Zenless Zone Zero’s Rina, also known by her full name Alexandrina Sebastine, is a strong electric unit and a member of Victoria Housekeeping Co. She has a very unique design and move set, so let’s take a look at her skills, best W-Engines, drive discs, and more.
While you’re here, be sure to check out the current Zenless Zone Zero banner to see who’s available, and grab any Zenless Zone Zero codes for some free master tapes. We also have a Zenless Zone Zero tier list to help you pick which characters to build.
Here’s everything in our ZZZ Rina build guide:
What’s the best Rina build?
Rina is a very interesting S-rank character who dishes out electric and strike damage with a support specialty. Instead of walking, she floats around the field and has two bangboos she uses to attack targets. Her attacks also have a very wide reach, so you can generally keep her out of danger and escape sticky situations quickly, all while still dishing out heaps of damage.
Rank | S |
Attribute | Electric |
Specialty | Support |
Attack type | Strike |
Best W-engine | Weeping Cradle |
Best drive discs | 4pc Swing Jazz and 2pc Freedom Blues |
Main stats | Disc 4: Crit rate/damage Disc 5: Electric damage Disc 6: Attack |
Sub-stats | Crit rate > crit damage > pen ratio > attack |
We recommend her signature W-Engine, the Weeping Cradle, to compliment her kit. She works best with a four-piece set of Thunder Metal drive discs and a two-piece set of Woodpecker Electro, with crit, attack, and electric damage bonus stats.

Due to her additional ability, Rina does well on a squad with at least one other electric character and/or one other member of Victoria Housekeeping. She can fill a DPS or sub-DPS role, so her team comps look to be quite flexible, though keep in mind that electric users like Zenless Zone Zero’s Anton or Zenless Zone Zero’s Anby will get the benefits.
What are Rina’s best W-engines?
ZZZ Rina, as an S-rank character, has her own signature W-Engine – the Weeping Cradle. This is her best-in-slot weapon and fits perfectly with her kit. In terms of alternatives – as we all know what it’s like trying to get five-star weapons, Kaboom the Cannon can provide a team-wide buff, which is always very helpful.
Weeping Cradle | Stat: Penetration ratio Skill: Increases Rina’s off-field energy regeneration. Her attacks enhance the squad’s damage against a struck target for three seconds. During this time, this effect increases every 0.5 seconds. Repeated triggers refresh the duration, and passive effects of the same name do not stack |
Standard banner |
Kaboom the Cannon | Stat: Energy regeneration Skill: Increases all squad members’ attack for eight seconds when any squad member attacks and hits an enemy, stacking up to four times. The duration of each stack calculates separately and every unit provides one stack |
All banners |
Unfettered Game Ball | Stat: Energy regeneration Skill: Whenever Rina’s attack triggers an attribute counter, all squad member’s crit rate against struck enemies increases by 12% for 12 seconds |
New Eridu City Fund |
Slice of Time | Stat: Penetration ratio Skill: Any squad member’s dodge counter, EX special attack, assist, or chain attack gains at least 20 more decibels, and more energy, for Rina. This can trigger once every 12 seconds |
All banners |
What are Rina’s best drive discs?
The best drive discs you can equip ZZZ Rina with is a four-piece set of Swing Jazz or Freedom Blues to increase her energy regeneration or anomaly proficiency, whichever you prefer. Pairing that with a two-piece set of Thunder Metal will increase her electric damage, too.
Now, finding good drive discs may be tricky given the RNG of sub-stats, so you can opt for a mix of all three sets to get three two-piece set bonuses.
Swing Jazz | Two pieces: Increases energy regeneration by 20% Four pieces: Launching a chain attack or ultimate increases all squad members’ damage by 15% for 12 seconds |
Freedom Blues | Two pieces: Increases anomaly proficiency by 30 Four pieces: When an EX special attack hits an enemy, it reduces the target’s anomaly buildup resistance to electric by 20%, lasting eight seconds. This does not stack with other electric resistances |
Thunder Metal | Two pieces: Increases electric damage by 10% Four pieces: Increases Rina’s attack by 28% as long as an enemy target in battle is in the shocked state |
Stat recommendations
To help narrow down your selection, it’s best to go for discs with these stats:
Main stats:
- Disc 4: Pen ratio
- Disc 5: Electric damage
- Disc 6: Attack/crit rate/crit damage
Sub-stats
- Crit rate / damage > pen ratio > attack > anomaly proficiency
What are the best team comps for Rina?
