Posts Tagged: Sci-fi

Don’t want to miss a thing: Warhammer 40K Armageddon gets trailer

I know it's not an RTS, but anyone else really want a mashup of of Warcraft and Starcraft right about now?

I know Armageddon’s not an RTS, but anyone else really want a mashup of of Warcraft and Starcraft right about now?

Slitherine’s Battle Academy 2: Eastern Front is a pretty great game, but if you’re getting tired of pushing StuG III’s and T-34’s around then you, my friend, are out of luck. Or maybe you just have to wait until next year when Slitherine puts a different kind of war game on you iPad, one in which you lead legions of Space Marines against a massive Ork WAAAGH!? That sounds pretty great to me.

While iPad users will have to wait until next year to clash with Ghazghkull Thraka, PC users will get the chance next week when Warhammer 40K: Armageddon arrives on Steam. This is a massive game that covers the entire 2nd War of Armageddon through a campaign of 30 scenarios. On top of that, there are over 300 different units you can control from units like the Steel Legion, Blood Angels and Ultramarines. That’s just the single player stuff. You will also be able to play scenarios asynchronously and cross-platform.

Slitherine just published the official release trailer for Armageddon as well. It’s completely gameplay free and the narrator is the same guy from that Hell video earlier this week. He’s keeping it a little more in check this time around though. Check it out after the break.

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On the right trek : Interstellaria enters the beta quadrant

Wait, where are the nacelles?

Wait, where are the nacelles?

Up to this point, every game that’s tried to emulate the Star Trek experience on our mobile devices has sucked harder than Code of Honor and Angel One combined. Seriously, Star Command “won” Disappointment of the Year for 2013 and Trexels, well, the less said the better.

As bleak as things have been, it appears we’re now leaving the Delta Quadrant and have made our way into Federation space with the upcoming release of Tiny Trek as well as the Kickstarted Interstellaria which has just entered beta. You remember Interstellaria, right? It’s a 2D space exploration game that involves piloting starships, away missions, and all around Trek-like stuff. Developer Coldrice has just released a trailer that shows the game in action and it looks like all we’re missing is a holodeck malfunction that creates sentient life and kills a redshirt or two. Maybe in an expansion.

They’ve just entered beta, so there’s still no ETA on when it will be beaming to our tablets. Still, if we get what we’re seeing in the video, I’ll be excited as Riker at a Parrises squares tournament. Trailer after the break.

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Open the box: Telltale’s Tales from the Borderlands gets a trailer

This image might as well be Fry and the "Shut Up and Take My Money" meme.

This image might as well be Fry and the “Shut Up and Take My Money” meme.

Tales From the Borderlands is yet another episodic adventure game from those busy bees over at Telltale Games. Along with Game of Thrones, that makes two major franchises being launched by Telltale in the next month or so. May God have mercy on our wallets.

Tales from the Borderlands puts you in the shoes of Rhys, a Hyperion company man, as well as Fiona, a con artist trying for her biggest swindle yet. I’ve never set foot in the Borderlands universe or the planet of Pandora due to a strong aversion to first-person shooters but, after watching the trailer, I can’t wait to get my hands dirty. They’ve pulled out all the stops for voice talent here, with a who’s who of video game voice talent: Troy Baker, Laura Bailey, and Nolan North as well as Nerdist, Chris Hardwick and Puddy. Yes, Patrick Warburton voices a character in the game. Probably should have led with that.

The game takes place after the events of Borderlands 2 and will consist of five episodes, the first coming before the end of 2014. Trailer after the break.

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Time’s up: Battle Worlds: Kronos arriving this Thursday

Tanks for nothing! (I'll be here all week, folks. Try the veal.)

Tanks for nothing! (I’ll be here all week, folks. Try the veal.)

Battle Worlds: Kronos is one of those games we’ve been talking about forever, always stretching the release date farther and farther down the road. Our last post about it ensured an October release, but Halloween came and went without any word from developer King Art.

The PC version of Kronos has been out for a year now, with Phil weighing in way back in November of 2013. Why the huge delay for the mobile version? We still don’t have any answers there, but it doesn’t really matter because it’s hitting for iOS and Android this Thursday.

Battle Worlds: Kronos is a huge game with 2 single-player campaigns that are being touted as containing 50 hours of gameplay. On top of that there is hotseat and online asynchronous multiplayer. The game will even include in game leagues as well as chat. It’s been compared to classics like Panzer General and Advance Wars, and if it’s anywhere near the quality of those two, we have a winner on our hands.

