Minecraft update: Caves and Cliffs update

Everything you need to know about the latest Minecraft update

Minecraft is an ever-changing world, more living than not, with players constantly re-inventing and building to their heart’s desire. As such, the game also has to change to accommodate this. Every Minecraft update is a vital part of what keeps the game fresh and fun to play, making changes to crafting, creature mobs, building, and just general quality of life.

Minecraft now has full cross platform play, meaning that there are fewer barriers than ever to playing on mobile devices. The recent Nether update has also made some massive changes to the game, including new blocks, biomes, ores, mobs, and a tonne of other great inclusions.

There really is no better time to play Minecraft on mobile, and join millions of others in exploring a fantastic world, and building… well, whatever you want! In this Minecraft Caves and Cliffs Update guide we’re going to give you the lowdown on each Minecraft update coming to the game, along with details of what they change, and how to get involved for yourself if you like what you see.

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Minecraft Caves and Cliffs update

Minecraft Live 2020 took place over the weekend, and it’s safe to say that the biggest announcement was the Caves and Cliffs update.

This is a major update set to arrive in summer 2021 that, as the name suggests, will greatly expand the variety of explorable cave types on offer. You can expect to see larger, more detailed cave designs that ever before, some featuring stalactites, stalagmites, and even some lovely axolotls.

On the surface, cliffs might occasionally be snowy or icy, and don’t be surprised to find the odd mountain goat wandering around, poised and ready to headbutt you to your untimely death.

And you should certainly be wary of the new Warden mob; a terrifying creature with immense strength but no sight. It reacts to your movements and can hunt you down and ruin your day in no time flat.Minecraft update 1.16.61

1.16.61 is another PS4 hotfix that aims to remedy stability issues introduced in the 1.16.42 update. Additional crashes when signing into your Microsoft account and an issue where launching your PS VR with supersampling enabled would cause crashes in VR Mode have also been addressed.


  • Andesite, Diorite, and Diamond Ore now generate in expected amounts, as they did prior to version 1.17.0


  • Blue axolotls can now only be obtained through breeding
  • Non-screaming goats now have a rare chance to produce a screaming goat when bred
  • Status effects on goats now also apply when the goat is jumping or ramming
  • Raised the drop rate for copper ingots from Drowned to 11% + 2% per level of looting
  • Powder snow now fills cauldrons 2 times faster than before (still pretty slowly, though!)
  • Zombies, Zombie Villagers, Husks and Drowned will no longer pick up glow ink sacs


  • Deaths of named mobs are now logged
  • In case of DNS-based redirection, the client will send the hostname actually used to connect (this restores the pre-1.17 behaviour)


  • “Sun, moon, and/or clouds are not showing if render distance is below 4”
  • “Enchantments are saved as shorts, but are loaded as and function with integer values”
  • Turkish lira sign (₺) appears as □ in the game
  • Duplicate text mapping for U+00B7
  • U+1FEC is wrong in Minecraft’s font
  • Pistons and dispensers can be used to create ghost blocks using powder snow
  • Ghost items can be created using /item (server doesn’t update client inventory correctly)
  • Calcite is too quiet compared to other blocks
  • Creative mode obtained Bucket of Axolotl/Tropical Fish only spawns one kind axolotl/tropical fish
  • Captured axolotl constantly tries to leave water
  • Loaded chunks sometimes don’t render until the player moves their head slightly
  • Strength and weakness potions / custom attack damage attributes does not change damage from goats
  • Light tickets are released too early
  • Hanging Roots appear large when an item entity
  • Logs can be replaced with stone near lava pools
  • Goat’s long jump is not affected by the jump boost effect
  • Goats do not use the damage of held items when ramming entities
  • Emerald ore generates too often
  • Withers are now affected by potion effects
  • World gen datapacks will likely crash or softlock the game
  • Lag when placing heads of non-existent players when on servers
  • root_system feature config’s codec uses a wrong field
  • Overworld Fossils always generate at bedrock level
  • End portal texture appears stretched after world conversion
  • Small dripleaf is consumed without being placed when used on tall seagrass
  • Group for lapis lazuli ore smelting and blasting recipes is misspelled
  • Client crash when trying to create/edit realm immediately after deleting previous one
  • Ender pearls despawn when player logs out of a server
  • Thrown ender pearls disappear upon entering the exit end portal
  • java.lang.NullPointerException when random_selector default feature isn’t found
  • “Very long loading pause while booting the game (”“Failed to add PDH Counter””, caused by oshi)”
  • Attempting to walk through flowing water constantly switches the player from swimming into normal mode
  • “Chunks not loading on a server / Cannot invoke ““cmq.a(int, int, int)”” because ““☃”” is null”
  • “Specifying the –server parameter when starting the game, causes the game to crash”
  • Axolotls despawning though named and on leashes.
  • Piglins can no longer hear players breaking protected blocks through walls
  • Diamond ore distribution changed between 1.16.5 and 1.17
  • Piglins and piglin brutes no longer call other piglins after attacking one of them behind walls
  • Blue axolotls can spawn naturally
  • You can steal the item a villager is holding for trade by killing it
  • Wandering Trader obtained tropical fish are only white kob
  • “”“death.attack.dryout”” and ““death.attack.dryout.player”” display raw translation strings (are untranslated)”

Minecraft update 1.16.60

1.16.60 is a minor hotfix that has now rolled out on PS4. It aims to address issues that were introduced in the 1.16.42 update. You can expect improved stability and reduced crashes when playing on PS4.

