When it comes to Marvel Snap decks, there’s plenty of options for how to set them up. Still, with countless combinations between the cards across the roster, it can be hard to figure out what exactly is the most potent mix of powerful and playable cards. That’s where we come in, with our detailed Marvel Snap decklists.
If you want to get your hands on this comic card game sooner rather than later, check out our Marvel Snap download guide, or if you want to see our thoughts on the complete package, see our Marvel Snap review and Marvel Snap tier list. Or, if you’re looking to save the world in some other way, take a browse through our picks of the best My Hero Academia games.
Marvel Snap decks
With every card game, there’s plenty of potential combinations on offer to startle your opponents. It’s no different in this one, with the best Marvel Snap decks constructed in a specific way to hang around a certain synergy, special card, or combos that up the odds of victory. We’ve decided to split our recommendations into beginner decks, for those still getting used to the format, and the best of the best Marvel Snap deck builds for taking on fellow players online.
We all begin with the same starter deck in Marvel Snap, featuring some powerful basic cards but few potent effects. While it’s not the worst set in the world, it’s worth trading out cards like Hulk and Abomination for Odin and Gamora when you pick them up as battle pass rewards as their on-reveal effects can be game-changing. Fortunately, all of your early battles are against bots, so you can use this mediocre set until you unlock the required components for our beginner deck recommendations.
If you’re still getting to grips with this superhero-powered card game, it makes sense to try out one of our beginner Marvel Snap deck suggestions. We’ve chosen builds that get you used to the idea of concepts like summons, combinations, and destruction effects, and are all available in card pool one (collection level rewards 1-214). Once you have your head around these ideas, you should be confident enough to try building your own deck, but if you aren’t, find your way a little further down the page for some of the best Marvel Snap deck recipes we could muster.
Ongoing effects 101
Decklist: Antman, Squirrel Girl, Nightcrawler, Hawkeye, The Watcher, Mister Sinister, The Punisher, Captain America, Ka-zar, Iron Man, Blue Marvel, Onslaught
Ongoing effects are difficult to deal with as they continue to change the game after you play them, so it’s no surprise that a deck built around the concept is one of the most viable pool one Marvel Snap decks. There’s plenty of combinations here, with Kazar providing boosts from Squirrel Girl – and her squirrels – as well as Antman, Nightcrawler, and the Watcher. Blue Marvel further boosts the attack power of all your heroes by one, and if you play Onslaught at the same location, you can turn this into a double boost.
On reveal effects 101
Decklist: Hawkeye, Rocket Racoon, Mantis, Nightcrawler, Angela, Cable, Scarlet Witch, Wolfsbane, Groot, Black Panther, White Tiger, Odin
Orientating around a bunch of powerful on reveal effects, this deck is easy to construct with cards you can pick up from the first pool (rewards for collection levels 1-214). The main gimmick here is to set up on reveal effects across two locations while trying to find Odin for a powerful end game play. Odin’s effect allows for on reveal effects to happen again at the location you play him at, which can boost Wolfsbane’s attack into terrifying territories, provide another 7-power tiger with White Tiger, or double Groot’s power points.
Destruction effects 101
Decklist: Angel, Nightcrawler, Nova, Blade, Carnage, Wolverine, Lady Sif, Sword Master, Enchantress, Klaw, Spider-Woman, Apocalypse
This is the riskiest of our three beginner decks, but it’s also the set with the most potential to be an absolute nightmare for your opponents, With the hand destruction effects of Lady Sif and Blade able to power up Apocalypse by four points for each time it’s destroyed, I’ve seen combos that end up with the mighty planet smasher with more than double it’s original power points. Pair this with Enchantress’ ability for shutting down ongoing effects, and Spider-Woman decreasing your opponent’s power points, and there’s a lot of disruptive late-game plays on offer here.
With cards from pools two and three, these intermediate decks pack more of a punch than our beginner decks, but have easier-to-understand strategies than our meta picks.
