Slitherine has released a digital version of Legions of Steel today for iPad. It’s hard to not compare miniature-based, tactical sci-fi games to the Games Workshop classic, Space Hulk, and Legions of Steel isn’t helping any. On the surface, the similarities are striking: small group of elite soldiers enter a labyrinthine base and wipe out a threat to humanity. If this had Space Marines and genestealers instead of Commandos and killer robots, you might think Slitherine has produced a new game in the Space Hulk universe. Slitherine assures us, however, that the similarities are only on the surface.
Legions of Steel pits two teams against each other. One controls the human Commando units and the other controls the Empire of Machines. Unlike Space Hulk, however, there’s a one shot = one kill system which makes the games faster and more tactical. Also, most units are ranged and you can shoot over units or use the game’s unique cover system. There are two single player campaigns in the game (so, I assume, you can play through the campaign as either side) as well as online multiplayer. The game is fully turn-based, so online multiplayer is done asynchronously via Slitherine’s PBEM system. You can play the game normally, or with the Electronic Warfare System turned on. This mode features real lighting so you can only see what your soldiers or radar sees.
Legions of Steel is available now for iPad and should be hitting Android tablets soon. You can nab it for $10 on the App Store. Check out the release trailer after the break. You’ll notice that your soldiers move a hell of a lot faster than the Marines in Space Hulk, so that’s a plus.
It’s not often we write about a game three times in one week, in fact, I think we need to go all the way back to Owen’s crush on Dream Quest to find a triple-posting. And yet, here is another post about Rodeo Games‘ Deathwatch – Tyranid Invasion. Sure, one of those was just an Out Tonight post, but I know Owen’s review is still incoming, so it’s going to be Deathwatch all the time here at PT.
Today we have a few new trailers from Deathwatch, so if you were on the fence about picking it up, these might push you over the edge. The first trailer is standard release trailer fare, but the second one is purely gameplay and spoke directly to my wallet.
Now, I’m going to repeat myself from the past couple days because WORD COUNT. Deathwatch is a top-down, Warhammer Quest-like game set in the 40K universe. You control a Kill Squad drawn from 40 different Marines decked out with over 200 weapons and relics. There’s a solo campaign of…okay, that should do it. You know the rest anyway. Now, head after the break and check out the new trailers. Once you’re done there, I’m pretty sure you’re going to want to head to the App Store where you can pick up Deathwatch for $5.
If I ever need an endzone painted, I’m calling the Space Marines.
Rodeo Games has tackled the Warhammer Fantasy setting already with the spectacular Warhammer Quest. This week they spread out into Warhammer 40,000 with the release of Deathwatch: Tyranid Invasion.
I’m not a huge Warhammer guy, but I absolutely love the backstory stuff to these games. Really makes me wish I knew what the hell they were talking about. This one involves a secret order of Space Marines called the Deathwatch who are made from the best of the best from the other chapters. Their job is to hang out on the fringes of Imperial Space and prevent alien invasions before they begin. Sounds easy.
You will spend the game building a Kill Team from the 40 different Space Marines you collect along the way. You can outfit your team with over 200 different weapons and relics ensuring that no team is going to be identical. Deathwatch offers a solo campaign of 40 missions as well as 2-4 player online multiplayer.
I know Owen’s been drooling for this one to hit the streets, and we just found out that it’s coming this week and should be a Wednesday night release. It’s a hog, though, and the minimum requirement for this is an iPad 4 or iPhone 5/5C. It’s really shiny, though, so not a big surprise.
Teaser trailer after the break. We should be getting a new trailer tomorrow or Wednesday, so I’ll make sure to share it when it lands.
So wow — I’ve been really busy the last few weeks* and what I’m about to post has been out in the world for damn near a month, but I didn’t want it to pass without comment here at PT. Adam Saltsman has unveiled some extensive gameplay from the forthcoming Overland in a video feature he did with GameSpot a couple of weeks back, and wow does that game look great.
You might remember the gist of the big Overland interview we did with Adam back in February: a post-apocalyptic tactical game that took XCOM’s tactical combat and made it more approachable. That’s already a pretty damn good pitch, but there’s more revealed in this video that Saltsman didn’t tell us about. There’s stuff in this video that reminds me (at a high level, anyway) of Keith Burgun’s fascinating 4X experiment Empire: the world is completely hostile to you, and you’re constantly being pushed to move on. No wiping out the enemy and casually looting their pockets in Overland. In fact, it looks like a lot of what you’re doing won’t even be combat in Overland, just buying time to escape into the next scenario. It sounds exhilarating.
The game’s official website still has that coy “2015” plastered in the release date box, but we’ll let you know as soon as we hear more. In the meantime, set aside fifteen minutes to watch the video below.
*With what, you ask? I’ll tell you soon. It’s… awesome.