Minecraft update 1.16.50

1.16.50 is an iOS hotfix being rolled out to improve stability and reduce crashes. Cross-play will still function as normal on all Bedrock platforms running at least 1.16.20.

Minecraft update 1.16.40

1.16.40 is more of a hotfix than a major update, and cross-play still works with all platforms running at least 1.16.20.

Here’s a full rundown of fixes:

  • An issue where the Microsoft account sign-in screen would appear repeatedly after losing internet connection on Switch has been addressed
  • Account linking will no longer occur every time the game is launched after playing a different game on PS4
  • The account sign-in button will no longer become unresponsive after backing out of the sign-in prompt screen
  • A number of iOS-specific crashes have been addressed

welcome to jurassic world

Mojang has released the newest Minecraft DLC: Jurassic World. The new expansion pack takes you to the dinosaur park made famous by the movie franchise, with over 60 dinosaurs to see, and 21 skins to use.

The park itself has been recreated in exact detail, whether it’s the museum, the open plains of dinosaurs grazing, or even the Mosasaur and its giant underwater pen. Find out more about the expansion in the trailer below:MINECRAFT UPDATE 1.16.20

Update 1.16.20 builds on the content introduced by the Nether overhaul, bringing a new mob, and plenty of fixes. 


Here are the most important mob changes in update 1.16.20:

  • Piglin Brutes are stronger Piglins who guard treasure in Bastion Remains. They don’t barter, and they attack on sight
  • Zombies now spawn underground
  • Piglins potentially with enchanted weapons
  • Baby Piglins no longer consume gold ingots
  • Husks prefer iron armour over chain armour
  • Piglins spawn on peaceful difficulty
  • Hoglins no longer attack on peaceful when too close
  • Piglins no longer pick up entire stacks of gold


Here are the block changes in update 1.16.20:

  • Walls now connect to open trapdoors
  • Walls now connect to glass blocks
  • Pressure plates have been fixed to have no collision again
  • Melon and pumpkin stems now break again when the block below them is destroyed
  • Slime blocks pushed by pistons launch players correctly again 
  • Soul Campfires now emit the correct light level 
  • Hyphae blocks now take as long as stem blocks to destroy 
  • Quartz Block are no longer remade from Chiseled Quartz Block and Pillar Quartz Block in a Furnace
  • Fixed recipes when crafting a Barrel from Warped or Crimson Slabs
  • Target Block’s zones for particular redstone signal strength are no longer misplaced because of old Arrow geometry
  • Setting Soul Sand on fire no longer produces a placeholder Soul Fire block on pre-Nether version locked content


Minecraft has received one of the biggest updates in quite a long time. Minecraft update 1.16 has brings a massive number of changes to ‘The Nether’, a dangerous sub-region of Minecraft filled with monsters and a whole lot of fire. Here are the main changes:

  • An overhaul to the Nether, with four new biomes – Basalt Deltas, Crimson Forests, Soul Sand Valleys, and Warped Forests
  • Four new mobs – Piglin, Zoglin, Hoglin, and Strider
  • Tonnes of new blocks, including variants of Blackstone
  • A new respawn anchor to choose where you revive in the Nether
  • New Netherite tier of equipment, found as a rare item in the NetherMOBS

Four new mobs were added in the 1.16 update. Here’s what they are:

  • Hoglins: a hostile mob with an adult and baby version – drops raw porkchop and leather
  • Zoglins: a zombified Hoglin – drops rotten flesh
  • Piglins: a mob where adults are hostile and babies are passive – you can also wear golden armour to make them friendly, and trade with them using gold
  • Striders: a passive mob that drops strings


Here are the new items that arrived with update 1.16:

  • Music Discs: can be used to play new ‘Pigstep’ song
  • Netherite Armour: a new armour that’s tougher than diamond and does not burn in lava
  • Lodestone Compass: a compass that can be linked to a specific Lodestone
  • Netherite sword, axe, shovel etc: new tools with a high durability that also don’t burn in lava
  • Netherite Ingot: created with Gold Ingots and Netherite Scraps, and used to craft Netherite equipment
  • Netherite Scrap: created by smelting Ancient Debris and used to created Netherite Ingots
  • Snout Banner Pattern: a new pattern for banners called ‘Snout’
  • Spawn Eggs: spawn eggs for all the new mobs
  • Warped fungus on stick: crafted with fishing rod and warped fungus and used to control Striders


Here are the four new biomes that update 1.16 brings:

  • Basalt Deltas: volcanic areas that contain Ghasts, Magma Cubes, and Striders
  • Crimson Forests: red woodland areas that contain Hoglins, Piglins, and Zombified Piglins
  • Soul Sand Valleys: huge caves that contain Skeletons, Ghasts, and Endermen
  • Warped Forests: a blue variant of the Crimson Forests with Endermen and Striders

There are tonnes of other new things on top of these which you can view in depth on the Minecraft wiki. If you want to play Minecraft on mobile, you can also download it on Google Play and the App Store.

We also have a guide for how to play Minecraft: Pocket Edition on PC, and a guide for Minecraft Earth updates, just in case you fancy playing one of the best location based games on mobile.