Decklist: Bucky Barney, Carnage, Deadpool, Deathlok, Forge, The Hood, Hulk Buster, Killmonger, Nova, Taskmaster, Wave, Hobgoblin
Not only is Deadpool one of the biggest hitters in the box office, but he’s also one of the wildest regeneration engines in all of Marvel Snap. With an effect that brings the hero back to the hand with its power doubled, which over the course of a few turns can turn Deadpool into one of the most potent cards in the game. Match this with Nova, who boosts her fellow heroes by one power point after destruction, and Bucky Barnes’ transformation into the Winter Soldier when taken down, you can create a field that the opponent doesn’t know how to work around.
Sera Mystique summons
Decklist: America Chavez, Ant Man, Angela, Bishop, Colleen Wing, Dracula, Maximus, Mojo, Mysterio, Mystique, Scarlet Witch, Sera
Building a deck around the combo between Sera and Mystique is a great way to get to grips with summoning in Marvel Snap. Sera allows for quicker summons with an ongoing effect that subtracts one energy point from the cost of cards in your hands. Mystique makes like she does in the movies and serves as an incredible mimic, copying the last ongoing effect you played. This tots up for a total of -2 to the energy cost in your hand, which might not sound OP, but trust me when I say that it is.
The Wong Spectrum
Decklist: Ant-Man, Armor, Colossus, Cosmo, Ebony Maw, Goose, Lizard, Mystique, Mister Fantastic, Quinjet, Spectrum, Wong
Like we mentioned earlier, getting your head around card combinations is pivotal to finding your way in this game, and there’s few better ways of doing this than between Wong and Spectrum. Wong’s effect is simple enough in that it causes on reveal effects in a set location to happen twice. Combine this with Spectrum’s on reveal plus two power boost, you can get an easy plus four for your heroes in a single play.
There’s another trick to this deck too though, with lots of players choosing to include a variety of ongoing effect heroes that help to control the field. The best of the bunch are Mister Fantastic, Goose, and Lizard, but it’s also a good idea to include a copy of Ant-Man to benefit from control over the field with a plus three power boost possible.
If you’re too much of a hero to play with the beginners, worry not, we’ve got the best Marvel Snap decks for taking to online play. As more cards arrive in the game, we’ll be back to update these Marvel Snap decklists with the freshest of the superfine superhero sets.
Decklist: Bucky Barney, Carnage, Deadpool, Death, Deathlok, The Hood, Hulk Buster, Killmonger, Nova, Taskmaster, Wave
This entry on our list of the best Marvel Snap decks is popping with card effects that use self-destruction as a means of taking out opponents’ cards, increasing your hero’s points, and summoning the powerful entity of Death herself. Death’s effect makes playing her on the field easier by costing one less energy point for every card destroyed in the game, and with the kamikaze effects of Deadpool, The Hood, Venom, and more, you can easily get her out in an endgame situation. It’s also worth saying that if you own Knull, you should play that in this deck, switching out The Hood for the king in black.
Sera Zero summons
Decklist: Angela, Bishop, Carnage, Lizard, Maximus, Mysterio, Crossbones, Red Skull, Sera, Taskmaster, Typhoid Mary, Zero
Sera is one of the most OP cards available in the current Marvel Snap roster, with an effect that lowers the energy point cost of cards in your hand. Combine this with Zero, a veritable bear trap of a card that cancels out the next effect used, and you can quickly find yourself in a position of power on the board. Add in Taskmaster to benefit from powerful summons and you’re well on your way to taking down opponents.
Patriots, drones, and clones
Decklist: Blue Marvel, Debrii, Ka-zar, Mister Sinister, Misty Knight, Mystique, Onslaught, Patriot, Shocker, Squirrel Girl, Ultron, Wasp
This deck combines two separate strategies to create one of the most popular Marvel Snap decks in the current meta. The first half of the idea behind this deck is in the synergy between Patriot, with an effect boosting the power points of cards with no effect by two, Ka-zar, who offers a further plus one power point to heroes that only have one to start with, and a few seemingly weak cards like Wasp, Misty Knight, and Shocker. If all that wasn’t enough, Blue Marvel also makes an appearance in some builds of this set, boosting the power points of in-play with an ongoing plus one.
