True, and I eventually chose that option myself, albeit with a very simple coding language, ChoiceScript. Hoping to release my second game later this year or early next year.I think you need one of two skills to get a project like what you are talking about to succeed. You need to be able to code or you need to be able to raise money.
If you have a strong concept start making a killer game design document and a badass business plan, and take if from there. If what you got is good and you are able to communicate it, I am sure you will be able to finde a coder. But all of this is not easy, and demands a lot of leg work.
The third option, what i choose, was to learn to code. It is not as hard as people make it, but it takes some dedication.
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