Rina works especially well with Anton, Grace, and Yanagi – three of her fellow electric characters. She doesn’t spend too much time on field, so she won’t be your main DPS, but she can add some extra damage for whoever is your main damage driver.
Using her with Jane and Seth can add some extra electric damage to take down electric weak enemies while letting Jane do the heavy lifting. Or, you can go all out with either Anton and Grace or Yanagi to really push the electric damage from every angle.
To make sure Yanagi deals the most damage possible, we recommend using Rina and either Burnice or Jane, to apply other elements and create Disorder reactions.
Here are some examples of good ZZZ Rina team comps:
DPS | Stun/anomaly | Support | Bangboo |
![]() Ellen |
![]() Lycaon |
![]() Rina |
![]() Butler |
![]() Anton |
![]() Grace |
![]() Rina |
![]() Safety |
![]() Jane |
![]() Seth |
![]() Rina |
![]() Officer Cui |
![]() Yanagi |
![]() Burnice |
![]() Rina |
![]() Electroboo |
What are Rina’s skills?
Here’s Rina’s full kit including her attacks, counters, and passive boosts she gets to help out her teammates and improve her personal damage. When upgrading her skills, it’s best to focus on her core skill and special attacks.
Attacks
Basic attack | Whack the Dimwit Rina orders Drusilla and Anastella to attack up to four times, dealing physical and electric damage. Performing other actions does not interrupt her basic combo count |
Basic attack | Shoo the Fool This calls Drusilla and Anastella to swing them around in a ranged attack that deals electric damage. Rina’s anti-interrupt level increases during this skill |
Special attack | Beat the Blockhead Rina orders Anastella to perform a downward smash, dealing electric damage. Her anti-interrupt level increases during this skill |
EX special attack | Dimwit Disappearing Trick Rina orders Anastella to perform multiple downward smashes, dealing huge electric damage. Rina is invulnerable during this skill and triggers a quick assist when it hits an enemy |
Dodges
Dodge | Adjustment Rina performs a rapid dodge. She’s invulnerable during this skill |
Dash attack | Sudden Surprise During a dodge, Rina orders Drusilla and Anastella to execute a piercing attack that deals physical damage |
Dodge counter | Bangboo Callback During a perfect dodge, Rina orders Drusilla and Anastella to spin and trigger an explosion of electric damage. She’s invulnerable during this skill |
Combo attacks
Quick assist | Duple Meter Allemande When a character on the field gets launched, Rina orders Drusilla and Anastella to spin and trigger an explosion of electric damage. She’s invulnerable during this skill |
Evasive assist | Triple Meter Courante When the character in combat gets attacked, press the swap character button to activate this skill. Rina dodges the attack and activates Vital View. She’s invulnerable during this skill |
Assist follow-up | Quadruple Meter Gavotte Pressing basic attack after an evasive assist orders Drusilla and Anastella to push forward and create a vortex that deals electric damage. Rina is invulnerable during this skill |
Chain attack | Code of Conduct Rina orders Drusilla and Anastella to generate a ball-shaped field that deals huge electric damage. During this skill, they’re unable to perform basic, dash, special, and EX special attacks, but Rina can recall them using Shoo the Fool. She’s invulnerable during this skill. A quick assist triggers when this skill hits an enemy |
Chain attack ultimate | The Queen’s Attendant Rina orders Drusilla and Anastella to spin forward and deal massive electric damage. During this skill, they don’t respond to basic, dash, special, or EX special attacks, but Rina can recall them with Shoo the Fool. When activating The Queen’s Attendants, other squad members recover ten energy, and the next member to swap in gains an additional 20 energy. Rina becomes invulnerable when using this skill, and triggers a quick assist when this skill hits an enemy |
Passive skills
Core passive | Mini Destruction Partner When ordering Drusilla and/or Anastella to attack, other squad members’ penetration ratio increases (along with Rina’s) by 25% of her penetration ratio plus 6%. This effect ends when Drusilla and Anastella return to Rina |
Additional ability | Banquet of Perfection When another squad member uses electric attacks or is a member of Victoria Housekeeping, the duration of shock on enemies increases by three seconds. When there’s a shocked enemy on the field, all squad member’s electric damage increases by 10% |
What are Rina’s mindscape cinemas?
