Thanks for the review and all the positive comments!
I don't want to dwell on the price, but we approached it fairly naively and took the somewhat-standard approach of halving the desktop price for mobile. With the featuring and desktop players coming on board it's doing well???better than expectations, and better than any single week we've had on Steam. Between that experience, and hearing how well Reigns is doing, it's reassuring that indie premium games can still find some success on the App Store (even if it is becoming increasingly rare). Maybe if it was $3 or $4 we'd have doubled sales, but thankfully we have no way of knowing! We're taking the same approach with the desktop pricing, probably better to price it on the high side so we have some wiggle room for discounts down the line.