Slitherine’s siamese twin studio Matrix Games just posted the very first official screenshots of Order of Battle on their Facebook page — this is the turn-based hex wargame that they announced last month for iPad and Android and is probably most succinctly described as Panzer Corps in the Pacific. I frequently lament the lack of WWII Pacific theatre wargames and this looks like it should do very nicely.
One thing that caught my eye in these screenshots is that snaky red line you see up there. Is there some sort of “front line” mechanic in Order of Battle? We were told to expect a supply system in this game — I wonder what other innovations on the Panzer General/Panzer Corps model we should expect? USO Tours with tiny pixellated Bob Hope units? Rodgers & Hammerstein musical mode?
There’s one game that we’ve been waiting for since almost the very moment that Pocket Tactics began last year, and it looks like the wait is almost over: Panzer Corps for iPad has been submitted to Apple for approval.
Slitherine’s Iain McNeil posted the news on Twitter just a couple of hours ago, along with a caveat that Panzer Corps’ complexity might mean that we shouldn’t necessarily expect it to sail through approvals and arrive next week. There’s only a couple of weeks left before Apple shuts down certification for the holidays, so it’s not entirely impossible for Panzer Corps to slip into January.
Now, we had the world’s first hands-on preview with the game just a couple of months ago in September, but in case you’re wondering what all the fuss is about, let me give you the nickel tour of the world of Panzer Corps.
I’m the last one left here at PT HQ. I’ve been going around clicking off lights, cleaning off desks, and throwing out this Chia Pet that Phil’s been trying to grow into a topiary of Bootsy Collins.
One last thing to do before we take off for Thanksgiving: the games of the month for November. Even in this, probably the year’s most competitive month, one of the picks is a blast from the (recent) past that might surprise you.
Now, I’ve been around Games Workshop-affiliated game developers long enough to know that trying to get a screenshot of work-in-progress Games Workshop title is like trying to get a roll of nickels out of Smaug’s piggy bank. GW control their intellectual property with an iron hand. Mind you, that doesn’t stop me from pestering those developers at every turn. And today it paid off.
Slitherine have yet to reveal any in-game screenshots of their iOS-bound Warhammer 40K Armageddon, a Panzer Corps-style wargame set in the grimdark universe of the Space Marines (due out in Q1 2014), but they did send us this beauty shot of some Ork tanks you’ll be taking on in the operational-level sci-fi wargame.
Don’t tell the Orks I called it a beauty shot. Full image after the jump.
Shenandoah Studio have finally given us a date for the release of the second game in the Crisis in Command series that they kicked off with the masterful Battle of the Bulge last December: next Wednesday night. Drive on Moscow for iPad moves the operational-level WWII wargame to the Eastern Front, where the Germans are attempting to encircle Moscow and force the Soviet Union’s surrender before the approaching winter freezes their invasion.
Moscow will come with a variety of single player AIs just like Bulge did, as well as multiplayer. There are three scenarios included with the game, and a full-on single-player campaign that I’m really looking forward to getting stuck into.
There weren’t too many aspects of Battle of the Bulge that could be called lacklustre, but the game’s multiplayer game browser was practically non-existent and there wasn’t any chat facility — Shenandoah’s Brad has sent us an exclusive trailer that digs into Drive on Moscow’s greatly enhanced multiplayer options below.
It’s been a little while since Shenandoah pulled back the curtain on Battle of the Bulge follow-up Drive on Moscow, and the release of the WWII Eastern Front wargame must be drawing nearer. Today, Shenandoah have released some interesting screenshots that give us a look at a new game system — and demonstrate this isn’t just a re-skinned BotB.
The new screenshot above (exclusive to Pocket Tactics) shows the game’s map with the newfangled weather effects that have been engineered for Drive on Moscow. At different points in the campaigns, the terrain will change from dry, to muddy, to frosted over, to snowy — all of which will impact the ability of units on the map to move around. Moving cross-country is tougher in adverse weather — but then there’s another one of Moscow’s new features to consider: rail transport. There’s more details on Shenandoah’s blog.
There’s still no concrete release date for DoM, but I’ve got a feeling it’s going to be on iOS pretty soon.
Battle of the Bulge — Shenandoah Studio’s first wargame and a true desert island iOS game — has just been updated to version 2.0, making the formerly iPad-only game a Universal app that iPhone owners can play for the first time. The game’s on sale right now for six dollars.
The theme to pick out from this update is accessibility: besides opening Bulge up more iOS devices, there’s also new Japanese and Spanish translations of in-game text, and a really excellent player’s guide that delves deep into the minutae of Bulge strategy & tactics. My favourite piece in there is a comprehensive examination of every space on the map written by Quarter to Three‘s Bruce Geryk.
Shenandoah have been working their tails off in Philadelphia: besides Bulge 2.0, they’ve got Drive on Moscow and Gettysburg in full development burn at the moment, and there’s more cooking over there that they’re not ready to reveal yet. I was in Philadelphia a couple of weeks ago to meet with them — I’m going to have that interview up here on PT later this afternoon.
A raven has just arrived from Slitherine bearing most welcome news: the beta for Panzer Corps for iPad is set to kick off. Of course, what’s a beta without beta testers? The wargaming house respectfully requests that any interested parties proceed to the Slitherine website immediately. They haven’t specified any particular iPad models, so presumably they’re all fair game. I don’t know if this beta will just comprise of the core game or if you’ll get to monkey around with the Allied Corps or Afrika Korps expansions, but I hope so.