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Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 2:12 pm
by admin
I'm one of those unfortunate souls who never had the chance to play boardgames as a kid.

http://www.pockettactics.com/reviews/re ... normandie/

Posted: Thu Jul 28, 2016 2:31 pm
by LordGek
So I'm assuming the Rogue Mode, if the same as the Steam version, features NO randomization of maps or units setup?

Re:

Posted: Thu Jul 28, 2016 2:39 pm
by EICJoe
So I'm assuming the Rogue Mode, if the same as the Steam version, features NO randomization of maps or units setup?
Alex will need to jump on and answer this one specifically, but he did comment to me that the two versions are pretty much exactly the same (apart from differences brought about my different interfaces), so it's possible.

Re: Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 2:51 pm
by VTKilarney
I'm thankful that it received a favorable review since I just downloaded it prior to seeing the review!

Re: Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 4:05 pm
by Mirefox
How many players asynchronous?

Re: Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 5:02 pm
by Mythbuster
One stupid question: Can someone tell me please: Which AI level is the easiest and which one is the hardest? I am confused. :shock:

Posted: Thu Jul 28, 2016 5:19 pm
by simoned
One stupid question: Can someone tell me please: Which AI level is the easiest and which one is the hardest? I am confused.
Major is the hardest
Corporal is the easiest

Re: Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 5:22 pm
by Mythbuster
Thank you! :D

Re: Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 6:11 pm
by Pitta
Is it true the game lacks proper iOS notifications in async multiplayer?
It's a HUGE bummer for me and a big oversight on mobile imho.
That's what ruined the new Battle of the Bulge too (among the other things).

Re: Review: Heroes of Normandie

Posted: Thu Jul 28, 2016 6:31 pm
by Snotty128
Cards, tanks, async? Sign me up