Let's over-analyse Slitherine's Warhammer 40K Armageddon announcement

By Owen Faraday 22 May 2013 0
*Sniff* I love the smell of lasguns in the morning.

Whilst I was otherwise occupied yesterday, the overworked sods at strategy imprint Slitherine put a name to their previously announced Warhammer 40K game bound for PC and iPad. Warhammer 40,000 Armageddon will take place in Games Workshop's signature science-fiction dystopia and chronicle the Second War for Armageddon, where the Emperor's Space Marines repulsed an invasion by the Orkz, the galaxy's fiercest warriors and worst spellers.

I tried every trick in the book to get some more details or an image out of Slitherine, but no dice. Given Games Workshop's the tight control over their intellectual property (remember what Rodeo Games told us about their insistence on getting the lore right in Warhammer Quest), maybe that's no surprise. Slitherine wouldn't even reveal if the game was being developed in-house like Battle Academy or if it was being handled by a Slitherine partner like Lordz, the makers of Panzer Corps.

So let's go through Slitherine's announcement in detail -- I think there's a clue about what to expect buried in there.

Warhammer 40K Armageddon will be a turn-based (thank the Emperor), hex-based game, Slitherine tells us. Armageddon will feature a branching campaign with 30 scenarios where the player leads the Imperial Guard's Steel Legion in the battle against the Ork hordes.

Your units will gain experience and their gear will be upgradeable between battles. A detailed tactical engine that tracks 20 different unit stats will also factor terrain, weather, and morale into battle results. There will be over a hundred different unit types as well.

That sounds awesome, does it not? It also sounds very familiar: sub out all of the science fiction stuff and replace it with 1940s Europe and you've got yourself a note-for-note description of Panzer Corps there. I feel like gambling this morning (I'm on my third cafetiere) so let's make a bet. This game is going to be developed by Lordz Game Studio and will be running a modified version of the Panzer Corps engine -- possibly a prettified faux-3D one.

If I'm right, you all owe me a beer.
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