The Weekender: Words are Wind Edition01 Jun 2018 0
Welcome to the Weekender, your weekly look at the best new games, sales, and updates. It's a slow week coming out of the long weekend in the United States, but we've still got several games worth checking out.
Once upon a time there was an iOS game called Bardbarian. It was a dollar to buy and the developers hoped players would buy IAPs to speed up progress. Players did not, and due to some publisher problems the game went away (on iOS). The developers remade the game and rebalanced it as a premium game. This new premium edition, called the Golden Axe Edition on Android, has just been released on iOS and is supposed to play faster and be more skill based.
You play as Brad the Bardbarian. He was an axe-wielding berserker type, but he got tired of that and turned his axe into a lute to become a bard. Brad's days of taking on foes aren't over, however, as his town has come under attack. You play as Brad and must fend off waves of monsters, and bosses, not with your axe, but by summoning allies with your sweet lute music. You run around luting it up and dodging attacks while your buddies attack and hopefully beat down the bad guys. As you fend off waves you're able to grab loot (lute-driven loot!), unlock new units, and upgrade them in time to face tougher and tougher foes. It plays out like a mix of action-RPG (combat and progression) and tower-defense (defending the town against waves of enemies) and is if you dig that type of game Bardbarian Premium Edition is an entertaining option.
WindWord (iOS Universal)
Sail the seas in a trading ship one word at a time in WindWord. It's part simulation game, part word game where you spell words to sail your ship around, attempting to get to various ports to buy and sell goods. If your words are too short you risk attack by pirates. As you voyage and make money you can upgrade your ship, buy canons to take on pirates, and even pick up pieces of treasure maps. It's a really intriguing idea that ends up being a bit flat in execution. It's hard to find good, long words so it takes some time to move from one port to another. Coupled with the fact that you can't really afford a lot of the trade goods until you've advanced the result is kind of puttering around. If early advancement moved quicker I think this could be a really fun game.
Mazes and Mages is a new roguelike deckbuilder where you, a mage, work your way through mazes and battle enemies. Combat is a card game and will be easily picked up by anybody familiar with the genre. The game is fairly simple, both in terms of gameplay and graphics, but not bad if you're looking for a new roguelike deckbuilder to mess around with. I like the character progression and always enjoy some card slinging, but combat is too biased toward aggro decks and fast starts with little opportunity to catch up if you miss an early drop.
Sir Questionnaire (iOS Universal and Android) - Full review coming soon!
Just last week I mentioned Orange Pixel's new roguelike dungeon crawler Sir Questionnaire when it launched on iOS. Now Android users can get in on the fast-paced fun.
A fancy new creative mode has been added to action-RPG/craft-and-survive game Portal Knights. You can create and share your own islands with unlimited resources that can be mined with a single strike. You'll have every item in your inventory in unlimited quantities, you can fly, and there's nothing to kill you. Heck, you can't even die by falling from on high or drowning. There's also no quests or events, since you have everything. Same deal as Minecraft creative mode, really.
Seen anything else you liked? Played any of the above? Let us know in the comments!