Monster Hunter Rise update – version 1.1.2 patch notes

Find out what's new in the latest Monster Hunter Rise update

Fighting a monster in Monster Hunter Rise

So, you like hunting monsters, eh? Well, we can’t blame you. We’re pretty partial to a bit of it ourselves, as the wealth of content we’ve written about Monster Hunter Rise will attest to. However, we’ve found ourselves fighting the odd bug or two in our time with the game so far, and we’re sure it’s been the same for you.

Thankfully, Capcom has been pretty great at squashing those bugs with each Monster Hunter Rise update. Over time, we expect them to contain more than just fixes, and perhaps expand on the amount of content on offer. We hope that’s later rather than sooner, though, as we’ve still got so much to crack on with.

In this guide, we’re going to help you keep track of each and every Monster Hunter Rise update, so you can adapt to any potential changes that Capcom throws at you. We recommend bookmarking it and checking back often so you always know what to expect. If you’re not sure whether to get it, check out our Monster Hunter Rise review.

Every Monster Hunter Rise update so far:

  • Version 1.1.1
  • Version 1.1.2

Monster Hunter Rise version 1.1.2 patch notes

This update is all about squishing them bugs. Here’s what to expect in bullets:

  • Fixed a bug causing the controls to stop responding when you sit down on a bench in the village and use the “Call Cohoot” gesture and perform certain actions.
  • Fixed a bug causing menu options to be inaccessible when you enter the Gathering Hub with your Cohoot on your arm, sit down on a bench, and open the Gestures menu.
  • Fixed a bug causing the controls to stop responding under certain circumstances when you receive a Join Request while riding a Canyne set to your second Buddy slot.
  • Fixed a bug causing the controls to stop responding when receiving and accepting a Join Request while climbing a wall at the Training Area on the back of a Canyne set to your second Buddy slot.

A hunter looking at a palamute in Monster Hunter Rise

  • Fixed a bug causing save data to be corrupted when you try to continue the game from the Title Menu after quitting while having the Attack Pose Set and Hurt Pose Set equipped to the Action Bar or the radial menu. You will now be able to resume your game with the save data in question.
  • Fixed a bug causing controls to stop responding when performing certain actions after using an updraft (upwelling wind) at the Lava Caverns.
  • Fixed a bug causing an error when changing Switch Skills at the item box using certain game data.
  • Fixed a bug preventing the software keyboard from displaying when you try to change the minimum HR when searching for an online Lobby.
  • Other bug fixes.


This update consists of bug fixes and activating pre-order and amiibo bonuses.

  • Access to the content from the Deluxe Kit, as well as the add-on content from pre-order bonuses and amiibo bonuses.
  • Miscellaneous bug fixes.

And that’s it for every Monster Hunter Rise update so far! We recommend checking out our other content, including our lists of Monster Hunter Rise monstersMonster Hunter Rise armor, and guide on how to beat Monster Hunter Rise Magnamalo – one of the game’s toughest beasts.