The setup on the iPad is pleasantly spacious, much like a large island devoted to herding only nineteen sheep.
Sheepland has a casual-friendly art style, relatively simple rules which offer multiple viable strategies, plays fast, and it's sold at a single price, with no in-app purchases.
Artemis was the goddess of wilderness, childbirth and P-P-P-POWER SLAMZ.
Wrestling "entertainment"--as opposed to actual wrestling sport--has been described as the modern equivalent of ancient Rome's panem et circense. Bread and circuses to please and distract the masses from a possibly-horse-coupled emperor.
Hey pal, you try coming up with funny captions for abstract games.
Finishing a game of Eclipse this weekend, it dawned on me why I’ve been having such a hard time with this review for Epigo.
"Stay still. Their googly eye vision is based on- no wait he saw me."
As an adventure-RPG/collect-a-thon in the vein of... well... Pokemon is the most illustrative comparison (but don't put too much stock in that), Monster Adventures is a game about bending insufferably cute creatures...
Apparently the inclusive "or", with the roles played by execution of the port and lighthearted creativity, respectively.
Videogaming's lovably crazy uncle, Double Fine, have brought their trick-or-treating RPG, Costume Quest, to iOS from consoles.
Your time is gonna come.
Empire is billed as a Civilization-style 4X game, but that's a bit misleading. Civ is a big arena-filling pyrotechnics-and-smoke-machines show that's grown more decadent with each passing year. Empire, by contrast, a stripped-down, just-the-essentials experience of a 4X game. Civilization Unplugged.
Little-known fact: Chainsaw Warrior's family had their name changed at Ellis Island. He's actually called Chainsaw Wisniewski.
Being a card game riff on Escape from New York, Chainsaw Warrior makes the right impression immediately.
Tank. Tank... Tank go here. Tank good.
Hey, dude, you ever think about how, like, weird real time strategy is? Like, just what is "real" "time" anyway, man? Kinda assumes that all "real" time is the same and, maybe this just me being an "agitator," but...
Though mostly realistic, Transport Tycoon occasionally gets a bit fantastical: here's 12 people who want to go to Milton Keynes, for example.
The only reason Transport Tycoon doesn't seem completely strange to us is because it's so familiar.
Cards and pirates? Are they setting up a "poop deck" joke?
Stardock are probably best known to Pocket Tactics readers as the developers of the Galactic Civilizations games, originally made for the uber-niche OS/2 -- so the arrival of a casual pirate-themed game may seem a...