Another cool card could mimic Armageddon:Curfew (creature)
When Curfew comes into play, put three counters on it. At the start of your turn, remove a counter. Discard Curfew when there is no counter on it.
As long as Curfew is into play, no creature can attack during the end-of-turn phase.
Empty all aeon fields.
Users browsing this forum: MSN [Bot] and 2 guests