Hoyoverse loves giving us tiny crumbs about new characters, and that’s how we first met Honkai Star Rail’s Aventurine as he was on the other end of a phone call with fellow IPC member, Topaz. Now, the star of Penacony’s story is here and is a truly excellent shielder with a follow-up attack and imaginary damage to bolster his time on-field.
As Honkai’s story unfolds, we’re meeting more and more interesting characters such as Honkai Star Rail’s Topaz and Honkai Star Rail’s Jingliu, and we’re getting ready to try them out in the Honkai Star Rail simulated universe to test their mettle.
Here’s everything in our Honkai Star Rail Aventurine build guide:
What is the best Honkai Star Rail Aventurine build?
Aventurine is a follower of the Preservation path and is an imaginary-using five-star character. Yes, another tall, five-star, imaginary-using man.
Best light cone | Inherently Unjust Destiny |
Light cone substitutes | Moment of Victory, This Is Me! |
Best relic set | Knight of Purity Palace |
Planar ornaments | Broken Keel |
Main stats | Body – defense Feet – speed Link rope – defense, imaginary damage boost Planar sphere – defense |
Sub stats | Defense, crit rate, crit damage, speed |
Aventurine is primarily a shielder but can dish out some damage, debuffs, and follow-up attacks on top. His kit allows him to boost his own damage, as well.
His best light cone is his signature Inherently Unjust Destiny, and a set of Knight of Purity Palace relics is the best for him. We recommend a set of Broken Keel planar ornaments. For all of these relics, it’s best to boost his defense stat, with a bit of speed, and crit rate/damage for his own personal damage.
How do I use Aventurine?
Aventurine is an excellent shielder, however, he can also be a good sub-DPS in your team. His talents buff his own crit rate and damage, so you can get some really good numbers out of his attacks.
While in battle, you can use his skill to apply a shield, though he grants a shield to all party members with his follow-up attack and ultimate, so you really don’t have to rely on the skill. This is key in teams with characters that require more skill points such as Imbibitor Lunae.
When Aventurine is in your party, make sure to use his technique before going into battle so you can get defensive boosts before you take on an enemy.
What are the best light cones for Aventurine?
As a five-star character, Aventurine has his own signature light cone called Inherently Unjust Destiny. This is the best possible choice to equip him with, but if you don’t have the means to get it (and, honestly, who really does), there will be some others that fit his kit.
If you have Gepard’s signature light cone, Moment of Victory, this is a very good choice for Aventurine too as it not only boosts his defense but also increases the likelihood of him getting hit in battle. Usually, this isn’t good, but for Aventurine it means he regularly gains Blind Bet points which trigger his follow-up attack.
Inherently Unjust Destiny | Increases Aventurine’s defense by 40%. When he provides a shield to allies, his crit damage increases by 40%, lasting two turns. If his follow-up attack hits an enemy target, there is a 100% chance to increase the damage taken by the target by 10% for two turns | Light cone banner |
Moment of Victory | This increases Aventurine’s defense and effect hit rate by at least 24% while increasing the chance for him to get hit in battle. When he gets attacked, his defense increases an extra 24% until the end of his turn | Standard banner |
Concert For Two | Increases Aventurine’s defense by 16%. For every on-field character with a shield, the damage dealt by Aventurine increases by 4% | All banners |
This Is Me! | Increases Aventurine’s defense by 16%, and increases it a further 60% when he uses his ultimate. This can only apply once per enemy target hit | Battle pass |
Trend of the Universal Market | Increases Aventurine’s defense by 16%. When he gets attacked, there is a 100% base chance to burn the enemy. Each turn, he then deals burn DoT equal to 40% of his defense for two turns | All banners |
What are the best relics for Aventurine?
As for which relics you should equip Aventurine with, you need defense. Lots of it. Around 4,000, in fact. His basic attack and shield strength scale directly off it, so it’s your priority.
Relics
Knight of Purity Palace | Two pieces: Increases defense by 15% Four pieces: Increases the maximum damage that Aventurine’s shield can absorb by 20% |
Cavern of Corrosion: Path of Holy Hymn in Cloudford, on the Xianzhou Luofu |
Wastelander of Banditry Desert | Two pieces: Increases Imaginary damage by 10% Four pieces: When Aventurine attacks debuffed enemies, his crit rate increases by 10%, and his crit damage by 20% against imprisoned enemies |
Cavern of Corrosion: Path of Conflagration in the Stargazer Navalia, Xianzhou Luofu |
Pioneer Diver of Dead Waters | Two pieces: Increases Aventurine’s damage to enemies with a debuff by 12% Four pieces: Increases Aventurine’s crit rate by 4%. He then deals 8/12% increased crit damage to enemies with two/three debuffs |
Cavern of Corrosion: Path of Dreamdive in the Reverie Dreamscape on Penacony |
Planar ornaments
Broken Keel | Two equipped: Increases Aventurine’s effect resistance by 10%. When it reaches 30% or higher, all teammate’s crit damage increases by 10% | Immersion Reward devices in World 7 of the Simulated Universe |
Inert Salsotto | Two equipped: Increases Aventurine’s crit rate by 8%. When his current crit rate reaches 50% or higher, his ultimate and follow-up attack damage increases by 15% | Immersion Reward devices in World 6 of the Simulated Universe |
Stat recommendations
When picking specific relics for Aventurine, it’s important to look at the main and sub-stats on each piece to make sure it’ll work with his kit.
Main stats:
- Body: Defense
- Feet: Speed
- Planar sphere: Defense or imaginary damage boost
- Link rope: Defense
Sub-stats:
- Defense
- Crit damage/rate
- Speed
What are the best Aventurine team comps?
