You won't get far in the First Sea without a Fisch rod, and oh boy, are there a bunch to choose from. Whether you're just getting to grips with angling or you're a certified pro, we've got all the information you need to choose the perfect rod for your expedition.
Some of these rods are limited-time rewards, so visit our Fisch codes guide to get the latest special tool before it's too late. You don't want to pass it up and then find out later that it has broken stats.
Here's everything in our Fisch rods guide:

All obtainable Fisch rods
There are currently 93 obtainable rods in Fisch. As the rods increase in cost, they gain better stats and passive abilities to help make catching certain fish easier, to increase chances for certain Fisch mutations, and much more. All rod costs are in C$, unless otherwise stated.
Here are all of the obtainable Fisch rods:
| Name | Obtain | Cost | Stats | Ability |
| Abyssal Specter Rod | Ethereal Abyss | 850k | Lure: 60% Luck: 90% Control: 0.3 Resilience: 70% Max weight: infinite |
+20% weight buff to all fish caught, and 25% chance for the Abyssal mutation |
| Arctic Rod | Northern Summit | 25k | Lure: 25% Luck: 45% Control: 0.06 Resilience: 15% Max weight: 7,500kg |
All fish caught have the Frozen mutation |
| Auric Rod | Sunken chests | N/A | Lure: 45% Luck: 45% Control: 0.05 Resilience: 20% Max weight: 25,000kg |
Equal 20% chance for the Aurous, Aurelian, Aureate, Aurulent, and Aureolin mutations |
| Aurora Rod | Synth's shop in Vertigo during Aurora Borealis | 70k | Lure: 45% Luck: 60% Control: 0.06 Resilience: 16% Max weight: 6,000kg |
15% chance for the Aurora mutation, and 30% chance during Aurora Borealis |
| Avalanche Rod | Overgrowth Caves | 35k | Lure: 40% Luck: 68% Control: 0.15 Resilience: 10% Max weight: 65,000kg |
25% chance for the Sleet mutation |
| Brick Rod | Minish quest reward | 13,337 | Lure: 0% Luck: 75% Control: 0.35 Resilience: 35% Max weight: infinite |
All fish caught have the Studded mutation |
| Carbon Rod | Moosewood Village | 2k | Lure: 15% Luck: 25% Control: 0.05 Resilience: 10% Max weight: 600kg |
N/A |
| Carrot Rod | Carrot Garden | 75k | Lure: 85% Luck: 125% Control: 0.15 Resilience: 25% Max weight: 10,000kg |
15% chance for the Carrot mutation and 10% chance to create a Carrot Pool, which lasts 30 seconds and offers 15% chance for Carrot mutation for all nearby players |
| Celestial Rod | Ancient Archives | N/A | Lure: 50% Luck: 60% Control: 0.21 Resilience: 25% Max weight: 350,000kg |
For two minutes after you catch 15 fish, gain +60% lure speed, +100% luck, a 100% chance for the Celestial mutation, and +50% XP |
| Cerulean Fang Rod | Luminescent Cavern | 800k | Lure: 75% Luck: 190% Control: 0.25 Resilience: 35% Max weight: infinite |
15% chance for the Nova mutation, 40% chance per fish movement to stab for 8% progress, and +15% progress speed |
| Challenger's Rod | Challenger's Deep | 750k | Lure: 95% Luck: 110% Control: 0.2 Resilience: 20% Max weight: 200,000kg |
+25% progress speed |
| Champions Rod | Atlantis | 90k | Lure: 45% Luck: 65% Control: 0.25 Resilience: 20% Max weight: 100,000kg |
N/A |
| Cinder Block Rod | The Laboratory | 50k | Lure: -50% Luck: 1000% Control: 0.7 Resilience: 1000% Max weight: 100,000, 000,000kg |
70% chance for the Cement mutation and always sets progress speed to -85% |
| Crystalized Rod | Frigid Cavern | 35k | Lure: 35% Luck: 45% Control: 0.15 Resilience: 15% Max weight: 25,000kg |
20% chance for the Crystalized mutation |
| Depthseeker Rod | Atlantis | 40k | Lure: 55% Luck: 70% Control: 0.17 Resilience: 25% Max weight: 70,000kg |
+5% progress speed |
| Destiny Rod | Caleia at The Arch | 190k | Lure: 45% Luck: 250% Control: 0.2 Resilience: 10% Max weight: 77,777kg |
+10% chance to catch Shiny or Sparkling fish |
| Dreambreaker | Cultist Lair | 5m | Lure: 120% Luck: 215% Control: 0.23 Resilience: 66% Max weight: infinite |
After 20% progress, the borders of the screen dim and the fishing minigame's inputs are inverted. During the day: -50% fish size and 25% chance for the Distraught mutation During the night: +50% fish size, 35% chance for the Distraught mutation, every 0.25 seconds, there's a 33% chance for a slash for 5% progress, and -15% forced progress speed |
| Duskwire | Underground Music Venue | 500k | Lure: 100% Luck: 175% Control: -0.2 Resilience: 175% Max weight: -757,575kg |
+25% progress speed, 5% chance to instantly fill the progress bar, 68% chance for the Darkened mutation, 30% chance for the Chaotic mutation, and 2% chance for the Serene mutation. After a perfect catch: 96% chance for the Chaotic mutation and 4% chance for the Serene mutation |
| Eidolon Rod | The Sanctum | 2m | Lure: 100% Luck: 50% Control: 0.25 Resilience: 0% Max weight: infinite |
