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Review: Spaceplan

Tue May 23, 2017 3:53 pm

I was tasked with playing Spaceplan, an idle or ‘clicker’ game made by Jake Hollands, for review for Pocket Tactics. 

http://www.pockettactics.com/reviews/re ... ceplan-v2/

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EICJoe
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Re: Review: Spaceplan

Tue May 23, 2017 3:58 pm

This one proved a challenge from a formatting perspective, so apologies if the opening looks a bit weird. Mark was trying something different here and I wanted to preserver his work, but the CMS was designed a certain way so had to do the best I could. Hope you guys enjoy reading it!
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lithiumproject
Posts: 9
Joined: Wed Jul 13, 2016 11:29 am

Tue May 23, 2017 4:16 pm

Sorry Joe! (not sorry)

jhkrischel
Posts: 3
Joined: Thu Mar 23, 2017 6:59 pm

Tue May 23, 2017 4:53 pm

Hrm...might want to give a spoiler alert at the top.

Mooro
Posts: 2
Joined: Fri Apr 07, 2017 9:13 am

Wed May 24, 2017 8:59 am

You really have to go back an play through it again to see the end sequence. Turn the volume up to 11 and put on a good pair of headphones. It's incredible :)

SleepingGiant
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Joined: Wed May 11, 2016 1:55 am

Wed May 24, 2017 11:13 pm

So, in addition to your conspiracy story about potato-people taking over Earth, you are saying your phone was repeatedly tapped but all the evidence of that was erased before you could see the conclusion of the matter?

Mischievous jokes aside, I played through this game and it was about 15 minutes of entertainment enjoying the humorous writing in between long idle times waiting for energy to accumulate so I could tap at the right time to drop potatoes followed by a minute of trippy visuals. Meh. Although that's just, like, my opinion, man.

Hustlertwo
Posts: 29
Joined: Thu Jan 12, 2017 7:16 am

Re: Review: Spaceplan

Fri May 26, 2017 12:35 am

Not so sure about the game, but at least it was an interesting review.

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