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The latest Minecraft update and patch notes for 1.21.50

Everything you need to know about the latest Minecraft updates for content additions, biomes, and performance fixes across all platforms.

Two characters in the latest Minecraft update riding a camel

There really is no better time to play Minecraft on mobile and join millions of others in exploring a fantasy world, and building… well, whatever you want! In this Minecraft update guide, we give you the lowdown on each Minecraft update coming to the game, along with details of what they change, and how to get involved for yourself if you like what you see.

Wanna get further into the block-based world of Minecraft? Check out our list of the best Minecraft skins, and some cool Minecraft house designs. Take the game on the go with you by trying a new platform with a fresh Minecraft download.

Time to grab your pickaxe and dig into the latest Minecraft update.

When is the next Minecraft update?

Update 1.21.50, The Garden Awakens, is now out. Now we wait until the next big update gets announced for more biomes, animals, and blocks to look forward to.

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Before that, though, we’ve got some smaller updates in the game. We now have different variants of wolves in the game! Or, you know, friendly dogs. They also come with armor to keep them safe as they follow us into peril.

Content in the latest Minecraft update

New Features

Gameplay Drop

  • Added Pale Garden Biome, Pale Oak tree, Pale Moss block, Pale Moss carpet, Pale Hanging Moss and Pale Oak wood set
  • Added Creaking mob, Creaking Spawn Egg and Creaking Heart block

Creaking Heart

  • A Creaking Heart is a “living” block generating in Pale Oak trees, covered on all sides by Pale Oak wood logs. It can spawn a
  • Creaking mob when it is night time, and it is placed between two correctly aligned Pale Oak log blocks.
  • Is active during night and dormant during day
  • Sends a trail of particles towards the connected Creaking when the Creaking gets hit by the player
  • When Creaking Heart block is destroyed, the connected Creaking is removed
  • Creaking Heart cannot be moved by Pistons
  • Creaking Heart cannot be used as fuel
  • Creaking Heart spawning and despawning its Creaking emits vibrations from the Creaking’s position
  • Naturally generated Creaking Hearts drop 20 to 24 experience, even when collected with Silk Touch

Creaking Mob

  • The Creaking mob spawns at night in the Pale Garden biome if there is a Creaking Heart block that has been generated in a Pale Oak tree. Gameplay features:
  • An activated Creaking will not move if a player is looking at it
  • Creaking is invulnerable to damage
  • When hit, a particle trail is shown between the Creaking and the Creaking Heart block it is connected to
  • When the Creaking Heart block the Creaking is connected to is destroyed, the Creaking is removed
  • Is not affected by light levels but spawns and despawns based on day/night cycle
  • Creaking cannot enter Boats
  • Creaking spawned from a Creaking Heart cannot go through portals
  • The Creaking Spawn Egg will spawn a Creaking mob that is not connected to a Creaking Heart. The Creaking mob will persist through day and night, loads and saves, and will take damage from attacks and other damage sources. It has one point of health (half a heart)
  • Creaking summoned from the Creaking Heart cannot be spawned with a spawn egg, nor can it be summoned with commands. It can only exist as a part of the Creaking Heart block
  • Player wearing a carved pumpkin on their head can look at Creaking without it freezing in place
  • When a Creaking Heart is destroyed, its Creaking will twitch for a few seconds before crumbling
  • Creakings spawned by a Creaking Heart will crumble when stuck in a hole with a Player for more than 5 seconds
  • This prevents a potential soft lock, as the invulnerable Creaking would prevent the player from mining or placing any blocks, requiring them to exit and re-enter the world to force the Creaking to despawn
  • A Creaking crumbling causes nearby Sculk Catalysts to bloom
  • However, no Sculk will be placed since the Creaking does not drop any XP
  • Creaking plays 4 different sway sounds
  • Creaking plays new attack sounds

Eyeblossom

Eyeblossoms are new flowers that generate in the Pale Garden biome. Unique features:

  • They exist in two variants: Closed and Open Eyeblossom
  • Eyeblossoms transition between the two variants based on the time of day
  • During the night, Eyeblossoms will become Open
  • During the day, they will become Closed
  • In dimensions that do not have a day/night cycle, they will remain as-is
  • Eyeblossoms planted on the ground will communicate with each other, helping each other to open or close
  • Open Eyeblossoms have glowing eyes during the night
  • Eyeblossoms can be obtained by bonemealing the grass in the Pale Garden biome
  • Bees get poisoned when they interact with Eyeblossoms
  • Suspicious Stew made from Eyeblossom will have Blindness or Nausea effect depending on the variant
  • Gray or Orange Dye can be crafted from Closed and Open Eyeblossoms respectively
  • Eyeblossoms play sounds when opening and closing
  • Open Eyeblossoms emit ambient sounds when placed on a Pale Moss Block
  • Open and Closed Eyeblossoms can now be used on Mooshrooms to obtain their respective Suspicious Stews when milking (MCPE-187754)