35% chance for the Phantom mutation and +40% progress speed. After reaching 70% progress, sets progress speed to +666% and sets control to 0.7 |
| Elder Mossripper | Ancient Archives | 350k | Lure: 90% Luck: 215% Control: 0.2 Resilience: 50% Max weight: infinite |
+45% weight buff, 20% chance for the Shrouded mutation, 5% chance for the Mossy mutation, every two minutes, receive a higher chance to catch a higher rarity fish with the Mossy mutation, and +30% progress speed |
| Ethereal Prism Rod | Calm Zone | 3.5m | Lure: 95% Luck: 195% Control: 0.25 Resilience: 40% Max weight: 250,000kg |
50% chance for the Prismize mutation |
| Evil Pitchfork | Ancient Archives | 2.5m | Lure: 150% Luck: 120% Control: -0.1 Resilience: -10% Max weight: infinite |
20% chance for the Evil mutation, 50% chance to gain 500% of the caught fish's base value, 30% chance to lose 500% of the caught fish's base value, 25% chance for a 100-200% weight buff with the Siren's Spite mutation, 25% chance per fish movement to stab for +6% progress, and +25% progress speed |
| Fabulous Rod | Calm Zone | N/A | Lure: 100% Luck: 500% Control: 0 Resilience: 50% Max weight: infinite |
+25% fish size, 26% chance for the Fabulous mutation, and every 0.25 seconds, 25% chance to Slash for 3% progress. After three Slashes, gain 0.2 control and +200% progress speed. Effects gradually return to their original values over three seconds |
| Fast Rod | Moosewood Village | 4k | Lure: 70% Luck: 10% Control: 0.05 Resilience: -5% Max weight: 175kg |
N/A |
| Fischer's Rod | Starter Pack | 99 | Lure: 10% Luck: 10% Control: 0.05 Resilience: 5% Max weight: 100kg |
N/A |
| Flimsy Rod | Moosewood Village | N/A | Lure: 0% Luck: 0% Control: 0 Resilience: 0% Max weight: 10.4kg |
N/A |
| Fortune Rod | Roslit Hamlet | 11k | Lure: 30% Luck: 200% Control: 0.05 Resilience: 10% Max weight: 3,000kg |
N/A |
| Friendly Rod | Friend quests | N/A | Lure: 85% Luck: 105% Control: 0.05 Resilience: 40% Max weight: infinite |
10% chance to catch a Friend Fish |
| Fungal Rod | Quest reward from Agaric in Mushgrove Swamp to find him a local alligator | N/A | Lure: 40% Luck: 45% Control: 0 Resilience: 20% Max weight: 200kg |
30% chance for the Fungal mutation, and 70% chance to give 45 seconds of +50% luck after a catch |
| Great Dreamer Rod | Cursed Isle | 700k | Lure: 75% Luck: 147% Control: 0.17 Resilience: 17% Max weight: 15,000kg |
Every one to four catches, gain another fish with a 50% chance for the Cursed Touch mutation |
| Great Rod of Oscar | Oscar's Locker | 2.5m | Lure: 95% Luck: 280% Control: 0.1 Resilience: 20% Max weight: 100,000kg |
+30% progress speed, 1.35x XP from fish, and 5% chance for the Oscar mutation |
| Heaven's Rod | Glacial Grotto | 1.75m | Lure: 40% Luck: 225% Control: 0.2 Resilience: 30% Max weight: 200,000kg |
35% chance for the Heavenly mutation |
| Ice Warpers Rod | Northern Summit | 65k | Lure: 50% Luck: 60% Control: 0.15 Resilience: 20% Max weight: 75,000kg |
25% chance for the Blighted mutation |
| Kings Rod | Keepers Altar | 100k | Lure: 30% Luck: 85% Control: 0.15 Resilience: 35% Max weight: infinite |
+30% weight buff to all fish caught |
| Kraken Rod | Kraken Pool | 950k | Lure: 60% Luck: 185% Control: 0.2 Resilience: 15% Max weight: 115,000kg |
After catching five fish, receive a random Legendary / Mythical / Exotic fish from the bestiary collection. 20% chance to double fish on catch and 10% chance to double fish with the Tentacle Surge mutation |
| Leviathan's Fang Rod | Veil of the Forsaken | 350k | Lure: 85% Luck: 180% Control: 0.1 Resilience: 10% Max weight: 230,000kg |
25% chance per fish movement to stab for +3% progress. If catching Scylla, gain +50% resilience and fill up 4% of progress. Bypasses Scylla's speed lock |
| Long Rod | Moosewood | 3k | Lure: 20% Luck: 80% Control: -0.1 Resilience: 20% Max weight: 250kg |
N/A |
| Lucid Rod | Ancient Archives | 80k | Lure: 80% Luck: 100% Control: -0.05 Resilience: 45% Max weight: 500,000kg |
20% chance for the Lucid mutation and to duplicate the caught fish, and +10% progress speed. During Clear Weather, the Lucid chance increases to 30% and provides an additional duplicate fish |
| Lucky Rod | Moosewood Village | 4.5k | Lure: 20% Luck: 177% Control: 0.07 Resilience: 7% Max weight: 175kg |
N/A |
| Luminescent Oath | Luminescent Cavern | 1m | Lure: 85% Luck: 100% Control: 0.1 Resilience: 12% Max weight: 25,000kg |
5% chance for slashes that fill up 2% progress every 0.25 seconds, chances for slashes increase by 10% every second, 15% chance for the Luminescent mutation, and 15% chance to fill up 40% of the progress bar instantly. During a perfect catch: the control bar gradually decreases in size, the progress speed increases by 2% every second, and 100% chance for the Mastered mutation |