If you’re a keen Hoyoverse player, you’ll recognize what mindscape cinemas are. Essentially, when you pull another copy of Rina off any banner, you can unlock an extra skill in her kit – just like Honkai Star Rail’s eidolons or Genshin Impact’s constellations.
Here are all of Rina’s mindscape cinemas:
01 | Dance Duet After Rina sends Drusilla and Anastella out to attack, they stay in place for an extra 5.5 seconds before returning. The buff you gain from Mini Destruction partner (by characters within ten meters of Rina) increases to 130% |
02 | Master’s Paragon Rina’s damage increases by 15% for 12 seconds when entering combat or switching in. This can trigger once every 18 seconds |
03 | Head Maid’s Specialty Rina’s basic attack, dodge, assist, special attack, and chain attack levels increase by two |
04 | Needle and Hammer Rina’s energy regeneration increases by 0.5 per second when both Drusilla and Anastella are on field. The effect ends if either or both return to Rina |
05 | Head Maid Perfectionist Rina’s basic attack, dodge, assist, special attack, and chain attack levels increase by two |
06 | Stormy Night’s Fright When an EX special attack, chain attack, or ultimate hits an enemy, the entire squad’s electric damage increases by 15% for eight seconds |
What are Rina’s promotion materials?
Every ten levels, you need to promote Rina to continue leveling her up. To do that, you need support certification seals, which you get from the combat simulation – agent promotion challenges.
Here are all of ZZZ Rina’s promotion materials:
10➔20 | 24k denny Four basic support certification seals |
20➔30 | 56k denny 12 advanced support certification seals |
30➔40 | 120k denny 20 advanced support certification seals |
40➔50 | 200k denny Ten ruler certification seals |
50➔60 | 400k denny 20 ruler certification seals |
Here’s where to get Rina’s promotion materials:
- Support and ruler certification seals – obtain from the agent promotion combat simulation challenges
What are Rina’s core skill enhancement materials?
Rina’s core skill enhancement requires higher dimensional data: destructive advance items, which you can find in the expert challenge mode. You also need a few finale dance shoes from notorious hunts and plenty of denny.
Here are the core skill enhancement materials you need for Rina:
A | 5k denny |
B | 12k denny Two higher dimensional data: destructive advance |
C | 28k denny Four higher dimensional data: destructive advance |
D | 60k denny Nine higher dimensional data: destructive advance Two finale dance shoes |
E | 100k denny 15 higher dimensional data: destructive advance Three finale dance shoes |
F | 200k denny 30 higher dimensional data: destructive advance Four finale dance shoes |
What are Rina’s skill enhancement materials?
To enhance Rina’s skills you’ll need lots of shock chips in every rarity. You can farm these in the combat simulation – agent skills challenge, and purchase some in the game’s store. For her last skill upgrade, you also need a hamster cage pass, available from events, and the New Eridu City Fund battle pass.
Here are the materials you need to enhance Rina’s skill set:
02 | 2k denny Two basic shock chips |
03 | 3k denny Three basic shock chips |
04 | 6k denny Two advanced shock chips |
05 | 9k denny Three advanced shock chips |
06 | 12k denny Four advanced shock chips |
07 | 18k denny Six advanced shock chips |
08 | 45k denny Five specialized shock chips |
09 | 67.5k denny Eight specialized shock chips |
10 | 90k denny Ten specialized shock chips |
11 | 112.5k denny 12 specialized shock chips |
12 | 135k denny 15 specialized shock chips One hamster cage pass |
Here’s where to get all of the materials you need for Rina’s skills:
- Shock chips – obtain from the agent skills combat simulation challenges
- Hamster cage pass – obtain from events or the New Eridu City Fund (battle pass)
Rina is part of the standard pool of five stars, along with Zenless Zone Zero’s Koleda, Zenless Zone Zero’s Soldier 11, Zenless Zone Zero’s Nekomata, and Zenless Zone Zero’s Lycaon, who we have pages for, too.