Immortals Fenyx Rising, the latest RPG to come out of Ubisoft’s seemingly unfatigued game studios, launches on PC and consoles on December 3. And, by consoles, we mean all consoles, including the humble Nintendo Switch. Luckily, we’ve played a bunch already (as you can probably tell from our Immortals Fenyx Rising Switch review) and have a few tips for when you’re starting your epic journey.
First thing’s first: there’s no proper “levelling” system, and you don’t earn any experience. However, you do earn a lot of items from completing missions, slaying enemies, and such, which you can then use to upgrade your stats and abilities. In this guide, we’ll cover the items you need to improve Fenyx’s skills and Godly Powers, as well as tell you how much they cost to unlock, and exactly what they do.
So, if you see a Cyclops roaming about with a health bar half the length of your screen, maybe steer clear until your own health bar is getting to the same stage – or at least until you’ve got a bunch of skills under your belt. For crafting potions you’re best off checking our Immortals Fenyx Rising crafting guide, or for health, stamina, and weapons upgrades, our Immortals Fenyx Rising guide is the place to be.
Everything you need to know about Immortals Fenyx Rising skills and Godly Powers:
How to unlock all Skills and Godly Powers
Your menu has three sections. A map, an inventory, and then a skills tree. The tree itself isn’t particularly complicated to understand, but you’ll have to work out exactly which skills you’ll want to use before unlocking them, because the Coins of Charon are quite tricky to get hold of. Use them wisely.
Where to get Coins of Charon
You’ll gain Coins of Charon from completing world puzzles. We’ll update this with more information about the specific puzzles you need to complete, and how many coins they reward.
Next, you need to head to the River Styx Cistern – where else would Charon, the shepherd of dead souls, want his currency deposited? There’s one at the Hall of the Gods (your base, so to speak) and you can fast travel there, so we’d recommend using that one. Deposit your morbid coinage in exchange for Skills or Godly Powers.
All Skills and upgrades
All of the basic skills are unlocked when you start the game, or through progression. However, you can further diversify your talents by choosing upgrades for your Skills.
- Sword Combo – 3-hit combo that deals 42 damage and refills 40% of a stamina chunk per hit. 3-hit finisher deals 53 damage and refills 40% of a stamina chunk per hit.
- Stealth Attack – Sweep attack that deals 400 damage and refills 200% of a stamina chunk per hit (5 Coins)
- Power Strike Finisher – Second 3-hit finisher to the Sword Combo that interrupts large creatures. Deals 48 damage and refills 40% of a stamina chunk per hit (5 Coins)
- Sword Air Combo – 2-hit Air Combo that deals 32 damage and refills 40% of a stamina chunk per hit. Circular 2-hit finisher deals 48 damage and refills 40% of a stamina chunk per hit.
- Sword Launcher – Ascending strike that launched smaller enemies into the air. Deals 96 damage and refills 40% of a stamina chunk on hit (5 Coins)
- Axe Combo – 2-hit combo that deals 28 damage and 52 stun per hit. Circular 2-hit finisher deals 35 damage and 64 stun per hit.
- Axe Smash – Strong attack that knocks back enemies. Deals 85 damage and 136 stun (5 Coins)
- Power Spin Finisher – Second 2-hit finisher to the Axe Combo. Deals 57 damage and 104 stun per hit (5 Coins)
- Axe Air Combo – 2-hit Air Combo that deals 28 damage and 52 stun per hit. Finisher deals 85 damage and 156 stun.
- Axe Cleave – Cleave attack that hit the ground and creates a shockwave which knocks back enemies. Deals 100 damage and 159 stun (5 Coins)
- Bow Shots – Press and release for a Quick Shot that deals 26 damage. Hold and release for a Charged Shot that deals 35 damage.
- Marksman – Headshot deals 100% extra damage (5 Coins)
- Reflex Shot – Time is slowed down when the Bow is drawn while falling in mid-air (5 Coins)
- Parry – Deflects incoming blows. A perfectly timed parry refills 200% of a stamina chunk, inflicts 208 stun and reflects projectiles. Can be used while mid-air.
- Sword Counter Attack – Quick counter attack that interrupts large creatures. Deals 160 damage and refills 60% of a stamina chunk on hit. Can be used while mid-air (5 Coins)
- Axe Counter Attack – Strong counter attack that interrupts large creatures. Deals 143 damage and 227 stun. Can be used while mid-air (5 Coins)
- Jump – Jump to reach distant surfaces and enemies. Hold to jump higher and further.
- Air Dodge – Dodge while in mid-air to avoid incoming attacks. Spends the power of the Wings of Daidalos on use. This power can only be spent once while mid-air (5 Coins)
- Double Jump – Consumes 1 stamina chunk to jump a second time. Spends the power of the Wings of Daidalos on use. This power can only be used once while in mid-air.
- Sprint – Run forward with increased speed. Consumes a small amount of stamina over time.
- Sword Sprint Attack – 2-hit spin attack that deals 48 damage and refills 20% of a stamina chunk per hit (5 Coins)
- Axe Sprint Attack – Sweep attack that deals 143 damage and 195 stun (5 Coins)
- Dodge – Evade incoming attacks. Up to 3 dodges can be performed in a row. A perfectly timed dodge slows down time and refills 200% of a stamina chunk.
- Sword Dodge Attack – Quick attack that deals 56 damage and refills 30% of a stamina chunk on hit. Can be used while mid-air (5 Coins)
- Axe Dodge Attack – Strong attack that deals 63 damage and 87 stun. Can be used while mid-0air to grant a vertical boost on hit (5 Coins)
- Enhanced Dodge – Allows up to 5 dodges to be performed in a row (5 Coins)
- Climb – Get close to vertical surfaces or jump to start climbing. Consumes a small amount of stamina over time.