| Magma Rod | Quest reward from the Orc in Roslit Bay | N/A | Lure: 45% Luck: 55% Control: 0.15 Resilience: 0% Max weight: 1,200kg |
35% chance for the Ember mutation, and can fish in Roslit Volcano |
| Magnet Rod | Terrapin Island | 15k | Lure: -10% Luck: 0% Control: 0.05 Resilience: 0% Max weight: 10,000kg |
Greatly increased crate chance |
| Merlin's Staff | Sunstone Island | 1m | Lure: 80% Luck: 102.54% Control: 0.1 Resilience: 50% Max weight: infinite |
25% chance for the Magical mutation, and while the fish is inside the fishing bar: 1. Control gradually decreases until it reaches -0.2 2. Gain +30% progress 3. Control is reset to its original value, and the ability goes on cooldown |
| Midas Rod | Travelling Merchant | 55k | Lure: 70% Luck: 79% Control: 0.2 Resilience: -30% Max weight: 4,000kg |
All fish caught have the Midas mutation |
| Mythical Rod | Travelling Merchant | 90k | Lure: 40% Luck: 60% Control: 0.05 Resilience: 15% Max weight: 2,500kg |
30% chance for the Mythical mutation |
| Nico's Yarncaster | Underground Music Venue | N/A | Lure: 65% Luck: 75% Control: 0.1 Resilience: 35% Max weight: 10,000kg |
30% chance for the Skrunkly mutation, 33% chance every 60 seconds while idle for Nico the cat to give a Nico's Nyantics-mutated fish, and, if the Clownfish Cat Toy is equipped, 30% chance for the Nico's Nyantics mutation |
| No-Life Rod | Level 500 | N/A | Lure: 90% Luck: 105% Control: 0.23 Resilience: 10% Max weight: infinite |
25% chance per fish movement to stab for +6% progress, and a 50% chance for the Hexed mutation |
| Nocturnal Rod | Synth's shop in Vertigo | 11k | Lure: 50% Luck: 70% Control: 0 Resilience: 0 Max weight: 10,000kg |
Removes time preference luck penalty |
| Onirifalx | The Depths | N/A | Lure: 777% Luck:777% Control: 0.17 Resilience: -999999999% Max weight: infinite |
+70% progress speed, +5% progress speed per perfect catch (to a max of +50%), -0.01 control per perfect catch (to a max of -0.1), 30% chance to instantly fill half of the progress bar, 50% chance for the Levitas mutation, 7% chance for the Sacratus mutation, 3% chance for the Puritas mutation, and can fish in Roslit Volcano and the Brine Pool |
| Phoenix Rod | Ancient Isles | 50k | Lure: 55% Luck: 80% Control: 0.02 Resilience: 15% Max weight: 8,000kg |
40% chance for the Scorched mutation and 10% chance for the Solarblaze mutation |
| Plastic Rod | Moosewood Village | 750 | Lure: 20% Luck: 15% Control: 0 Resilience: 10% Max weight: 100kg |
N/A |
| Poseidon Rod | Poseidon Temple | 700k | Lure: 50% Luck: 165% Control: 0.2 Resilience: 40% Max weight: 100,000kg |
25% chance to gain 75% of the caught fish's base value, and 10% chance for 75-150% weight buff with the King's Blessing mutation |
| Precision Rod | Ancient Archives | N/A | Lure: 20% Luck: 150% Control: 0 Resilience: 15% Max weight: 12,000kg |
N/A |
| Rainbow Cluster Rod | Castaway Cliffs | 250k | Lure: 65% Luck: 180% Control: 0 Resilience: 25% Max weight: 50,000kg |
20% chance for the Rainbow Cluster mutation (35% chance during Rainbow weather) and +50% progress speed |
| Rapid Rod | Roslit Hamlet | 12k | Lure: 89% Luck: 49% Control: 0 Resilience: 9% Max weight: 800kg |
N/A |
| Random Rod | Daily Shop | Between one and 1m | Lure: 80% Luck: 1000% Control: 0.1 Resilience: 10% Max weight: infinite |
50% chance for the Jackpot mutation, 50% chance for the Unlucky mutation, 50% chance for caught fish to have double weight, 50% chance for caught fish to have half weight, and each cast randomizes a boost to stats (-80 to +80 resilience, -0.3 to +0.3 control, and -77 to +100 progress speed) |
| Reinforced Rod | Merchant's shop in the Desolate Deep's Small Cave | 20k | Lure: 40% Luck: 65% Control: 0.1 Resilience: 15% Max weight: infinite |
Can fish in Roslit Volcano and the Brine Pool |
| Resourceful Rod | Ancient Archives | N/A | Lure: 30% Luck: 60% Control: -0.01 Resilience: 10% Max weight: 1,000kg |
Doubles the effect of all bait and has a 60% chance to not consume bait |
| Riptide Rod | Ancient Archives | N/A | Lure: 60% Luck: 100% Control: 0.05 Resilience: 20% Max weight: 3,500kg |
After three perfect catches, gain five enhanced casts with +30% luck and +25% lure speed |
| Rod Of The Depths | The Depths | 750k | Lure: 65% Luck: 130% Control: 0.15 Resilience: 10% Max weight: 30,000kg |
Every three catches, gain another Abyssal-mutated fish, with a 10% chance of it being an Enchanted Relic, and a 30% chance for the Abyssal mutation |
| Rod Of The Eternal King | Ancient Archives | N/A | Lure: 50% Luck: 160% Control: 0.175 Resilience: 15% Max weight: 75,000kg |
60% chance for the Greedy mutation, and, every 30 seconds, you have a 5% chance to get 150% luck for 45 seconds. If you snap a reel, you have a 15% chance to get a higher-rarity fish |
| Rod Of The Exalted One | The Keeper's Secret | N/A | Lure: 55% Luck: 170% Control: 0.15 Resilience: 20% Max weight: 57,000kg |
