I could do a whole series of articles on this topic alone (I wrote about Magic for five years and frequently rant about their digital offerings). Short answer: both. Magic is tough to transition to a digital game. The stack and priority passing alone is a nightmare. That said, I think Duels is a bland implementation of the game. Wizards new CEO was supposedly brought in with digital and egames in mind, so we'll see what comes of that.Would you say the problem with Magic Duels is the implementation or is it MTG itself?
Also, thanks for the heads-up on Cards and Castles!
Thanks much! I've got my first 5-star review coming up, so look for that soon.I really like this--nice approach, Nick, and really good choice of games too. Between these and Callasia, you're single-handedly building my Want-to-Play list for apps right now!
Apart from the survey of varied takes on mobile CCG happening right now, it was quite interesting to see the numbers/dollars comparison. I think I would have enjoyed it even more if there had been a little deeper comparison about how much $ vs. time a player would generally need to spend in order to get to a high level. Just estimates, obviously, but that might have been enlightening.
I'm already looking forward to the next one in the series, Joe.
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