Reviews

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Review

Review: For the Win

21 Dec 2012 0
  • iOS

The ninja can be anywhere. That's actually their power.
You could be forgiven for thinking that a cartoony game entitled "For the Win" involving fighting among aliens, monkeys, pirates, ninja, and zombies was a silly, casual game.

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Review

About as subtle as penis jokes come. *ahem*
What shall we call traditional point-and-click adventure games that make their way to iOS? “Point-and-tap” adventure games, perhaps? Whatever the nomenclature, Hollywood Monsters is an exemplar of that well-worn genre, in which characters navigate across evocative 2D backgrounds,...

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Review

Review: Silversword

17 Dec 2012 0
  • iOS

Not housebroken.
It's worth noting, from the get-go, that Silversword is a role-playing game in the purest, most traditional sense of the term. This Bard's Tale-inspired first-person RPG from developer Mario Gaida often seems like it's trying to throw the worst sins of role-play's past at...

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Review

Review: Stone Age

14 Dec 2012 0
  • iOS

Campfire Creations chose very well when they decided to adapt Stone Age to iOS, and they absolutely nailed the execution. The cardboard original was quite well-received on its arrival in 2008, quickly garnering a reputation as the ideal gateway into the meatier games which use the "worker placement" mechanic.

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Review

Despite presenting a pretty significant amount of information, the screen never feels cluttered.
In The Civil War, Shelby Foote tells this anecdote about Abraham Lincoln and his son Willie. Willie bursts into his father's law office in Illinois while Lincoln is talking with a visitor and...

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Review

Did I just get a text message?
Sometimes, even the loftiest of intentions can fall flat during execution if you don't temper your ambitions with pragmatism. It kills me to write a review like this because I can't help but admire the vision of the developer.

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Review

If we could recall the Voyager spacecraft, resurrect Carl Sagan and have him imprint new data on their famous gold discs, I’d argue he should include Baldur’s Gate among humanity’s other enduring achievements. I’d sit zombie Carl right down and say, “Look Carl, I know you’re weak in the knees...

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Review

Review: Partia

07 Dec 2012 0
  • iOS

Just going to sit here for a while.
Partia's credits screen tells you everything you need to understand the game. It's developed by a small team with a negligible budget, sometimes sourcing free pixel art and music from the internet.

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Review

21 Days

With 21 Days' persnickety controls, you should get used to seeing this screen a lot.
iPhone edition, $0.99. 21 Days is a daring game design that I really wanted to like, but its doesn't quite have the chops to back up its ambition.

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Review

Despite having amassed a fortune, I am evidently still a repo man for McSkylands.
If you're a mom or dad, odds are good you've heard an earful about Skylanders lately - the gaming phenomenon that elementary schoolers are going nuts for.

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