Aventurine, primarily, is a shielder. This means he can slot into pretty much any team you want to use him in, as long as you need a bit of safety. If you happen to have his E1, he’s an even better support as he provides a 20% crit buff.
Other than that, his kit has a follow-up attack, making him even better in teams with Dr. Ratio, Topaz, Robin, and Feixiao. In fact, you can use the super strong FART team of Feixiao, Aventurine, Robin, and Topaz.
Fun fact – you can also use an entirely imaginary team made up of tall five-star men if you really want, and it’ll be functional. Aventurine, Welt, Imbibitor Lunae, and either Luocha or the upcoming Sunday can feasibly work.
What are Aventurine’s skills?
Below are the specifics of Aventurine’s kit, including his shielding moves and buff abilities.
Active skills
Basic attack | Straight Bet Aventurine deals imaginary damage to one single target equal to 90% of his defense stat |
Skill |
Cornerstone Deluxe Aventurine grants all teammates a Fortified Wager shield, blocking damage equal to 22% of his defense stat, plus 280. This lasts for three turns, however, you can stack the shield. You can gain 200% of the shield’s effect in this way |
Ultimate | Roulette Shark Aventurine gains a random number of Blind Bet points, between one and seven. He inflicts the Unnerved state on a single target enemy, lasting three turns, which deals 240% of his defense stat as imaginary damage to the enemy. When an ally hits the marked enemy, the crit damage of their attack increases by 13% |
Talent
Shot Loaded right | Any single ally with Fortified Wager gets increased effect resistance by 43%. When they are attacked, Aventurine gains one Blind Bet point. He also gains Blind Bet when he gets attacked. After reaching seven Blind Bet points, he consumes them to launch a multi-target follow-up attack in the form of a shower of coins, dealing seven instances of imaginary damage. If Aventurine has Fortified Wager, he can resist crowd control debuffs (frozen, entanglement, outrage, etc). |
Technique
The Red or the Black | After using this technique, Aventurine gains one of three defense-boosting effects: -His defense increases by 24% -His defense increases by 36% -His defense increases by 60% Using this technique more than once means you keep the effect with the highest value. When Aventurine then enters battle, all teammate’s defense increases |
Traces
Leverage | Every 100 points of Aventurine’s defense over 1,600 increases his crit rate by 2%. You can get a maximum of 48% in this way |
Hot Hand | When starting a battle, Aventurine gives all allies a Fortified Wager shield, equal to the one provided by his skill. This lasts for three turns |
Bingo! | When an ally with a Fortified Wager shield uses a follow-up attack, Aventurine gets one Blind Bet point. This can only trigger a certain number of times, but the count resets at the beginning of his turn. When Aventurine uses his own follow-up (the Red or the Black), he applies the Fortified Wager shield to all allies |
What are Aventurine’s eidolons?
If you happen to win the bet and pull more than one of Aventurine, here are the extra bonuses you can unlock with each of his eidolons.
E1 | Prisoner’s Dilemma Increases crit damage by 20% for allies with the Fortified Wager state. When using his ultimate, Aventurine provides allies with a Fortified Wager shield with an effect equal to 100% of the shield provided by his skill. This lasts for three turns |
E2 |
Bounded Rationality When using his basic attack, Aventurine reduces the enemies’ resistance of all types by 12%, for three turns |
E3 | Droprate Maxing This eidolon increases the level of Aventurine’s ultimate by two, up to a maximum of 15. It also increases the level of his basic attack by one, up to a level of ten |
E4 | Unexpected Hanging Paradox When Aventurine’s follow-up triggers, it increases his defense by 40% for two turns, and increases the hits of the follow-up attack by three |
E5 | Ambiguity Aversion This eidolon increases the level of Aventurine’s skill by two, up to a maximum of 15. It also increases the level of his talent by two, up to a level of 15 |
E6 | Stag Hunt Game For every ally with a shield from Aventurine, his damage increases by 50%, up to a maximum of 150% |
What are Aventurine’s ascension materials?
While leveling up Aventurine, you’ll need some specific materials in order to get him past each ascension. You can get the suppressing edict items by fighting the Stagnant Shadow: Shape of Puppetry in the Xhianzhou Luofu’s Artisan Commission area.
20➔30 | 4k credits Five tatters of thought |
30➔40 | 8k credits Ten tatters of thought |
40➔50 | 16k credits Three suppressing edicts Six fragments of impression |
50➔60 | 40k credits Seven suppressing edicts Nine fragments of impression |
60➔70 | 80k credits 20 suppressing edicts Six shards of desire |
70➔80 | 160k credits 35 suppressing edicts Nine shards of desire |
What are Aventurine’s trace materials?
As Aventurine is a Penacony character, you’re gonna need enemy drops and items from that area. Here are the locations where you can farm each specific item you need to upgrade his traces.
- 41 tatters of thought, 56 fragments of impression, and 58 shards of desire
- Obtain from memory zone meme enemies, the Simulated Universe, purchase from the Embers Exchange store, and the synthesizer
- 15 scattered stardust, 72 crystal meteorites, and 139 divine amber
- Obtain from the Bud of Preservation calyx in Penacony’s Clock Studios Theme Park, or purchase from the Embers Exchange store
- 12 past evils of the borehole planet disaster
- Obtain from the Starcrusher Swarm King boss fight in the Herta Space Station
- 11 tracks of destiny
- Obtain from events, as rewards in the Simulated Universe, from the Embers exchange, and Nameless Honor (battlepass) rewards
- 3,000,000 credits
Skill trace priority:
- Skill > talent > ultimate > basic attack
If you’re looking forward to later Honkai updates, check out our guides to characters like Honkai Star Rail’s Argenti, Honkai Star Rail’s Huohuo, and Honkai Star Rail’s Guinaifen.