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by geigerm
Tue Aug 29, 2017 11:43 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Review: Darkest Dungeon
Replies: 22
Views: 6519

Re:

Does the mobile port include the Crimson Court content?
Not yet, but the devs have said it's on the way.
by geigerm
Sun Aug 27, 2017 12:08 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Return of the Giveaway: Strike Team Hydra - CLOSED
Replies: 46
Views: 10129

Re: Return of the Giveaway: Strike Team Hydra - CLOSED

I don't know about anyone else, but my responses to your PM keep getting stuck in my outbox ...
by geigerm
Thu Aug 17, 2017 8:53 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Return of the Giveaway: Strike Team Hydra - CLOSED
Replies: 46
Views: 10129

Re: Return of the Giveaway: Strike Team Hydra - Enter Now!

Chameleon class. Has the ability to impersonate one of the enemy soldiers within range for a limited number of turns. As it progresses that time limit and range increases, the cool down decreases, and perhaps it could even gain the ability to copy skills from multiple enemy troops at the same time. ...
by geigerm
Fri Aug 04, 2017 5:00 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Pocket Sales: August 04th, 2017
Replies: 2
Views: 1751

Re: Pocket Sales: August 04th, 2017

The original Banner Saga is also on sale for $4.99, down from $9.99.
by geigerm
Mon May 01, 2017 2:47 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Review: Terra Mystica
Replies: 5
Views: 2634

Re: Review: Terra Mystica

That 1-page aid on BGG is a life-saver--I look at that before most of my moves.

There's also a good, slightly more detailed thread on race-by-race strategies here: https://boardgamegeek.com/geeklist/1566 ... strategies
by geigerm
Mon May 01, 2017 2:34 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Out Now: Pizza in Valhalla Edition
Replies: 9
Views: 3641

Re: Out Now: Pizza in Valhalla Edition

I really enjoyed Invert. Does a nice job of ramping up difficulty and changing mechanics between the different levels to keep things interesting, and there's plenty of content for the price, IMO. The interplay between campaign (no timer, finish a level in a certain number of moves) and challenge (no...
by geigerm
Tue Apr 04, 2017 3:28 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Interview: Guild of Dungeoneering Creator Colm Larkin
Replies: 6
Views: 2508

Re: Interview: Guild of Dungeoneering Creator Colm Larking

I really enjoyed this interview--some interesting insights on one of my favorite recent games.

One issue, though: I'm 99% sure you misspelled the dev's last name. It's Larkin, no 'g'.
by geigerm
Mon Mar 27, 2017 7:51 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Review: Card Thief
Replies: 20
Views: 6641

Re: Review: Card Thief

I'm pretty sure those clouds mean that moving onto that guard's space will get you captured and end your run.
by geigerm
Fri Mar 17, 2017 2:27 pm
Forum: Pocket Tactics Front Page Discussion
Topic: News By Numbers - March 13th, 2017
Replies: 2
Views: 1431

Re: News By Numbers - March 13th, 2017

The header's a screenshot from Subterfuge.
by geigerm
Fri Feb 24, 2017 8:00 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Out Now: Ancient Akkadian Edition
Replies: 4
Views: 2667

Re: Out Now: Ancient Akkadian Edition

I think Mi-Clos is actually just the publisher of Dungeon Rushers. Goblinz Studio developed the game.

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