- Climb Leap – Leap in any direction to go faster. Consumes less stamina than climbing (5 Coins)
- Glide – Use the Wings of Daidalos to glide. Hold to dive downward. Consumes a small amount of stamina over time.
- Glide Boost – Glide forward even faster while consuming less stamina over time (2 Coins)
- Swim – Move around in water. Press A to dive and B to swim upwards. Consumes a small amount of stamina over time.
- Swim Dash – Dash forward to swim faster. Consumes less stamina than swimming (2 Coins)
- Gathering – Gather different kinds of ingredients to craft them into potions at Cauldrons of Circe.
- Telekinesis Gathering – Automatically collect all ingredients in a small range when gathering. Horse also automatically collects nearby ingredients (2 Coins)
There are all the Skills, and how to upgrade them. Now, you’ve just got to decide how to spend those precious Coins of Charon… Will you be a slow, heavy attacker or a rapid winged foe? Only you can choose.
All Godly Powers and upgrades
As well as upgrading your Skills, you can spend Coins of Charon to upgrade your Godly Powers, which you unlock as you progress through the story. This presents another tricky decision, but one you’ll have to face alone. Here are all the options:
- Athena’s Dash – Dash forward and strike all enemies in your path in a flurry of 5 hits. Deals up to 135 damage and 200 stun (6 Coins)
- Last Hit – Adds a strong final blow to Athena’s Dash. Deals up to 186 damage and 372 stun (8 Coins)
- Laser Immunity (requires Last Hit) – Grants immunity to damage from lasers during Athena’s Dash (10 Coins)
- Charged Athena’s Dash – Releases a Charged Athena’s Dash that deals 374 damage and 561 stun. Creates a shockwave that inflicts 51 damage and 153 stun (8 Coins)
- Improved Charged Athena’s Dash (requires Charged Athena’s Dash) – Increases Charged Athena’s Dash damage to 476 and stun to 714. Increases shockwave’s damage to 85, stun to 255, and area of effect by 50% (10 Coins)
- Herakles’ Strength – Pulls objects that can be thrown by pressing and releasing X. Hold ZR to charge for more damage and stun. Consumes stamina over time while in use (Unlocked through the story)
- Quick Throw – Consumes 1 stamina chunk to throw carries objects automatically at a targeted enemy (8 Coins)
- Heavy Lifting (requires Quick Throw) – Pull and carry heavier objects. Increases thrown object damage by 50% (10 Coins)
- Herakles’ Leap – Consumes 1 stamina chunk to leap towards enemies (8 Coins)
- Herakles’ Pull (requires Herakles’ Leap) – Consumes 1 stamina chunk to pull small enemies towards Fenyx (10 Coins)
- Ares’s Wrath – Upward thrust that launches smaller enemies into the air. Deals 102 damage and 408 stun (6 Coins)
- Multi-Hits – Increases the number of hits dealt by Ares’ Wrath to 4. Deals up to 119 damage and 238 stun (8 Coins)
- Charged Ares’s Wrath – Releases a Charged Ares’s Wrath that deals 238 damage, 952 stun, and has a 100% increased area of effect (8 Coins)
- Improved Charged Ares’s Wrath (requires Charged Ares’s Wrath) – Increases Charged Ares’s Wrath damage to 306, stun to 1224, and area of effect to 50% (10 Coins)
- Phosphor’s Attack – Phosphor dives towards an enemy and hits 3 times. Inflicts 51 damage and 38 stun per hit (Unlocked through story missions)
- Phosphor’s Shockwave – Phosphor’s Attack creates a shockwave around the target for each hit. Inflicts 102 damage and 76 stun (8 Coins)
- Phosphor’s Cloak – Use Phosphor’s power to become invisible to enemies until you attack, jump, take damage, or stand. Hold A to cancel while remaining crouched (8 Coins)
- Phosphor’s Clone (requires Phosphor’s Cloak) – Consumes 4 stamina chunks to create a decoy of Fenyx that can be thrown or activate pressure plates (10 Coins)
- Apollo’s Arrows – Fire an arrow and control its trajectory. Use the right joystick to steer. Consumes a small amount of stamina over time (Unlocked through story missions)
- Precision Control – Control the speed of Apollo’s Arrows (8 Coins)
- Explosive Headshots (requires Precision Control) – Apollo’s Arrows explode on headshot. Deals 255 damage to surrounding enemies (10 Coins)
- Hephaistos’s Hammer – Strikes the ground with a giant hammer that knocks back enemies and objects. Deals 238 damage and 83 stun (6 Coins)
- Forward Shockwave – Hephaistos’s Hammer creates a forward shockwave that inflicts 119 damage and 119 stun (8 Coins)
- Charged Hephaistos’s Hammer – Releases a Charged Hephaistos’s Hammer that knocks back enemies and objects upward. Deals 476 damage and 166 stun (8 Coins)
- Improved Charged Hephaistos’s Hammer (requires Charged Hephaistos’s Hammer) – Increases the damage of Charged Hephaistos’s Hammer to 595, stun to 208, and knockback distance by 200% (10 Coins)
That’s all your possibilities covered, all that’s left to do is choose your poison. You’ll need deep pockets to carry all these Coins of Charon, too, but the ferryman of the Underworld will be glad of your patronage.
If you’re into Immortals Fenyx Rising, you should check out our guide to the best Switch RPGs, or if you want some that fit into a smaller pocket, the best mobile RPGs might be for you.