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Poppy Playtime Miss Delight

In this Poppy Playtime Miss Delight guide, we tell you all about the terrifying teacher's lore and appearance, and offer tips to help you escape her chase.

Poppy Playtime's Miss Delight running towards the player in a dimly lit school corridor

Poppy Playtime’s Miss Delight is one of the anxiety-inducing antagonists we meet in Poppy Playtime Chapter 3. This terrifying teacher is more scary than any exam, but don’t drop out just yet, as we’re here to guide you through her lore, appearance, and how to escape the nerve-wracking Miss Delight chase sequence.

Be warned, there are some spoilers for Poppy Playtime Chapter 3 ahead. So, if you’d prefer to read up on the new entry without ruining the story for yourself, be sure to check out our spoiler-free Poppy Playtime Chapter 3 review, or get yourself up to date with our Poppy Playtime Chapter 1 and Poppy Playtime Chapter 2 walkthroughs.

Here’s everything in our Poppy Playtime’s Miss Delight guide:

A screenshot of Poppy Playtime's Miss Delight standee, showing her grinning and telling you to find her sisters to learn more

Who is Poppy Playtime’s Miss Delight?

Miss Delight is an antagonist who first appears in Poppy Playtime Chapter 3: Deep Sleep. She’s quite the unique character compared to others we’ve met so far, primarily because Mob Entertainment kept her entirely under wraps before Chapter 3’s release date, with her name and appearance remaining a surprise until we meet her in-game.

Miss Delight resides in Playcare’s school and appears to have taken over the building, to the point where even Poppy Playtime’s CatNap doesn’t step on her turf. We first hear her through the intercom, where she immediately makes it clear that she recognizes us from when we used to work in the Poppy Playtime Factory. She initially seems somewhat friendly, but, as Ollie warns us, she’s definitely not our friend.

Through the cardboard standees, we discover that Miss Delight used to act as a teacher in the school, covering a variety of educational subjects, with the cutout specifically focusing on human biology. The cutout’s voicelines also allude to the fact that there’s more than one Miss Delight, with her referring to the others as her ‘sisters’, which is supported by a clip from the end of the game where we see old footage showing multiple identical Miss Delights.

From both her cutout and the intercom message, we can presume that Miss Delight was previously a kind and gentle teacher, always eager to educated the children of Playcare. However, after the Hour of Joy, she descended into madness, with her notes and audio log showcasing her deteriorating mental state.

Due to a mixture of being confined within the school, facing starvation, and being singled out to be the first to die, Miss Delight continued to spiral, eventually resorting to cannibalism. She devoured her “sisters” to satisfy her desperation to survive. At the time, it appears that she felt extremely guilty about doing this, as we find a note where she writes “I’m so sorry. I had to eat. I had to survive. I ate them. I had to I had to I had to I had to”. However, it seems that her psychological state only worsened from there, and her thirst for bloodshed continued to grow.

Despite this, Miss Delight still appears to be quite intelligent, refraining from attacking CatNap as she knows that he’s far stronger than her. She instead made a deal with him, with both promising to look out for each other and sharing anything they learn about the Prototype.

But, regardless of their apparent alliance, her notes and audio log give us another glimpse at their relationship. At one point, CatNap refused to tell Miss Delight where the children were when she asked, only letting her know that they’re “safe”. She then concludes that he likely wouldn’t let her know their whereabouts because he knew that she’d “kill them all”, before maniacally laughing.

A close-up screenshot of Poppy Playtime Miss Delight's face showing her grinning menacingly before attacking the player

Miss Delight appearance

Miss Delight appears in two forms in Chapter 3.

First, there’s the cardboard cutout, which shows us her original appearance in the traditional, cartoon Playtime Co. art style. Here, we see she has a wide grin, rosy cheeks, and medium-length dark blond hair, which curls outwards at the bottom with.

She wears a red bow in her hair, a yellow shirt with a white collar and lace around the sleeves, a red tie, and a blue top over it with an apple on the front. She also wears an ankle-length, 50’s style A-line skirt in red with white polka dots and a sash tied around the waist. She’s also holding a teacher’s pointer stick, aimed at the ‘press here’ sign as though she’s ready to teach.

