Now that the Campaign Series Middle East 1948-1985 2.01 UPDATE has been released, we are focusing our efforts on the next game, Campaign Series Vietnam 1948-1985. This game will offer scenarios that cover a number of the conflicts in the region throughout the time span, including; the French involvement, the civil war in the early 60's, the American involvement, the civil war in Laos, the Cambodian incursions and the Chinese/Vietnamese border battles of 1979.
We're planning to release this later this year. Here are a couple sample scenarios from the French involvement.
Hedgehog - The Battle of Na San
Campaign Series Vietnam - ALPHA graphics.
[Na San, Vietnam]: [H2H][HIS][CSL]: Na San, conveniently located on provincial route 41 (RP 41), was a valley of 2 km x 1 km surrounded by 24 hills that could serve as natural defense positions. In early October 1952, there was a single outpost and a short airstrip, both guarded by a company under the command of a non-commissioned officer. General Salan used the Hanoi-based French Air Force Dakotas to transport troops and material there in order to complete a fortified outpost allowing a direct confrontation with the Viet Minh divisions. During the battle, Colonel Gilles used a new tactic, called "the hedgehog", for the first time. The hedgehog defense consisted of an outpost surrounded by several armed positions. The objective was to provoke an enemy frontal assault, rather than fighting off hit-and-run attacks or falling into ambushes. Na San’s hedgehog consisted of 30 P.A. with a complicated trench system, enforced with barbed wires. At 9:00 PM, General Giap’s forces launched their all out offensive at Na San. Wave after wave of soldiers relentlessly assaulted several P.A., especially 21 bis and 26; sometimes the attackers outnumbered the defenders fifteen to one. All night, Dakotas dropped flares over the battlefields to give support troops visibility to defend the positions. Defending forces continuously fired their cannons into Vietminh human waves while Privateers dropped bombs onto enemy positions around Na San. The battles raged on until mid-morning when all attacks abruptly stopped, leaving behind an eerie silence. Na San had achieved the unthinkable: halting Giap's seemingly unstoppable Vietminh forces. [ALL][NONE][1.00]
This scenario starts in the day, transitions to night where most of the fighting occured and then day break the following day. It is 36 turns long.
This scenario also incorporates a new feature of the Campaign Series - Variable Objectives.
Blood and Coal - The Battle of Mao Khe
27 March, 1951
[Mao Khé, Vietnam]: [H2H][HIS][CSL]: Thirty-two kilometres north of the port of Haiphong lies the small village of Mao Khé. Nestled along the north side of the Da Bach River, the village acts as a focal point for the mining industry found in the region. It was also the logical place for General Giap to continue his offensive to break the Red River defensive line. Sending the 308, 312 and 316 Infantry Divisions towards Mao Khé, the 316 began its attack on the night of March 23rd. Over the course of the next few days, most of the outlying posts had been captured; Mao Khé was unable to be captured due to the concentrated artillery fire breaking up the attacks. On March 27th, regiments of the 312 and 308 divisions launched a new attack, starting with the mine one kilometre to the north of Mao Khé. Defending the mine was a group of 95 Tho guerrillas under the command of Lt. N-X-T. [ALL][CSEE and Variable Objectives][1.00]