I haven't actually played it yet, but I don't think it is comparable to the titles you mentioned. From what I've read, the game is a deck builder. It is based on the tabletop game and while it may include adding cards to your team, I don't think you're going to find much in terms of team management or baseball sim of any kind.At $2 I may have to try out the baseball game. It has been many a year since I went into that genre back in the days of Baseball Stars and that cyber base wars 2020 game for the NES, but there is some interesting team management strategy to be mined there, I expect.
AFAIK one of the stats people track is whether or not people delete the game, and when. I think they can track playtime separately though so you'll be 0 on playtime, but you haven't gotten rid of it. Not sure what they'd make of that!I was one of the Day-1 downloaders of MTGPQ, and it did not retain me, I have to admit (unless "retain" simply means I didn't delete it). And I fear Tanner's old review is no longer accurate as to the realities of the current game.
What's your strategy with Marvel PQ? I've played on and off since it came out, (currently not playing for months), and every time I go back to it, it feels like the devs have made it that much harder for a casual player to enjoy it. It seems now absolutely necessary to spend money to have any hope of accumulating decent covers and open slots to roster them. I love the theme of the game and the game play is good too, but the game feels so rigged towards cash grab at this point.Tried Magic PQ but dumped it after 2-3 weeks. UI was the main turnoff. I had a Blue deck that stomped everything so easily it got boring. Also the gameplay doesn't really match MTG at all. I'll stick with Marvel Puzzle Quest!
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