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by Grudunza
Tue Apr 03, 2018 8:45 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Review: Lost in The Dungeon
Replies: 4
Views: 2824

<t>I'll update my last comment a little, specifically about Lost in the Dungeon. I do like it. The aspect of pushing your luck to continue or not is good, and the way the items and card/deck upgrades work is decent. The combat system is decent, even with just the one card at a time thing. I just thi...
by Grudunza
Tue Apr 03, 2018 2:57 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Review: Lost in The Dungeon
Replies: 4
Views: 2824

Re: <t>Review: Lost in The Dungeon</t>

This game is pretty decent, but it doesn’t give enough for the time invested. Becomes tedious after a while. The progression of reward and advancement to time spent is not good. It also isn’t that interesting playing just one card every time. Yes, it’s a tough choice about which one to play, and tha...
by Grudunza
Mon Jan 29, 2018 4:20 am
Forum: Pocket Tactics Front Page Discussion
Topic: Out Now: Meteor Edition
Replies: 4
Views: 2526

Re: Out Now: Meteor Edition

Huh?? "Absolutely nothing in common"?? Meteorfall is VERY much like Dream Quest. Or rather, DQ Lite. Characters with custom decks of cards, which new ones are added to, upgraded or culled from; enemies with a deck of their own, that you run through towards a boss; very similar types of card effects;...
by Grudunza
Sat Jan 27, 2018 8:12 pm
Forum: Pocket Tactics Front Page Discussion
Topic: Out Now: Meteor Edition
Replies: 4
Views: 2526

Meteorfall is fine, and it's fun enough for a while, but ultimately it seems very thin to me. It's a flea on the butt of Dream Quest, really, in terms of depth and replayability. And it kind of feels arbitrary, with the way you just play each card one at a time in order and hope they work out for yo...
by Grudunza
Sun Nov 13, 2016 1:13 am
Forum: Pocket Tactics Front Page Discussion
Topic: Out Now: Tremendously Huge Edition
Replies: 4
Views: 3249

Re: Out Now: Tremendously Huge Edition

I'll give an anti-recommendation for Nyheim. Beautiful production, and some good ideas for gameplay, but ultimately it's very random and tedious. There's a giant map with too many locations, and you can only move and encounter one space at a time. There's a mechanism where if you roll a green side y...

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