The second part of this deck’s overall strategy is in swarming the field of play with low-cost tokens – we’re calling them tokens for lack of a better word, these are on-field heroes with no original cards but are created by the effect of other heroes, like tokens in Yu-Gi-Oh!. Cards like Ultron, Debri, and Squirrel Girl can all create tokens, and these tokens also receive the power point boost from Blue Marvel and Kaz-ar. For the final flavour in this incredible deck, add a copy of Onslaught, who throws this deck into OP territory by doubling the effect of any ongoing effects in play.
Decklist: Nova, The Hood, Armor, Bucky Barnes, Carnage, Colossus, Deathlok, Green Goblin, Killmonger, Warpath, Hobgoblin, Destroyer
This is one of the trickier Marvel Snap decks to get your head around, with plenty of effects that can only work out if you play intelligent combos. There’s multiple ideas at play here, from using Green Goblin and Hobgoblin to occupy locations on your opponent’s side of the field while lowering their overall power points. Then there’s the destruction effects just like the Deathpool deck, but with the added flavour of Destroyer as an end-game monolith capable of overpowering a full location just by himself.
Decklist: Korg, Okoye, Scorpion, Electro, Ironheart, Nakia, Killmonger, Enchantress, Wong, Black Panther, White Tiger, Odin
With Black Panther now digging his claws into the Marvel Snap meta, plenty of players are building their decks around the Wakandan icon. With synergy between Black Panther’s on reveal power doubling and deck and hand power boosting cards like Nakia and Okoye, as well as the on reveal doubling madness of Wong and Odin, the power levels in this set can get up to eye-watering numbers.
Decklist: Nova, The Hood, Yondu, Bucky Barnes, Carnage. Mysterio, Deathlok, Killmonger, Wave, Aero, Magneto, Death
Despite nearly all these cards being part of the game since the beta days of Marvel Snap, the Aero Death deck has only really risen through the ranks since the full launch. This deck list takes some of the basic ideas from the destruction archetype and combines them with the inherent strength of the Wave and Aero combo.
Bast Beast Monkey
List: The Hood, Ant-Man, Bast, Iceman, Korg, Angela, Hit-Monkey, Black Widow, Beast, Falcon, Mysterio, Bishop
Hit-Monkey’s arrival in Marvel Snap is a boon for bounce decks, with plenty of combos possible between Hit-Monkey, Beast, Bast, and Falcon. The idea here is to get your one cost cards down early, bring them back up to your hand with Beast, and play as much as you can on turn five or six – whenever your play Hit-Monkey – to make the most of the plus two power bonus for each card played. Add in Mysterio, who Hit-Monkey registers as three separate cards, and things can get silly quite quickly.
List: Yondu, Wolverine, Daredevil, Electro, Wave, Shang-Chi, Spider-Man, Hobgoblin, Knull, Galactus, Destroyer, Death
If you’re lucky enough to have both Knull and Galactus in your collection, then you really ought to be playing one of the best Marvel Snap decks that combines the two. The idea here is to keep one lane open while stuffing high-cost cards into the other two, before using Wave to get Galactus out on turn four of Electro to get him out on turn five. Either way, your last play needs to be adding Knull to the Galactus lane, with the King in Black soaking up all the power points from the cards that were at locations Galactus destroyed. Throw in Death, and it’s going to be a struggle for your opponent to outmanoeuvre you.
High Evo Lockjaw
List: Wasp, Lockjaw, Killmonger, Thor, Jubilee, High Evolutionary, Jane Foster Mighty Thor, Doctor Doom, Odin, America Chavez, Hulk, Magneto
While Lockjaw Thanos decks might be out of the meta these days, High Evolutionary gives the intergalactic pup a new boost. Hulk is incredible in this deck, with a base power of 16 providing you skip the first two turns, and due to the cost makeup of this deck, you almost always do. With just Jubilee, Lockjaw, and Wasp, you can fill a location with high-cost cards in turns three and four, before bringing out more heavy hitters in turns five and six.
There you have it, our picks for the best beginner and meta Marvel Snap decks. To make some room for more games on your phone, see our how to delete apps on iPhone and how to delete contacts on iPhone.