There, the feeling it stuck in my gut was the same one I got when I woke up standing barefoot in the backyard in the middle of the night, after a microwave burrito dinner and a late-night viewing of Videodrome led to some particularly adventurous sleepwalking.
Bombastic nuclear genocide ‘em up First Strike has received another update on Android and the same update will be on the App Store very shortly. First Strike 1.2 adds two new gadgets to the RTS’ arsenal: the Iron Dome defense system temporarily renders your territory invulnerable to attack, and the Cobalt Rocket disrupts active tasks in the targeted nation, stopping all work in progress. Presumably, the Cobalt Rocket contains nanorobots that unplug every internet router in the country and hand out back-issues of Moustachioed Gentleman’s Quarterly. How dastardly.
I was rather fond of First Strike when I reviewed it in March — the game mechanics were fairly interesting and the visual presentation was the best of any real-time strategy game on mobile, full stop. Swiss devs Blindflug have been steadily updating the title all year.
Watch a trailer revealing the new 1.2 bits after the jump.