Reviews

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Review

"Simulations seem to be rather out of fad these days and tank sims receive even less attention than naval sims, with aerial combat games looking positively elephantine in comparison."

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Review

Outwitters might look cartoony, but it's a tough strategy game with a lot of unit attrition.
When I first saw the concept art for Outwitters, I noted the Adorables team (which consists of teddy bears and anthropomorphic mice wearing overalls) and became slightly concerned that One...

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Review

Ever tried playing a first-person shooter with a 9mm pistol? Now gamers can make that claim with MonsterGecko's PistolMouse FPS, the ultimate bling hardware for geeks.

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Review

In The Wargamer's weekly new release guide, The Raw Recruit, Chris Abele details the new games for the week of March 21st.

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Review

Help us help you! It's time for our annual demographics survey: fill out a few general questions and win some of our gaming loot.

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Review

The fourth of six parts in this historical series by "Wild" Bill Wilder discusses the activities of 1943 and the changing tide against the Germans.

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Review

It's morning in Athelia.
There are many skeptics who won't give a tower defense game a second look. I'm not one of them, but I understand where they're coming from. The whole genre is not at fault - but TD games are very susceptible to a...

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Review

Three very different turn-based tactical games in Pocket Takes this time, all Universal apps for iOS and two with the word "Hero" in their titles. I'd personally like to see some more villain-centric games, but maybe those don't sell. Where's that market research?

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From the Pocket Tactics archives
Review

Review: Ascension

08 May 2012 0
  • iOS

My first few plays of Ascension reminded me of reading Haruki Murakami as a teenager. It was unmistakeable that there was something great going on, I just couldn't wrap my head around it. With Ascension - as with Murakami - there are rewards for the patient.

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Review

Fairness is an overrated quality in games. Especially single-player games. A multiplayer game where the various sides are unbalanced is broken - if you lose, it's unjust. A single-player game that is unfair is just hard.

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