Four times more likely to catch Exalted Relics |
| Rod Of The Forgotten Fang | Ancient Archives | N/A | Lure: 80% Luck: 145% Control: 0.22 Resilience: 25% Max weight: 300,000kg |
25% for the Tidal mutation, and, after three perfect catches, triggers a special mode where a Meg jumps out of the Deeps with a higher-tier fish with a boosted weight of 25-50% |
| Rod Of The Zenith | Abyssal Zenith | 1.5m | Lure: 85% Luck: 145% Control: -0.1 Resilience: 12% Max weight: 250,000kg |
70% chance for the Wrath mutation and +20% weight buff to all fish caught |
| Rose Rend | DLC codes | N/A | Lure: 85% Luck: 115% Control: 0.15 Resilience: 15% Max weight: 100,000kg |
+15% progress speed |
| Ruinous Oath | Crimson Cavern | 5m | Lure: 95% Luck: 500% Control: 0.08 Resilience: 25% Max weight: infinite |
25% chance for the Luminescent mutation, 15% chance to instantly fill 80% of the progress bar, and 5% chance for slashes that fill up 2% progress every 0.25 seconds. Chances for slashes increase by 8% every second. During a perfect catch: The control bar gradually decreases in size, the progress speed increases by 5% every second, and there's a 100% chance for the Mastered mutation |
| Scarlet Ravager | DLC codes | N/A | Lure: 90% Luck: 125% Control: 0.2 Resilience: 20% Max weight: infinite |
+20 progress speed |
| Scarlet Spincaster Rod | Crimson Cavern | 180k | Lure: 50% Luck: 170% Control: -0.2 Resilience: 150% Max weight: 250,000kg |
30% chance for the Crimson mutation |
| Scurvy Rod | Forsaken Shores | 40k | Lure: 25% Luck: 50% Control: 0 Resilience: 15% Max weight: 2,000kg |
15% chance for Greedy mutation |
| Seasons Rod | Ancient Archives | N/A | Lure: 25% Luck: 70% Control: 0.03 Resilience: 20% Max weight: 8,000kg |
Depending on the current season, receive +40% luck for fish preferring the current season, and 50% chance for the Seasonal mutation |
| Seraphic Rod | Level 1000 | N/A | Lure: 95% Luck: 150% Control: 0.25 Resilience: 20% Max weight: infinite |
30% chance for the Blessed mutation, and a beam that fills up 60% of progress |
| Spiritbinder | Ancient Archives | 500k | Lure: 90% Luck: 25% Control: 0.03 Resilience: 5% Max weight: 150,000kg |
25% chance for the Spirit mutation and 5% chance to gain the highest rarity fish from the current pool. Every 60 seconds, gain a random fish from the current pool with the Spirit mutation |
| Steady Rod | Roslit Hamlet's blacksmith | 7k | Lure: -60% Luck: 35% Control: 0.05 Resilience: 30% Max weight: 250,000kg |
Increases shake button size |
| Stone Rod | Ancient Isles | 2k | Lure: -5% Luck: 40% Control: 0.2 Resilience: 20% Max weight: 50,000kg |
N/A |
| Summit Rod | Frigid Cavern | 500k | Lure: 45% Luck: 75% Control: 0.25 Resilience: 15% Max weight: 200,000kg |
40% chance for the Frozen mutation, 20% chance for the Sleet mutation, 15% chance for the Blighted mutation, and +10% progress speed |
| Sunken Rod | Treasure chests | N/A | Lure: 50% Luck: 150% Control: 0.15 Resilience: 15% Max weight: 25,000kg |
25% chance for a treasure map every ten catches, a guaranteed treasure map every 230 catches, and 8% chance for the Sunken mutation |
| Tempest Rod | Sunken Depths | 500k | Lure: 90% Luck: 120% Control: 0.15 Resilience: 40% Max weight: 80,000kg |
+15% progress speed |
| The Boom Ball | Desolate Deep | 50k | Lure: 0% Luck: 0% Control: 0.5 Resilience: -500% Max weight: 500,000,000kg |
50% chance for the Exploded mutation with +100% progress speed |
| The Lost Rod | Ancient Archives | N/A | Lure: 45% Luck: 90% Control: 0.08 Resilience: 20% Max weight: 55,000kg |
36% chance for the Lost mutation after a perfect catch |
| Toxic Spire Rod | Ancient Archives | 170k | Lure: 87% Luck: 248% Control: 0.3 Resilience: -20 Max weight: 100,000kg |
15% chance to fully freeze the lured fish, granting +70% progress speed. Also has a 15% chance for the Toxic mutation, and +20% progress speed |
| Training Rod | Moosewood Village | 300 | Lure: 10% Luck: -70% Control: 0.2 Resilience: 20% Max weight: 9kg |
N/A |
| Trident Rod | Tridents Temple | 150k | Lure: 35% Luck: 150% Control: 0.05 Resilience: 0% Max weight: 6,000kg |
25% chance per fish to stab for +6% progress, and 30% chance for the Atlantean mutation |
| Tryhard Rod | RoRed | N/A | Lure: 80% Luck: 999% Control: -0.37 Resilience: -500% Max weight: 999,999,999, 999,999kg |
All fish caught have the Tryhard mutation, +300% progress speed, and can fish in Roslit Volcano and the Brine Pool |
| Vineweaver Rod | Ancient Archives | 150k | Lure: 80% Luck: 117% Control: 0.1 Resilience: 40% Max weight: 50,000kg |
Freezes fish after progress bar is 70% filled, 30% chance for the Vined mutation, and +10% forced progress speed |
| Volcanic Rod | Volcanic Vents | 250k | Lure: 40% Luck: 90% Control: 0.1 Resilience: 15% Max weight: 50,000kg |