Next is her real appearance at the time of the game, which is somewhat similar to the artwork, only far more terrifying. Her hair is messy and her skirt is torn, revealing crumpled white stockings and large, pointed shoes. Her clothes and hands are also dirty, but the most notable change is her face. Her wide grin remains, though her jaw hangs open, revealing a cavernous mouth and exposed teeth.

Her skin appears to have been burnt off or peeled away from around her mouth, nose, and between her eyes, showing a reddish tissue-like material that looks like human muscle, though the edges of the torn skin appear more like cracked ceramic, and her arms have doll-like seams and joints.

Her eyes are wide, dome-shaped, and unblinking, revealing both her irises and the whites of her eyes, and she appears to be lacking both eyebrows and eyelids. Miss Delight also carries a mace made of sharp, colored pencils, which appears to be a modified version of her original pointer stick. She crafted this makeshift weapon while in a state of paranoia, and she refers to it as Barb, even talking to it as though it’s a sentient being at certain points.

A screenshot from the Poppy Playtime Miss Delight chase showing Miss Delight frozen as the player looks at the electric nodes and plug sockets around her

Poppy Playtime Miss Delight chase

Possibly one of the trickiest parts of the game, the Poppy Playtime Miss Delight chase sequence is a tough one to beat. It begins when you complete an electrical circuit next to a generator and requires you to run through the school, solving puzzles while avoiding Miss Delight’s grasp. It’s also the first time where you get a good look at Miss Delight in full.

Navigating the school in this chase requires a bit of practice, and you really need to learn the correct route and where to find all the necessary electric nodes and batteries in order to progress. You can check out our full Poppy Playtime Chapter 3 walkthrough for a more thorough guide on how to make it through this spine-chilling sequence, but we also have some tips below to help you out.

Top tips for the PP Chapter 3 Miss Delight chase:

  • Grab the battery at the start – when you first connect the circuit by the generator and the sirens start to ring, back up to the doorway you came from and keep facing towards the generator. Miss Delight will enter the room and smash the generator with her mace, causing the battery to pop out. Grab the battery then run, as you need it to open the first gate
  • Miss Delight can’t move when you’re looking at her – as long as you face her, Miss Delight can’t move any closer. However, she can still kill you if you get within a certain range, even if you’re looking at her. This is especially important towards the end of the chase, when you’re locked in the small room with the three battery-operated gates, so try to keep your eyes on her and walk backwards or strafe sideways as much as possible
  • Look out for alternate paths – as you’re running through the halls, keep an eye out for doors and holes in the walls. These can not only offer useful shortcuts, but may also hide the electric nodes you need in order to activate the next door
  • Miss Delight can open doors – don’t bother closing doors behind you, because Miss Delight can open them easily (and she can sometimes still kill you through them). However, you can use this to your advantage in that last room with the multiple shutters, as locking her in the room on the left will lead to her smashing the door open, giving you easy access to the electricity node inside without you risking the time to drag the shelves out of the way
  • Once you get through the red shutter, run – after completing that room with the three shutters and passing through the final one, Miss Delight will chase you even if you’re looking at her. Run straight ahead until you can’t go any further, then look to your left to find a lever. Pull it, and you’re free!

Is Miss Delight a human or a toy?

Miss Delight is a toy, not a human. However, the term ‘robot’ or ‘animatronic’ may be more accurate in this case.

From her in-game form, we can see that she has hinges at her joints, and the edges of her broken skin are cracked and chipped, similar to ceramic or metal, implying that she’s a life-sized, animated doll.

However, she does appear to have soft red tissue beneath her skin similar to human muscle, which ties in with the blood we see from other toys like Poppy Playtime’s Huggy Wuggy. Therefore, we can presume that Playtime Co. modified Miss Delight in the same way that it modified the other toys in order to bring them to life.

Why does Miss Delight stand still?

As mentioned above, Miss Delight doesn’t move when you’re looking at her. But why is that?

Miss Delight developed the technique of staying perfectly still when other teachers are looking at her too fool them into thinking that she’s dead. This was a form of both self-preservation and a predatory tactic when the teachers turned on each other after the Hour of Joy.

That’s everything we’ve got on Poppy Playtime’s Miss Delight. If you’re all caught up on the Poppy Playtime story and want to try some other horror games of a similar genre, be sure to check out our guide to all the FNAF games in order, or meet Freddy and pals with our introduction to all FNAF characters.