Riot Games has announced that the mobile version of the crazy-popular MOBA, League of Legends, will enter alpha testing in Brazil and the Philippines next month. Though we don’t know exactly when, this is the first of many League of Legends: Wild Rift tests in select regions, with the aim of launching by the end of the year. We don’t know a whole lot about Wild Rift yet, but we do know from developer diaries that the game will focus on streamlining the classic League experience for mobile, while also tweaking the control systems, and how champions operate.
This news comes after last month’s error on the Google Play store, where the option became available to click the install button for League of Legends: Wild Rift. There was, of course, no game to install, but it came to light that the confusion was caused by the developer accidentally allowing players to join an early access test which didn’t exist yet.
Alongside the Alpha news, we also got a few more details about game’s requirements: it supports devices with 1.5GB RAM and 32 bit Android processors, and for iOS, it’s iPhone 6 and up.
It also looks like all of your favourite champions will feature in the mobile version:
Wild Rift aims to revitalise the classic League experience, while bringing the game to an even wider audience on mobile. As the League devs commented:
“We’re aiming to make the game available to as many devices as we can while not compromising on Wild Rift’s core gameplay.”
League on mobile sounds pretty great to us, and if you agree, you can pre-register for Android on Google Play. You can also keep appraised of any updates on the Wild Rift website, or here on Pocket Tactics. We’re your friendly neighborhood mobile journalists.