Kickstarter trailer after the break.

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Keep on keeping on: Galactic Keep looking for testers

Wait. Viral Enhancers are a good thing?

Wait. Viral Enhancers are a good thing?

Gilded Skull Games first update on the Galactic Keep Dice Battles website was back in September of 2012, but it’s been floating around since before Pocket Tactics was a glint in Owen’s eye. Many years later and we’re mostly still in the dark. Oh, sure, we’ve had preview builds played and other updates, but the official webpage hasn’t been updated since February.

Turns out I’ve been looking in the wrong place. Gilded Skull has been posting updates in the forums over at TouchArcade, the latest update popping up just yesterday. From the sound of it, Galactic Keep Dice Battles is nearing completion. All the maps and scripted events are finished with the only apparent issue being that the game doesn’t care for closing during a scripted event. They also need to tweak some of the graphical elements, but are expecting to head into the bug squashing and play balance phase soon.

After reading Owen’s thoughts about his time with the alpha version, I can’t wait to get my hands on this one as well. Trailer after the break.

Hat tip: Zebracadabra

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No one can hear you think: Sci-fi puzzler, Nexionode, out for mobile

Seriously? I'm getting stuck on 4 and 5 node puzzles.

Seriously? I’m getting stuck on 4 and 5 node puzzles.

As a puzzler, Nexionode has more going for it than a name which I’ll misspell at least 4 times in the next hundred words, it also has a plot. You can’t say that about most puzzle games, which are simply high-score or 3-star affairs. Nexionode tells the story of a starship facing destruction with the puzzles being the knitting that holds the story together.

Puzzles consist of nodes, each with a certain number of markings on them. You need to connect all the nodes together, ensuring that each node has as many connections as indicated by the markings. The trick is that you have to do them in a continuous path which bumps up the difficulty. It’s complex enough to become very difficult, but simple enough to have that “one more try” feel. As you complete puzzles, you select different sections of the ship to repair you’re rewarded with story segments allowing you to piece together what’s happening upon the Nexio Colony Spaceship.

On top of being a solid puzzler, there’s also no IAP or ads to deal with. Nexionode is available for iOS Universal, Android, as well as PC and Mac.

Trailer after the break.

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Space opera in real-time: Haegemonia: Legions of Iron comes to tablets

Real-time touch controls...took me 20 minutes to get these ships to move

I love real-time touch controls. It took me 20 minutes to get these ships to move

Real time strategy games don’t have a storied history on touch devices. There might be an exception–I can’t think of one–but for the most part, the genre just doesn’t work as well without a mouse and keyboard or a controller. With that rousing introduction, let me introduce you to Haegemonia: Legions of Iron. Yes, it has real-time space battles, but it also has colony and resource management, technology trees, and all that good stuff we associate with the 4X genre.

Haegemonia is actually a port of a 2002 PC title that was actually around well before it’s closest, and better known, competitor Sins of a Solar Empire, and it sounds like it should tickle all my fancies: colony management, espionage, 40 different ships, 200 inventions to develop, and 50 types of planets. The game is available in a $4 version or a free version that lets you try out the game and then unlock the full title for $4. Sounds like there’s nothing to lose.

Haegmonia is out right now for iOS and Android. Check out the lengthy gameplay trailer from Touchgameplay after the break.

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The Crowdfunder: Galaxy of Trian, Star Traders 2, and more

Wearable tech: also hot in the Galaxy of Trian.

Wearable tech: also hot in the Galaxy of Trian.

The slowdown in gaming Kickstarters that we could all sense in the air has been empiricized by some data collected by games industry consultants ICO Partners. The big crowdfunding gold rush of 2012/13 that spawned Banner Saga and El Alamein is no more: the overall take for video game campaigns this year is on track to be a little less than half of what it was the year before.

We’re still seeing successes of course, but it’s niche stuff like Yardmaster rather than big commercial projects, but I’m cool with that. If you’re reading this, you’re one of the 0.001% of video game consumers that spends time reading about games — I think that makes us niche. But clearly, Kickstarter projects for games will look different next year: less frequent, smaller dollar amounts.

After the jump, we catch up with the Trese Brothers’ Star Traders 2 campaign and look in on some new ones.

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