25% chance for the Ashen Fortune mutation, and can fish in the Roslit Volcano |
| Voyager Rod | Ancient Archives | N/A | Lure: 45% Luck: 85% Control: 0.08 Resilience: 20% Max weight: 300,000kg |
Has a laser that fills up 20% progress, and 35% chance for the Fossilized mutation |
| Wicked Fang Rod | Crimson Cavern | 400k | Lure: 95% Luck: 140% Control: 0 Resilience: 15% Max weight: infinite |
30% chance for the Solarblaze mutation, 25% chance per fish movement to stab for +10% progress, and +20% progress speed |
| Wildflower Rod | Terrapin Island | 40k | Lure: 70% Luck: 75% Control: 0.17 Resilience: 17% Max weight: 700kg |
30% chance for the Mother Nature mutation |
| Wind Elemental | Northern Expedition | N/A | Lure: 555% Luck: 555% Control: 0.055 Resilience: 55% Max weight: infinite |
25% chance for the Breezed mutation, instantly fills 50% of the progress bar every catch, and +50% progress speed during Windy Weather |
| Wisdom Rod | Ancient Archives | N/A | Lure: 55% Luck: 80% Control: -0.02 Resilience: 40% Max weight: 2,000kg |
+5% XP for every perfect catch streak and -10% XP for every perfect catch failed, capping at +80%. This cannot go below 0% |
| Zeus Rod | Zeus's Rod Room | 850k | Lure: 70% Luck: 90% Control: 0.05 Resilience: 20% Max weight: 65,000kg |
Each catch has a 10% chance of a thunderstorm that lasts two minutes. Catches inside the thunderstorm have a 90% chance for the Electric Shock mutation and 10% chance for the Charred mutation |

Seasonal event Fisch rods
Some Fisch rods were only available during seasonal events. We've listed them all below, just in case they return at a later date.
Here are all of the seasonal event Fisch rods:
| Name | Obtained from | Cost | Stats | Ability |
| Antler Rod | Fischmas Advent Calendar, day five | N/A | Lure: 25% Luck: 45% Control: 0.02 Resilience: -4% Max weight: 200kg |
25% chance for the Jolly mutation |
| Bat Whisperer Rod | The Flying Dutchman during FischFright 2025 | N/A | Lure: 86% Luck: 96% Control: 0.15 Resilience: 30% Max weight: 200,000kg |
+10% progress speed. One bat is always present. Gain one bat during the night. Gain one bat for 15 seconds after each catch. For each bat you have, receive a random fish from the current pool with the Batty mutation every 30 seconds |
| Brick Built Rod | LEGO event | N/A | Lure: 15% Luck: 80% Control: 0.1 Resilience: 10% Max weight: 200kg |
5% chance for the Awesome mutation |
| Candy Cane Rod | Fischmas Winter Village | 1.5k | Lure: 10% Luck: 25% Control: 0.01 Resilience: -2% Max weight: 150kg |
10% chance for the Festive mutation |
| Dusekkar Rod | The Flying Dutchman during FischFright 2025 | N/A | Lure: 80% Luck: 166% Control: 0.05 Resilience: 80% Max weight: 700,000kg |
20% chance for the Nightmare mutation, 12% chance per fish movement to stab for +20% progress, and +25% progress speed |
| Egg Rod | Egg Hunt event | N/A | Lure: 75% Luck: 75% Control: 0.15 Resilience: 15% Max weight: 20,000kg |
10% chance for the Easter mutation |
| Firework Rod | Golden Tide quest | N/A | Lure: 35% Luck: 45% Control: 0.15 Resilience: 15% Max weight: 25,000kg |
15% chance for the Firework mutation, reduces whale progress speed by 20%, and +0.2% whale encounter rate |
| Fischmas Rod | Fischmas XMAS Pack | N/A | Lure: 10% Luck: 45% Control: 0.05 Resilience: 15% Max weight: 2,200kg |
N/A |
| Fixer's Rod | Jurassic World event | N/A | Lure: 60% Luck: 60% Control: 0.3 Resilience: 10% Max weight: 5,000kg |
10% chance for the Fixer mutation |
| Frost Warden Rod | Fischmas Winter Bundle | N/A | Lure: 10% Luck: 45% Control: 0.05 Resilience: 15% Max weight: 2,200kg |
N/A |
| Frostfire Rod | Fischmas XMAS Pack 2 | N/A | Lure: 20% Luck: 35% Control: 0.08 Resilience: 12% Max weight: 2,200kg |
N/A |
| Haunted Rod | The Witch during FischFright 2024 | N/A | Lure: 50% Luck: 50% Control: 0.05 Resilience: 0% Max weight: 1,000kg |
You can catch FischFright 2024-exclusive mutations, Sinister and Ghastly, year-round |
| Jack-o-Blazer | The Headless Horseman during FischFright 2025 | N/A | Lure: 96% Luck: 166% Control: 0.16 Resilience: 66% Max weight: infinite |
20% chance for the Wicked mutation, 2% chance for the Jack's Curse mutation, +15% progress speed, and every one second, Jack-o-Lanterns fall, increasing progress by +8% |
| Krampus's Rod | Fischmas crafting | 30k | Lure: 30% Luck: 15% Control: 0.15 Resilience: 8% Max weight: infinite |
Every ten catches, gain either +50% lure or +25% luck for four minutes |
| Mission Specialist's Rod | Jurassic World event | N/A | Lure: 60% Luck: 60% Control: 0.1 Resilience: 40% Max weight: 5,000kg |
10% chance for the Mission Specialist mutation |
| Necrotic Rod | Crafting during FischFright 2025 | N/A | Lure: 82% Luck: 143% Control: 0.05 Resilience: 66% Max weight: 400,000kg |
