@Biffpow I'm not an expert, but here's some of what I've learned so far:
HEX: Shards of Fate, https://www.hextcg.com/
, has been in varying stages of release for a couple of years. They had an extremely successful Kickstarter campaign
back in 2013, and with their resulting non-traditional development process they have been in Alpha & Beta for years with their "PvP" part of the game. In 2014 they caught the eye of the Wizards of the Coast/Hasbro lawyers who tried desperately to kill them, IMHO, due to the non-competitive hot mess of their own digital implementations, MtGO and Duels. Fortunately, their high dollar lawyers were not able to kill the competition and the lawsuit was settled last year. I was not expecting that WotC/Hasbro would ever settle out of court due to how superior HEX is digitally, based on my experience with HEX, MtGO, and Duels, they must have had absolutely no shot at killing HEX in court or smothering the company in legal fees.
It was just this year that the PvE Campaign
was released and they moved the game from Open Beta to release, which is when I started really looking at it last month. At least, they said release but I know that in mid-March my version was a 0.9.9.x number, heh!
My version is currently v:1.0.0.061, Steam release was this week (the devs said they always intended to be on Steam when the time was right), and next week is the Primal Dawn
4th PvP expansion set release, so once the servers stabilize from the Steam influx now would seem to be a great time to jump in!
I found the short article by professional Magic the Gathering player Jeff Hoogland of value, "Intro to Hex Constructed for Magic Players