I was really expecting to see Talisman: Digital Edition out for iPad tonight. When Talisman: Prologue released for PC in December of 2012, it was followed by the iPad release in April of 2013. I was really hoping for a repeat of history, especially when certain sites mention an April release. If it’s not tonight, then I still have that guy still has until next Wednesday to be proven correct. Here’s hoping.
All is not lost, however. We still have a few big releases tonight, and they couldn’t be further apart in terms of genre. Let’s start with the fuzzy one.
Keith Burgun is one of those developers that you watch regardless of the project they’re currently working on. Honestly, Keith could announce that he’s creating a game about medieval cupcake baking and it would be worth following.
That said, I’m happy to say that Keith’s newest game isn’t about cupcakes.
Dungeon Twister was the first board game to really plumb the depths of the “control an army of different characters who are looking for treasure in a maze that rotates” genre. It’s not really a dungeon crawl as there’s little or no random or RPG elements to it, and it’s not an abstract even though it plays closer to chess than it does Talisman. There’s really nothing else like it, and it’s coming to a tablet near you.
This week, designer Christophe Boelinger and developer Alexis Diakonoff launched a crowdfunding campaign on the European crowdfunding site, Ulule. They have 25 days left and are already 100% funded, so the drama of whether it will be coming to your device is gone. Still, there are a ton of different incentives for supporting the campaign, so you might want to check the it out and still contribute.
Dungeon Twister pitch and demo videos after the break.
Military strategists call this the Temple of Doom maneuver
Here’s something that I never would have considered putting on the front page of Pocket Tactics if it weren’t for one thing: Owen loves Bridge Constructor. Apparently, Owen missed his calling as a civil engineer.
Whereas Bridge Constructor had you building modern spans, the sequel is titled Bridge Constructor Medieval and I’ll give you three guesses as to which time period you’re playing in this time. Like the original, none of this is taken too seriously and part of the fun is watching your creations collapse into piles of wood and stone. The change to the medieval time frame (you did figure that out, right?) means you’ll have barbarians launching catapults at your bridges while you’re building them, and instead of cars and trucks, you’ll have to make bridges that protect your troops as they cross, and collapse when enemy troops make the same journey.
The game features a campaign with an overarching storyline, new bridge types and new materials to build your bridges. If you’re curious, you won’t have to wait long. Bridge Constructor Medieval will be released for iOS and Android on May 1st. More screens after the break.
Apparently, Thoros of Myr works for the city guard.
The Shadow Sun is a rarity. It’s a roleplaying game for iOS that is actually really good. Sure we have the Baldur’s Gateseries and the Spiderweb games, but Shadow Sun is a third-person, open world RPG that actually works on mobile devices. An update for Shadow Sun was just released which doesn’t add anything to the world or story. It doesn’t change character skills or leveling. No, this update gives you a dog.
The other half of that swimming pool is in Willy Wonka’s office.
I think I need to come clean before I get too far into this one: I have never played a game in the Hitman series. In fact, I don’t think I’ve even seen one being played. I know nothing about them at all, except what I’ve read today. From this small sample, I have determined that the Hitman games are third-person stealth games which appear to be incredibly violent. This would explain my ignorance of the topic: none of those things are of much interest to me.
Tomorrow night, however, the Hitman franchise is coming to iOS for the first time, and I’m definitely interested. Why the change of heart?
Train don’t run out of Osnaover… unlessin’ you’re a hog or a cattle.
While Atari was off butchering the RollerCoaster Tycoon series, Chris Sawyer’s development team at 31x Limited was making an already great Tycoon game even better. Last week version 1.1.0 of Transport Tycoon was released, bringing with it all sorts of goodies for owners of the game on both iOS and Android.
Until Trexels came along, this was my worst Star Trek memory
Before last week, the most confusing thing I’d ever associated with Star Trek was when Troi and Pulaski were giggling over Riker’s sex dream during Shades of Gray. Even typing that sentence was gross. So very gross. What could possibly have rivaled that unforgettable Star Trek moment? The announcement of an upcoming Star Trek “social game”, Star Trek Timelines, which is planned for iOS/Android/Facebook later this year.