quoting from review:
"there appears to be a lot of dead space on the screen. The watering hole takes up a large chunk of space, maybe at the expense of larger, easier to read cards."
that was the first feedback I gave when I received the first beta last year, seems it was pointless to point it out
Fast forward to today: after updating from beta to release version (1.0.1), I have been rewarded with, shall I say, impressively large app loading time (~1 minute to start a local game) culminating with fabulous crashes. And yes, I have deleted then reinstalled the app, also rebooted the device, no luck (if there is a such thing ...).
Hopefully I am not the only one to have experienced such joys, so that the developers may have incentives to check things out, else I guess I'll see myself out ...