New system for Pale Garden ambient sounds

  • Ambient sounds in the Pale Garden biome do not come from the biome settings but are generated by blocks found in the biome
  • Pale Hanging Moss emits subtle atmospheric sounds when it is attached to Pale Oak Logs and Pale Oak Leaves
  • Creaking Heart block emits a set of eerie sounds when it is active during night and surrounded by Logs on all sides
  • Music volume now gradually lowers to zero when entering a Pale Garden and gradually resumes when leaving it

Pale Garden

  • Pale Garden is a biome variation of Dark Forest. Unique features:
  • Pale Oak trees generate in this biome
  • Pale Moss blocks/carpet generate on the ground here
  • Hanging Pale Moss generate hanging from the foliage of Pale Oaks
  • Animal mobs do not spawn naturally in Pale Gardens
  • Added new biome specific ambient sounds
  • Creaking Heart block can generate in Pale Oaks
  • Add the Pale Oak Sapling, Eyeblossoms, Pale Moss Block, and Hanging Pale Moss to the Wandering Trader (MCPE-187456)
  • The seed picker will be updated with a Pale Garden option – if you want to generate the world you can also try out seed 3515201313347228787

Pale Hanging Moss

  • Pale Hanging Moss generates naturally in the Pale Garden biome under the foliage of Pale Oaks
  • Pale Hanging Moss does not grow randomly, but can be bone-mealed to grow down

Pale Moss Block

  • Pale Moss block generates naturally in the Pale Garden biome

Pale Moss Carpet

  • Pale Moss block generates naturally in the Pale Garden biome. Unique features:
  • When placed, Pale Moss Carpet grows up to two blocks on the solid faces of any block that borders it
  • Pale Moss Carpet can be bone-mealed to grow to full on all solid faces of any block that borders it

Pale Oak Tree

  • Pale Oak Saplings can be composted (MCPE-187457)
  • Pale Oak Leaves drop Pale Oak Saplings that can be planted in a 2×2 configuration to grow Pale Oak trees
  • Pale Oaks logs can be crafted into the Pale Oak wood set:
    • Door
    • Fence
    • Fence Gate
    • Plank
    • Sign
    • Hanging Sign
    • Slab
    • Stairs
    • Trapdoor
    • Wood
    • Stripped Log
    • Stripped Wood
    • Button
    • Pressure Plate
    • Boat
    • Boat with Chest

Resin

  • Resin Clumps are a new multi-face block:
  • Dropped by the Creaking Heart when it is destroyed
  • Placed around the Creaking Heart when its Creaking is attacked
  • Can be crafted into a Block of Resin
  • Can be hardened into Resin Bricks in a furnace
  • Resin Bricks can be crafted into the Resin Brick set:
  • Brick block
    • Stairs
    • Walls
    • Slabs
    • Chiseled Resin Brick block

Features and Bug Fixes

Accessibility

Fixed an issue with Haptic feedback on iOS (MCPE-145524)

Add-Ons

Joining worlds created from world templates on Realms and dedicated servers no longer prompt the user to download packs for templates they have locally

Audio

Sponges and Wet Sponges now play fall, hit, jump, land, break, hit and place sounds (MCPE-174345)

Sponges now play a sound when absorbing water (MCPE-173582)

Blocks & Items

Developer’s Note: We’ve fixed several issues where the tool used to mine some blocks didn’t affect the drop or mining speed correctly. Related to these changes, any block that drops when its support is broken will also drop when mined with any tool.

