Meteorfall is fine, and it's fun enough for a while, but ultimately it seems very thin to me. It's a flea on the butt of Dream Quest, really, in terms of depth and replayability. And it kind of feels arbitrary, with the way you just play each card one at a time in order and hope they work out for you. For example, cards that you bought that are like, "gives you a bonus if this card killed the monster" are extremely random as far as whether that will ever happen, because you don't really have control over that. Whereas if you had a hand of cards, sure, you can probably use that one for the death blow. And the energy/action system seems tedious, and again, a bit arbitrary... "Oh hey, there's that card I was waiting for! Great! Oh no, I'm out of energy and need to swipe it left. Crap."
So for $3, eh, it's okay. But Dream Quest is also $3 right now, and about a hundred times better and more interesting. If Meteorfall ends up being GOTY, then it was a very weak year.