30% chance for the Necrotic mutation and +13% progress speed. Every two seconds whilst reeling in a fish: reduces control by 10% of the current value, increases progress speed by 10% of the current value, and increases resilience by ten |
| North-Star Rod | Fischmas Advent Calendar, day nine | N/A | Lure: 5% Luck: 30% Control: 0.04 Resilience: 12% Max weight: 875kg |
N/A |
| Paleontologist's Rod | Jurassic World event | N/A | Lure: 60% Luck: 150% Control: 0.1 Resilience: 10% Max weight: 5,000kg |
10% chance for Paleontologist mutation |
| Paper Fan Rod | Fischfest event | 70k | Lure: 70% Luck: 75% Control: -0.05 Resilience: 10% Max weight: 1,500kg |
70% chance per fish movement to stab for +1.5% progress |
| Popsicle Rod | Shell Merchant during Fischfest | 3k shells | Lure: 100% Luck: 150% Control: 0 Resilience: 0% Max weight: 100kg |
15% chance for the Popsicle mutation, and +50% progress speed during summer |
| Relic Rod | Archeological Site during Archeological Hunt | 8k | Lure: 80% Luck: 125% Control: -0.1 Resilience: 35% Max weight: 250,000kg |
N/A |
| Rod of the Cosmos | Meteorologist event quest | N/A | Lure: 50% Luck: 135% Control: 0.1 Resilience: 10% Max weight: 10,000kg |
15% chance for the Nova mutation and 1/1000 chance to catch a Cosmic Relic. During starfall: 1/50 chance to catch a Cosmic Relic, and +50% progress speed |
| Shamrock Rod | Lucky Event quest | N/A | Lure: 25% Luck: 150% Control: 0.15 Resilience: 10% Max weight: 5,000kg |
10% chance for the Clover mutation |
| Smurf Rod | Smurfs Movie event | N/A | Lure: 15% Luck: 80% Control: 0.1 Resilience: 10% Max weight: 200kg |
10% chance for the Smurf mutation |
| Spooky Rod | Beatrix the Fisch Witch during FischFright 2025 | N/A | Lure: 75% Luck: 66% Control: 0.2 Resilience: -10% Max weight: 150,000kg |
10% chance for the Frightful mutation, 10% chance for the Spooky mutation, 10% chance for the Eerie mutation, +5% progress speed, and every one second, 50% chance to gain +4% progress and freeze the fish for one second |
| Superstar Rod | Walmart event | 199 Robux | Lure: 50% Luck: 70% Control: 0.1 Resilience: 15% Max weight: 10,000kg |
N/A |
| Tidal Wave Rod | Fischfest event quest | N/A | Lure: 50% Luck: 65% Control: 0.1 Resilience: 20% Max weight: 30,000kg |
20% chance for the Beachy mutation and 5% chance for the Summer mutation |
| Vinefang Rod | The Jungle Adventurer during Jungle's Echo | N/A | Lure: 80% Luck: 117% Control: -0.11 Resilience: -16% Max weight: 25,000kg |
+50% progress speed. After two perfect catches, the green Megalodon catches a higher-rarity fish and boosts its weight by 15-20%. Every one second, 15% chance to unleash three to five stabs, each granting 1% progress and stunning the fish for one second |

Fisch rods from removed content or codes
Some very lucky players have exclusive rods in their collection due to removed content or limited-time codes. It's highly likely that these Fisch rods will return, but we've listed their stats and abilities regardless.
Here are all of the Fisch rods that you could get from codes or removed content:
| Name | Obtained from | Cost | Stats | Ability |
| Adventurer's Rod | Waveborne | N/A | Lure: 60% Luck: 50% Control: 0 Resilience: 15% Max weight: 104kg |
5% chance for any natural mutation |
| Astral Rod | Code | N/A | Lure: 10% Luck: 30% Control: 0.05 Resilience: 5% Max weight: 1,000kg |
5% chance for the Lunar mutation |
| Astralhook Rod | Level 2500 only in Second Sea | N/A | Lure: 100% Luck: 200% Control: 0.2 Resilience: 20% Max weight: infinite |
+15% progress speed. Every two to four seconds, stars fall, increasing progress by 15%. Every 12 catches spawns a pool which lasts for 45 seconds and gives all players an 80% chance for the Astral mutation. Perfect casts followed by perfect catches grant a 10% chance to catch any non-limited fish and apply the Stardust mutation |
| Axe of Rhoads | Fayelie quest | N/A | Lure: 70% Luck: 145% Control: 0.25 Resilience: 65% Max weight: 20,000kg |
40% chance for the Heavenly mutation, 10% chance for the Blessed mutation, 5% chance for the Chaotic mutation, 5% chance for Shiny, and 5% chance for Sparkling |
| Blazebringer Rod | Emberreach | 70k E$ | Lure: 80% Luck: 90% Control: 0.15 Resilience: 15% Max weight: 5,000kg |
After four perfect catches, receive the following for two minutes: +20% chance for the Ember mutation, +5% chance for the Cracked mutation, and +10% luck After eight additional perfect catches, receive the following for three minutes: +25% chance for the Ember mutation, +10% chance for the Cracked mutation, +5% chance for the Emberflame mutation, and +25% luck |
| Buddy Bond Rod | Bob NPC | N/A | Lure: 0% Luck: 5% Control: 0 Resilience: 0% Max weight: 300kg |
Adds 30% to all stats when playing with a friend |