We don’t usually talk about price drops too often, but when the game in question is one of the best turn-based tactical games ever made we tend to pay attention. Today, 2K Games dropped the price of XCOM: Enemy Within down to only $5 from its usual $13. Getting XCOM for $13 is, frankly, a steal so getting it for $5 is pretty much like getting it for free.
If you haven’t played XCOM on your iPad before and you’re thinking, “This can’t be the same game that I have to pay $60 for on Steam,” then you’re in for a treat, because it is. Yep, the base game + the Enemy Within expansion will run you $30 a piece on Steam, but on iPad today you can get them both for $5. Now, sure, with the iPad version you can’t go back and just play vanilla XCOM, but that’s a small price to pay, wouldn’t you agree?
Other than Hearthstone, I can’t think of any game on my iPad that I’ve sunk more time into [What about me? –Pinball Arcade] and I cannot recommend it highly enough, especially if you’re using an iPad Air or Air 2. It runs like butter on those. Then again, I’ve even played it on my iPad 2 without too much difficulty.
XCOM: Enemy Within is for iOS Universal and Android, but the sale appears to only be available on the App Store. Trailer after the break.
If you need a secret kept, you can absolutely trust Rodeo Games with it. Over a year ago we learned that the next game from the makers of Warhammer Quest would be another Games Workshop property, but aside from that we knew nothing at all. I prodded. I pleaded. Rodeo would divulge nothing. Pocket Tactics spies skulked off into the night to uncover what they could.
“It’s a game about 40K Inquisitors,” reported one. Other reports corroborated this. “It’s about Inquisitors, but it’s based on Cooking Mama,” said another. Eventually, I began to suspect that our spies had been turned. “It’s not a game — it’s an app that turns Siri into an Ork.”
Finally last week, after months of fruitless hypotheses and unworkable theories, Rodeo’s Ben Murch reached out to reveal what the Guildfordians had been working on. “Deathwatch: Tyranid Invasion is set in the Warhammer 40,000 Universe, and focuses on the Deathwatch,” Murch tells us. “Our game is set in the Astolat Sector which is under threat of being consumed by Tyranids from Hive Fleet Leviathan. The Deathwatch are tasked with undertaking high risk missions to turn the tide of war and defeat the invaders.”
No Inquisitors. No Cooking Mama. But lots and lots of Space Marines and their most famous foes. “It’s a turn-based strategy game,” says Murch, “with the emphasis on strategy.” Now we’re talking.
Now before you start clicking links from your iPad or Android tablet or Chumby — this current pre-release alpha build of The Curious Expedition is a weighty HTML 5 monster that runs best on a desktop browser. I got it running on my iPad once but the incantations required are much too dark to share on a public forum such as this. So take a break from House of Cards and play it on your computer for a bit this weekend. If you like it (and I reckon you will) you can shell out a few bucks to get early access.
The Curious Expedition is a crackerjack of a game we’ve talked about a coupleof times before: you take on the role of one of the great names of the 19th and 20th centuries like Nicola Tesla and Amelia Earhart and lead expeditions into randomly-generated (and increasingly more dangerous) jungles, testing the patience of the indigenous folks and avoiding wild animals to find lost treasures. It’s actually even weirder than that: there’s Toltec gold and valleys full of dinosaurs and a lot of other stuff that might have been mined from a drunk Jules Verne/Arthur Conan-Doyle spitballing session. The Curious Expedition will get a native tablet app edition once development wraps on the web-based game, German devs Maschinen-Mensch tell us.
It seems like the Game Mechanic of the Year for 2015 is going to be sanity: keeping your characters in touch with reality figures prominently in The Curious Expedition, as it does in Darkest Dungeon and Sunless Sea. Is that a sign of our growing preoccupation with mental health as a new generation of combat veterans reintegrates into civilian life? Or a murmur in our collective subconscious as the Great Old Ones awaken in the black depths of the Pacific? It’s gotta be one of those two.
Mode 7 have sent a message back in time from the future cyber-dystopia where they live: Frozen Synapse, the simultaneous-turn tactical combat game that we deemed our 2013 Multiplayer Game of the Year Runner-Up is free for the next couple of days. That’s a very steep discount on the usual price of $10, so chop chop.
Dev Paul Kilduff-Taylor shot over this note: “We really would like some new people to try out simultaneous turn-based gameplay because it’s fantastic. We think Frozen Cortex is the next level of this so we’d love all of our new Frozen Synapse players to check that out.”
Frozen Synapse has a long and very enjoyable single-player campaign that I strongly suggest you meditate on for some time before attempting the online multiplayer: the dudes who are still playing FS online are super-mega-sharks from hell and they will shred the unworthy. But do pop over to the App Store and pick up Frozen Synapse for free — you won’t regret it.