  • The following blocks now only drop when broken with a pickaxe: Blast Furnace, Cauldron, Dispenser, Dropper, Enchanting Table, Furnace, Hopper, and Smoker (MCPE-33950)
  • The following blocks that require support now always drop when broken with any tool: all Copper Doors, Iron Door, Heavy Weighted Pressure Plate, Light Weighted Pressure Plate, Polished Blackstone Pressure Plate, and Stone Pressure Plate
  • Budding Amethyst is now slower to mine with an improper tool
  • The following blocks (which always drop) are now mined faster when using the incorrect tool: Bell, Brewing Stand, Crafter, Ender Chest, Lantern, and Soul Lantern. Note that the Ender Chest is considered an ‘always drops block’ even though the drop is not an Ender Chest (MCPE-176374)
  • Swords can now cut Bamboo Saplings instantly, as they do Bamboo
  • Axes no longer mine Bamboo Saplings and Moss Carpets faster
  • Pickaxes and Shovels no longer mine Bamboo as quickly as Axes
  • Maces no longer mine Cobwebs faster than other non-Sword tools
  • Heavy Core is now faster to mine with any improper tool
  • A Note Block placed above Heavy Core now plays the proper sound
  • Crafter now can be mined quickly with any Pickaxe
  • If you somehow manage to mine a Dragon Egg, which is almost impossible, it no longer requires a Pickaxe to drop and is equally quick to mine with any tool
  • Copper Trapdoors and Copper Bulbs now require a Stone Pickaxe or better for drops and quick mining
  • Swords no longer mine all blocks faster than bare hands, instead doing that only for some plant-type blocks that aren’t already insta-minable, such as Leaves, Pumpkins, Big Dripleaf, Chorus Flower, Chorus Plant, Cocoa, Glow Lichen, Melon Block, Moss Carpet, and Vines (MCPE-93323)
  • Stone Button and Polished Blackstone Button no longer require a Pickaxe to drop, and are now faster to mine with any improper tool (MCPE-162158)
  • Updated Heavy Core’s item texture
  • The following blocks now only drop when broken with a pickaxe: Blast Furnace, Cauldron, Dispenser, Dropper, Enchanting Table, Furnace, Hopper, and Smoker (MCPE-33950)
  • The following blocks that require support now always drop when broken with any tool: all Copper Doors, Iron Door, Heavy Weighted Pressure Plate, Light Weighted Pressure Plate, Polished Blackstone Pressure Plate, and Stone Pressure Plate
  • Budding Amethyst is now slower to mine with an improper tool
  • The following blocks (which always drop) are now mined faster when using the incorrect tool: Bell, Brewing Stand, Crafter, Ender Chest, Lantern, and Soul Lantern. Note that the Ender Chest is considered an ‘always drops block’ even though the drop is not an Ender Chest (MCPE-176374)
  • Fixed an issue where the color of a Shulker Box was not listed as part of the name (MCPE-182930)
  • Grass and Nylium no longer decay to Dirt and Netherrack when below Slime, Honey, Hopper, or Chemical Heat (Education Edition block) (MCPE-62132)
  • Grass and Nylium now decay to Dirt and Netherrack when below Observer
  • Trial Spawners with a Mob set by a Spawn Egg no longer revert to an empty state when their cooldown ends (MCPE-185960)
  • Azalea, Flowering Azalea, Mangrove, Cherry, and Pale Oak Leaves no longer display black pixels from a distance (MCPE-156469)
  • Mangrove Leaves now have a dedicated texture for when “Fancy Leaves” is disabled (MCPE-170516)
  • The orientation of the Pale Oak Leaves texture is no longer randomized for each block
  • Moss Blocks now have a quieter step and land sound (MCPE-176933)
  • Decorated Pots no longer activate Observers on world load
  • Sculk Sensors now detect Eyeblossoms opening and closing
  • Fixed all Skull block variants being turned into skeleton_skull when opening a world-template version locked below 1.21.40 or structures. Please note, this fix will not apply to already overwritten chunks
  • Textures for Bricks, Nether Bricks, Red Nether Bricks, Resin Bricks, and related blocks have been updated to be horizontally aligned with all other brick blocks (MCPE-187806)
  • Closed Eyeblossoms no longer poison Bees
  • The Poison effect from Open Eyeblossoms now also damages Bees while they are within the block, rather than only upon exiting
  • Reduced the duration of the Poison effect applied by Open Eyeblossoms
  • Adjusted the frequency of ambient sounds emitted by Eyeblossoms, Creaking Hearts, and Pale Hanging Moss to better align with Java
  • The effect durations of Suspicious Stew have been adjusted to be the same across versions
  • Suspicious Stew from Open Eyeblossom now grants the same Blindness duration as Suspicious Stew from Azure Bluet (MCPE-187802)

EDU Toggle

  • Fixed an issue where content log errors and warnings would appear when loading a world with Education Edition toggle enabled (MCPE-170791)

Features

  • Standardized the blocks that trees can replace when growing, with a few exceptions (MCPE-187302) (MCPE-187301)
  • All trees can now grow through leaves, with the exception of Cherry trees cannot grow through their own leaves (MCPE-168029)
  • All trees can grow on dirt-like blocks (MCPE-187739)
  • Tall Grass generates properly with its top part in the Lush Caves biome (MCPE-125799)
  • The following feature types are now unable to place internal-only features
    • minecraft:aggregate_feature
    • minecraft:snap_to_surface_feature
    • minecraft:surface_relative_threshold_feature
    • minecraft:weighted_random_feature

