It’s hard to openly encourage people to take an idea and re-purpose it. There's a dangerous grey area where developers don’t do quite enough reinterpretation.
I think the author was just drawing a logical comparison since the game (apparently, taking the author at his word) was derived or at least inspired from a PC game. In this case, mobile is not handicapped technologically. Mobile devs COULD have perfectly replicated a PC game and improved it, but instead went down a heavy IAP route and the end product is not as satisfying.Wow, I was just baffled by the comparison of an ios (ipad/iphone) game to a pc-steam game. Really? I feel it is unfair to compare two games from two different platforms.
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