Yes, you said it better than I. I didn't necessarily mean that they have been surpassed on all levels, just that when I can pick up and play games like Crowntakers, Sproggiwood, Crypt of the Necrodancer, FTL, Out There, etc. as nauseum on my phone or tablet, I do not have the motivation to play traditional Roguelike designs.Actually I don't think modern Rogue-likes have necessarily superceded their older counterparts. At least not in terms of depth and game play. The only recent one which has come close to the sheer narrative and tactical joy of Angband and its ilk is FTL which is pretty complex by modern standards.
The question is more whether the steep learning curves are worthwhile for the rewards on offer. To which the answer is much more ambivalent.
Reading this thread I was about to bring up Pathos: Nethack Codex... Happily you did first! I 100% agree.If you think playing Nethack can't be an excellent experience on modern mobile devices, then you clearly haven't tried Pathos.
And you really should. It's Nethack for mobile, it's free, it's on iOS and Android, and its near-perfect interface refutes your entire article.
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