Science will save you.
Michael Peiffert’s solitary space exploration game Out There isn’t properly launching until 2014, as we talked about last month. But Android users can jump the queue by purchasing beta access to game right now directly from Peiffert’s Mi-Clos Studio. For $3.99, you get
immediate access to the beta, plus a digital copy of the game’s soundtrack and (presumably) the eternal gratitude of the developers.
iOS users will have wait until next year, but I have a feeling Out There is going to be worth it. Trailer after the jump.
UPDATE: Peiffert informs me that beta access is coming after the holidays — not immediately upon purchase right now. My mistake, not his.
“[T]he fact that gaming tips are now reduced to financial advice is disappointing,” Wired‘s Nate Lanxon said in his review of our Disappointment of the Year, and that neatly sums up my feeling on the game and what it represents.
In Star Command, diplomacy means having three different ways to say “let’s fight”.
“Star Command takes you across the galaxy to discover alien life, engage in epic battles and discover the mysteries of deep space,” crowed Warballoon’s Kickstarter pitch back in the late summer of 2011. “Players can discover strange planets, conduct away missions, explore derelict ships and conduct diplomacy with strange civilisations.”
It sounded like an amazing “why-hasn’t-somebody-done-this-before” idea, and over a thousand of us flocked to Kickstarter to back the two brothers who’d never made a commercial game before, making Star Command one of the first important gaming stories to come out of the then-new crowdfunding platform.
Two years later, Star Command finally arrived, and it remains an important Kickstarter story — albeit for a very different reason.
What are we supposed to use, man? Harsh oaths about his holiness The Emperor?
Just when you thought 2013 had emptied its new release magazine, it pulls out a new release derringer with a couple of shots in it.
Good shots, too. Almost exactly a year on from its announcement, Space Hulk is probably the game raising the most eyebrows out of this volley. The Full Control-developed Warhammer 40K tactical game has improved significantly from its initial PC release and it’s arriving tonight on what is surely its natural home, the iPad. I’ve got Kelsey’s review of it in the can right now and it’ll be up at 11pm Eastern when the game becomes available in the US — it’s going to be ten dollars.
Space Hulk’s trailer and more of tonight’s releases below.
This is going to be like Toy Story 2 but for video game characters, isn’t it?
I’ve just watched the trailer for Continue?9876543210 (Most Fun Title to Type, 2013) and I’m a bit floored by it. It’s a game that, like Tron, takes place inside a computer. The art direction borrows heavily from the shadowed, elongated pixel art style of Sword & Sworcery — but it’s 3D.
You are a video game character who has failed (a Mario that didn’t time the jump right or a Sonic that didn’t come up for air) and is about to be wiped from the computer’s RAM. Continue?9876543210 is that character’s exploration of his final moments. That makes the game sound brief but judging by the trailer it’s a huge, epic-length thing.
Continue9876543210 is out now for iOS and for desktops, too. The trailer after the jump is probably about 2 minutes too long but watch it anyway. I would watch it again if I wasn’t about to go play the game.
Hat-tip to the SA Forums goons who spotted this today.
Stretch goal No 5: God steals your spaceship.
It’s been a while since our last Crowdfunder, and in the intervening time two of our favoured horses have flown past the post into stretch goal territory: procedurally-generated space exploration sim Tiny Trek and a game that is its opposite number in some ways, the hand-crafted space sim Interestellaria.
A look at what Tiny Trek and Interstellaria have planned for their excess funds and other Kickstarters worth a look after the jump.
Good thing you brought that sniper rifle. Those guys have to be at least 15, maybe 20 feet away.
We’ve had plenty of chat about Slitherine’s Panzer General-style 40K wargame and Full Control’s Space Hulk over the past few months, but that’s far from the only Space Marine license that Games Workshop has signed over lately. In fact, The House that Grimdark Built has gotten downright promiscuous with their intellectual property this year.
We’d already heard about Space Wolf, the collectible card game from Herocraft that’s due out for iOS and Android next year. On Thanksgiving the studio released the first trailer for the game which frankly didn’t tell us much that the screenshots from August didn’t clue us into already. I would love for this to be fun, but free-to-play and CCG are two of the Terrible Video Game Devil’s favourite toys. The trailer is after the jump, along with two more games set in GW’s gothic sci-fi universe that have popped up over the weekend.
I’m thankful for laser rifles and titan armour.
It’s odd that we’ve so unironically embraced the term “Black Friday”. It got its start as the lament of retail employees who had to endure the mobs of wild-eyed parents seeking out Tickle Me Elmos, but now we all call it that. Is it still a joke? Are we, on some level, collectively bemoaning how enthralled we’ve become by consumerism?
Oh well, whatever. Let’s buy some cheap games. A long list of sales awaits your attention below.