Gameplay

  • There is now a warning message when you are prevented from entering an unloaded chunk
  • Now the respiration enchantment reduces the chance of taking drowning damage (MCPE-46922)
  • Players can no longer earn achievements or trophies after dying and respawning as a spectator in hardcore mode
  • Mace damage now scales with distance fallen when it is used by mobs
  • Players will keep their inventory after dying on Easy and Peaceful as we’re testing ways to adapt our difficulty levels. Your feedback is greatly appreciated on this page
  • The kill command or any damage greater or equal to the target’s current life will now kill it in base game versions below 1.18.20
  • Zombified Piglins spawned by Nether Portals now have a 15-second cooldown before they can use the Portal again
  • Using an empty Bundle now causes an animation to play in both first and third person
  • Second passenger in a Boat or Camel will now also have the warning message when hitting unloaded chunk.
  • All projectiles on fire now ignite Minecart with TNT & TNT blocks (MCPE-183512)
  • Holding the jump button when falling on a Slime Block no longer cancels the bounce (MCPE-185354)
  • Sneaking while landing on a Slime Block no longer causes fall damage
  • Developer’s Note: The intended way to stop bouncing on a Slime Block is now to sneak. Previously players could stop bouncing by holding the jump button, but this was an unintentional oversight that worked since the jump effectively cancelled out the movement from the block. This caused other types of bugs such as when hitting a mob with a Mace with Wind Charge enchantment while holding the jump button. The new player jump behaviour is to always pick the highest between existing vertical velocity and jump velocity.
  • Fixed one case where blocks would fail to place if a player would place a block and then change their selected slot before the server handled the block placement. This would reject the block placement because the server didn’t expect the slot to change (MCPE-112420)
  • Blackstone can now be used to repair stone tools and stone weapons (MCPE-71859)
  • Fixed clients sometimes not matching the servers rain/snow weather state (MCPE-131325)

General

  • The world spawn point algorithm has been improved, so that locations with good biomes but far from the world’s origin are preferred over really bad locations but closer to the origin (MCPE-120237)
  • Player spawn algorithm has been improved so it is more difficult to spawn in water or powder snow. (MCPE-120237)

Graphical

  • Textures with multiple variations will now load PBR texture data. (MCPE-174191)
  • Removed the unintended darker tinting of Kelp (MCPE-169713)
  • Sky color now gradually transitions when traveling between different biomes, rather than changing abruptly (MCPE-90625)
  • Liquids such as still Water and still Lava no longer tessellate incorrectly when Copper Grates cover them (MCPE-178719)

Mobs

  • Evokers and Vindicators no longer attack Pillagers when hit by them (MCPE-42373)
  • Breeze now plays the correct idle sound if not on a solid surface (MCPE-180023)
  • Feeding Bees Open Eyeblossoms now applies the Poison effect
  • Feeding Bees Wither Roses now applies the Wither effect
  • Ravagers can now destroy all types of leaf blocks, rather than a limited selection (MCPE-169375)
  • Magma Cube model part UVs no longer overlap each other
  • Wither
    • The spawn and death animations smoothly transition it between a white color overlay and its normal textures (MCPE-64537)
    • The Wither will no longer move during its spawning animation (MCPE-48265)
    • The Wither’s heads now look at their target more consistently (MCPE-32826)

Realms

  • Realms Stories opt-in/opt-out now only applies to the Timeline. Any Realm user can see the Story Feed and Members tab, regardless of whether the user has opted in, and regardless of whether the Realm owner has opted in.
  • Users can now share screenshots from the Screenshot Library to Realms Stories
  • Known issue: ‘Last played’ date on list of Realms fails to populate
  • Fixed a bug where new invite links on Realm are shown as Expired after being created on Kindle devices
  • Added a loading modal when changing active realms slots to prevent a glitch where multiple Realms Slot Settings Screen are pushed to the stack because of player’s button mashing the Edit World button
  • Fixed issue where game mode and difficulty were not being preserved after uploading or replacing world in Realms Slot.
  • Fixed an issue where players were unable to create a new world on an active Realm
  • Fixed bug where loading screens while loading a realm were not showing Realms UI elements.
  • Fixed crash on several platforms when navigating back to Realms Stories after inviting a player on the manage members screen
  • Fixed bug where player saw “Unable to connect to Realm” error when deleting an expired Realm
  • Fixed bug where player was asked to download resource packs that had already been downloaded
  • Fixed bug where adding a friend via Find Friends failed to update the Members list until the page refreshed
  • Fixed bug where “Remove Member” button was narrated incorrectly

Realm Events

  • Added a new Realm Event related to mobs.

Sounds

  • Adjusted volume & pitch for break, hit, place, fall, step & land sounds for the Amethyst Block
  • Wet Sponges now play correct block sounds (MCPE-187287)
  • Fall & step sound events for Sponge, Wet Sponge, Creaking Heart, Resin Brick and Resin blocks changed to “player”

Stability and Performance

  • Fixed a crash that could sometimes occur after uploading and joining a Realm
  • Fixed an issue where the game would occasionally hang when loading resources

If you want to play Minecraft on mobile, you can also download it on Google Play and the App StoreWe also have a guide for how to play Minecraft: Pocket Edition on PC, and a guide for Minecraft Earth updates, just in case you fancy playing one of the best location based games on mobile.