| Chrysalis | Hex quest | N/A | Lure: 100% Luck: 150% Control: 0 Resilience: 100% Max weight: infinite |
+10% progress speed, 92% chance for the Bloom mutation, 8% chance for the Flora mutation, 20% chance for an eye to spawn and catch an additional fish with the Flora mutation, and an additional 20% chance to be Shiny, Sparkling, or both |
| Cinderstring | Rick quest | N/A | Lure: 95% Luck: 175% Control: 0 Resilience: 70% Max weight: infinite |
+10% progress speed. After two perfect catches, receive the following for 30 seconds: 20% chance for the Scorched mutation, 5% chance for the Infernal mutation, +25% progress speed, +10% luck, -20% resilience, and -0.05 control After two additional perfect catches, receive the following for one minute: +100% progress speed, 50% chance for the Scorched mutation, 15% chance for the Infernal mutation, +25% luck, and -40% resilience |
| Eardrum | Holladay quest | N/A | Lure: 90% Luck: 125% Control: 0.3 Resilience: 15% Max weight: 100,000kg |
Every two catches give an additional fish with the Oak mutation from the current pool, and a higher chance to catch a Log |
| Event Horizon Rod | Code | N/A | Lure: 10% Luck: 30% Control: 0.05 Resilience: 5% Max weight: 1,000kg |
5% chance for the Lunar mutation |
| Fallen Snowblade | Sno quest | N/A | Lure: 75% Luck: 319% Control: 0.39 Resilience: 15% Max weight: 21,512,406kg |
+50% progress speed and 10% chance to instantly fill the progress bar During winter: 45% chance for the Snowy mutation with +25% progress speed, 55% chance for the Frozen mutation During summer: 5% chance for the Snowy mutation with -25% progress speed, 95% chance for the Frozen mutation During other seasons: 25% chance for the Snowy mutation, 75% chance for the Frozen mutation |
| Fang of the Eclipse | Level 2000 only in Second Sea | N/A | Lure: 80% Luck: 80% Control: 0.15 Resilience: 20% Max weight: 25,000kg |
10% for the Solarblaze mutation. Gains the following for 15 minutes after an Eclipse occurs: +99 lure, +150 luck, -0.35 control, -50 resilience, infinite max weight, +50% progress speed, 10% chance for the Umbra mutation, 90% chance for the Solarblaze mutation, 1.2x weight buff to all fish caught, 20% chance to double catch, and 5% chance to triple catch |
| Firefly Rod | Waveborne | 9.5k E$ | Lure: 85% Luck: 55% Control: -0.01 Resilience: 25% Max weight: 175kg |
+15% progress speed during the night |
| Free Spirit Rod | Isle of New Beginnings | 200k E$ | Lure: 55% Luck: 150% Control: 0.15 Resilience: 10% Max weight: 5,000kg |
20% chance for the Bloom mutation, and 25% chance per fish movement to stab for +6% progress |
| Frog Rod | Waveborne | 12k E$ | Lure: 20% Luck: 100% Control: 0.05 Resilience: 5% Max weight: 650kg |
Perfect catch streak gives +0.5x luck for two minutes, stacking up to three times |
| Lobster Rod | Mike quest | N/A | Lure: 60% Luck: 110% Control: 0.3 Resilience: 10% Max weight: 50,000kg |
30% chance for the Lobster mutation |
| Merchant Rod | Whale Interior | 20k E$ | Lure: 75% Luck: 60% Control: 0.05 Resilience: 18% Max weight: 5,000kg |
50% chance to catch a random bait (excluding limited-time baits) |
| Patriot Rod | Code | N/A | Lure: 70% Luck: 100% Control: 0.04 Resilience: 7% Max weight: 742,025kg |
20% chance for the Patriotic mutation with +100% progress speed |
| Polaris Serenade | Nick quest | 50m | Lure: 100% Luck: 400% Control: 0.4 Resilience: 40% Max weight: infinite |
+30% progress speed, 4% chance to rapidly fill the progress bar, and 20% chance for the Serene mutation. Every two minutes, you get a Quiet mutation fish with +3% Shiny/Sparking chance, with every perfect catch reducing the time by 20 seconds |
| Rod Of Time | AFK rewards | N/A | Lure: 20% Luck: 25% Control: 0.05 Resilience: 20% Max weight: 2,500kg |
+25% XP from all fish |
| Test Rod | Buildaroo quest | N/A | Lure: 150% Luck: 150% Control: 0.15 Resilience: 15% Max weight: 150,000kg |
5% chance for the Lightning mutation |
| Verdant Sheer Rod | Lushgrove | 40k E$ | Lure: 70% Luck: 75% Control: 0.1 Resilience: 20% Max weight: 2,000kg |
20% chance to grow a tree for one minute, with a chance to get one of the following mutations: Mother Nature, Green Leaf, or Brown Wood |
| Wingripper | Goth quest | N/A | Lure: 222% Luck: 222% Control: 0.22 Resilience: 22% Max weight: infinite |
During the day: +22% progress speed, +0.22 control bar, and 27% chance for the Diurnal mutation During the night: +222% progress speed, -0.28 control bar, and 7% chance for the Nocturnal mutation |

Exclusive and unobtainable Fisch rods
Some Fisch rods only exist for a very select number of people. These rods often belong to game admins, contest winners, and content creators as a reward for their dedicated work in the Fisch community. Despite this, some of them still cost money, which seems a little odd to me.
