How does this game deserve its rating? So far, a complete luckfest and in addition to the very dumb luck from dice rolls, circumstances with certain card combos can sabotage the game so significantly one wonders why one is playing.
So at this point, the beginning of turn 3, I either discard my best card (NATO) or I give up my 6 influence in West Germany. That is insane. Really.
Luck can almost always be mitigated by strategy.
This is very much a game that you appreciate more with each play. Learning the cards is essential.
Until Blockade is in the Removed pile, the US player always has to have a plan to handle it. If it is in your hand, you should always play it and discard an opponent event just to get it out of the game. If it is in your hand on Turn 1, you should consider an empty West Germany setup so you can play Blockade without having to discard a card.
It's a tough event to play around, but it gets balanced out by Grain Sales and Voice of America if you can survive until the mid-war.