Here are all of the exclusive and unobtainable Fisch rods:
| Name | Exclusivity | Cost | Stats | Ability |
| Bone Blade | Black Market | 2.5m | Lure: 100% Luck: 0% Control: -0.2 Resilience: 100% Max weight: 1,000,000kg |
35% chance per fish movement to stab for +4% progress |
| Clickbait Caster | Given to official content creators who promoted the Mariana's Veil update | N/A | Lure: 50% Luck: 225% Control: 0.25 Resilience: 30% Max weight: infinite |
Summons a ghost figure to catch an extra fish after every three successful catches |
| Electric Guitar | Black Market | 14,444, 444 | Lure: 444% Luck: 444% Control: 0.14 Resilience: 44% Max weight: 444,444, 444kg |
16% chance to rapidly fill the progress bar, and can fish in Roslit Volcano and the Brine Pool |
| Fish Photographer | Given to official content creators who promoted the Cursed Seas update | N/A | Lure: 70% Luck: 250% Control: 0.3 Resilience: 40% Max weight: infinite |
Summons a ghost figure to catch an extra fish after every three successful catches |
| Frostbane Rod | Purchasable at the Northern Expedition during the Snowstorm admin event | 1.5m | Lure: 80% Luck: 85% Control: 0.05 Resilience: 35% Max weight: 1,500kg |
1% (or 10% during winter) chance for the Glacial mutation, 10% (or 30% during winter) for the Chilled mutation, infinite strength during winter, +20% progress speed during winter or night, and +50% progress speed during winter nights |
| Katana Rod | Black Market | 1m | Lure: 95% Luck: 150% Control: 0.15 Resilience: 10% Max weight: infinite |
25% chance per fish movement to stab for +6% progress |
| Nates Blade | Black Market | 200m | Lure: 99% Luck: 444% Control: 0 Resilience: 44% Max weight: infinite |
+20% lure speed, +50% progress speed, 33% chance for the Lumpy mutation, 33% chance for the Rockstar mutation, 33% chance for the Bubblegum mutation, +100% weight buff to all fish caught, 25% chance per fish movement to stab for +6% progress, and the control bar gradually increases in size while catching a fish |
| nilCaster | Given to select game testers with significant contributions | N/A | Lure: 101% Luck: 101% Control: 0.101 Resilience: 10.01% Max weight: 101,010kg |
+101.01 0101% progress speed, 50% chance for the Nuclear mutation, and each cast randomizes a boost to stats between -80 and +80 resilience, -0.35 and +0.4 control, -100% and +100% progress speed, and -99% and +200% fish weight |
| Original No-Life Rod | Purchasable at Moosewood during the Original No-Life Rod admin event | 1 | Lure: 99% Luck: 100% Control: 0.2 Resilience: 10% Max weight: infinite |
20% chance for the Hexed mutation |
| Paintbrush | Given to winners of the Art Contest in the Fisch Public Testing Discord server | N/A | Lure: 1618% Luck: 333% Control: 0.123 Resilience: 45% Max weight: 123,456,789kg |
+314% progress speed, 50% chance for the Mythical mutation, and 10% chance to catch a Shiny or Sparkling fish |
| Pen Rod | Given to wiki editors for significant contributions | N/A | Lure: 65% Luck: 150% Control: 0.15 Resilience: 10% Max weight: infinite |
52% chance for the Glyphed mutation, 25% chance per fish movement to stab for 6% progress, and can fish in Roslit Volcano and the Brine Pool |
| Sanguine Spire | Purchasable at the Underground Music Venue during the CORRUPTION admin event | 10m | Lure: 100% Luck: 100% Control: 0.125 Resilience: 25% Max weight: infinite |
30% chance for the Sanguine mutation, +30% progress speed, and stabs that fill 2% progress |
| Sovereign Doombringer | Given to official content creators who promoted the Northern Expedition update | N/A | Lure: 65% Luck: 150% Control: 0.15 Resilience: 10% Max weight: infinite |
Each cast causes a hammer to swing down while catching, filling 30% of the progress bar |
| Sword of Darkness | Black Market | 50m | Lure: 250% Luck: 250% Control: -0.17 Resilience: -50% Max weight: 1,000,000kg |
25% chance per fish movement to stab for 3% progress. After three successful catches in a row, receive an additional +150% progress speed and guaranteed Darkness mutations for 30 seconds. If you snap a reel at any point, or you take more than 30 seconds between catches, the stacks reset, and the bonus ends |
| Upside-Down Rod | Black Market | 15k | Lure: 0% Luck: 0% Control: 0 Resilience: 0% Max weight: 10.4kg |
100% chance for the Upside-Down mutation |
| View Smasher | Given to official content creators who promoted the Cursed Seas update | N/A | Lure: 60% Luck: 230% Control: 0.25 Resilience: 25% Max weight: infinite |
Each cast causes a hammer to swing down while catching, filling 30% of the progress bar |
Fishing rod stats explained
As you can see from the tables above, each rod comes with a set of stats that affect how easy it is to use and how good it is at catching rare fish. You can buff all of these stats with different Fisch bait and enchantments, so crafting the perfect loadout for your desired fish is essential. Here's what each of the different rod stats means.
Lure speed
Lure speed is the rate at which a fish gets lured in. Rods with higher lure speed will start the reeling minigame faster than those with low lure speeds.
Luck
A rod's luck stat only determines its chances of catching higher-rarity fish. It doesn't affect the chances for mutations to appear, for heavier fish, or appraisal luck.
Control
A high control stat makes the white bar in the reeling minigame larger, therefore giving you more control over the rod and making it easier to catch your fish. The white bar starts off as 30% of the minigame's UI, so a control value higher than +0.7 means that the bar fills the entire length of the UI.
Resilience
Fish like to move around and struggle while you try to catch them, so when a rod has a high resilience stat, it makes the fish move less, therefore making the reeling minigame easier.
Max KG
This stat is pretty self-explanatory. Rods have a limit on the size of fish they can catch, so if a fish's minimum possible weight falls above the rod's maximum KG, you have a 0% chance to catch it. Some rods have no upper limit on the size of fish they can catch.
