There are many friends to meet on our journey through Fontaine, one of which is Genshin Impact’s Sigewinne. This adorable little gal is sweet as sugar, with her fluffy, lilac hair, big, shiny eyes, and puffy uniform. Below is our guide to her best build, including her best weapons, artifacts, and more.
If you’re looking for the best team to carry you through Genshin Impact’s Fontaine, be sure to check out our Genshin Impact tier list, and get pulling on the next Genshin Impact banner with the help of these Genshin Impact codes. We’ve also got in-depth build guides for characters like Genshin Impact’s Lynette, Genshin Impact’s Furina, and Genshin Impact’s Fischl.
Now, let’s take a look at everything we know about Genshin Impact’s Sigewinne.
What’s the best Genshin Impact Sigewinne build?
Best weapon | Silvershower Heartstrings |
Alternative weapon | Favonius Warbow or Recurve Bow |
Best artifact set | Song of Days Past |
Alternative artifact set | Ocean-Hued Clam |
Main stats |
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Sub-stats |
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Genshin Impact Sigewinne’s best weapon is Silvershower Heartstrings which interacts directly with her healing kit. Her best artifact set is four pieces of Song of Days Past, stacked with plenty of HP%, energy recharge, and healing bonus where necessary.
How do I use Sigewinne?
Sigewinne is a five-star hydro bow character best suited to healing, but as her damage also scales based on her max HP, she can fight back when she needs to. Use her elemental skill to bounce between enemies, dealing hydro damage and healing your team at the same time, then deal massive amounts of damage with her ultimate.
What are the best weapons for Sigewinne?
As Sigewinne only just launched, we’re still figuring out the particulars of her kit. On launch, it looks like Silvershower Heartstrings is her best weapon, which is unsurprising as it’s her signature bow. It has a hefty HP bonus stat and its skill helps to boost her max HP to increase her healing and hydro damage output. If you have a spare copy lying around already, Aqua Simulacra is also a great five-star alternative.
Favonius Warbow is an excellent, accessible four-star option for Sigewinne that increases her energy recharge tremendously, meaning you can roll for more HP and healing on her artifacts.
Weapon | Effect | How to obtain |
Silvershower Heartstrings | Bonus stat: HP Skill: Sigewinne can gain the Remedy effect. When she possesses one/two/three Remedy stacks, her max HP increases by 12%/24%/40%. Sigewinne gains a stack when the following conditions are met: one stack for 25 seconds when using an elemental skill; one stack for 25 seconds when the value of a Bond of Life increases; one stack for 20 seconds for performing healing. Stacks can still be triggered when Sigewinne is not on the field. Each stack’s duration is counted independently. In addition, when three stacks are active, elemental burst crit rate increases by 28%. This effect will be canceled four seconds after falling under three stacks |
Weapon event wishes |
Aqua Simulacra | Bonus stat: crit damage Skill: HP increases by 16%. When there are opponents nearby, Sigewinne’s damage dealt increases by 20%. This will take effect whether she is on-field or not |
Weapon event wishes |
Favonius Warbow | Bonus stat: energy recharge Skill: Crit hits have a 60% chance to generate a small amount of elemental particles, which regenerate six energy for Sigewinne. Can only occur once every 12 seconds |
Wishes and ‘A Long Shot’ quest reward |
Recurve Bow | Bonus stat: HP Skill: Defeating an opponent restores 8% HP |
Chests, and some world quests |
What are the best artifacts for Sigewinne?
The Melusine healer’s best artifacts are a full set of Song of Days Past, though Sigewinne also makes great use of Ocean-Hued Clam, another suitably hydro-themed set. Both sets offer a 15% healing bonus as their two-piece bonuses and additional damage output for a full set. Song of Days Past narrowly wins out as its damage buff directly impacts Sigewinne’s burst potential, but Ocean-Hued Clam is easier to acquire thanks to its strongbox.
If you’re struggling to farm these sets or just want to get something on Sigewinne while you explore, we recommend combining any HP, healing bonus, and energy recharge sets, depending on what you’re currently lacking.
Artifact set | Effect | How to obtain |
Song of Days Past | Two equipped: healing bonus +15% Four equipped: When Sigewinne heals a party member, she gains the Yearning effect for six seconds, which records the total amount of healing provided (including overflow healing). When the duration expires, the Yearning effect transforms into the “Waves of Days Past” effect: When your active party member hits an opponent with a normal attack, charged attack, plunging attack, elemental skill, or elemental burst, the damage dealt increases by 8% of the total healing amount recorded by the Yearning effect. The “Waves of Days Past” effect is removed after it has taken effect five times, or after ten seconds. A single instance of the Yearning effect can record up to 15k healing, and only a single instance can exist at once, but it can record the healing from multiple equipping characters. Equipping characters on standby can still trigger this effect |
Waterfall Wen domain in the Morte Region, Fontaine |
Ocean-Hued Clam | Two equipped: healing bonus +15% Four equipped: When Sigewinne heals a character in the party, a Sea-Dyed Foam will appear for three seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing damage to nearby opponents based on 90% of the accumulated healing. (This damage is calculated similarly to reactions such as electro-charged, and superconduct, but it is not affected by elemental mastery, character levels, or reaction damage bonuses). Sigewinne can only produce one Sea-Dyed Foam every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30k HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when Sigewinne is not on the field |
Slumbering Court domain on Seirai Island, Inazuma, or the Ocean-Hued Clam Strongbox |
Emblem of Severed Fate | Two equipped: energy recharge +20% Four equipped: not applicable |
Momiji-Dyed Court on Yashiori Island, Inazuma |
Tenacity of the Millelith | Two equipped: HP +20% Four equipped: not applicable |
Ridge Watch domain in Bishui Plain, Liyue |
The Exile | Two equipped: energy recharge +20% Four equipped: Using an elemental burst regenerates two energy for all party members (excluding Sigewinne) every two seconds for six seconds. This effect cannot stack |
Boss drops |
Artifact stat recommendations
Main stats:
- Sands: HP% or energy recharge
- Goblet: HP%
- Circlet: HP% or healing bonus
Sub-stats
What are the best Sigewinne team comps?
We know that she pairs well with Genshin Impact’s Neuvillette as they both interact with Sourcewater Droplets. Sigewinne’s burst even looks like his but with a kawaii twist. Like father, like daughter!
As a healer, she can slot into a huge variety of teams, but she also synergizes incredibly well with Genshin Impact’s Furina, as Sigewinne can’t enable bloom or vaporize by herself.
Here’s an example of a strong Sigewinne team comp:
What are Sigewinne’s abilities?
Sigewinne’s kit seamlessly blends healing with hydro damage, making her a brilliant 2-in-1 support and sub-DPS or hydro applier.
Active skills:
Skill | Effect |
Normal attack: Targeted Treatment | Normal: Perform up to three consecutive bow attacks Charged: Holding Sigewinne’s charged attack fires slow-moving Mini-Stration Bubbles from her bow that deal hydro damage, before firing a hydro-infused charged attack Plunging: Plunges from the air, dealing AoE damage upon impact |
Elemental skill: Rebound Hydrotherapy | Tap: Sigewinne blows a Bolstering Bubblebalm which bounces between nearby opponents, dealing hydro damage which scales based on her max HP. When it bounces, the bubble restores HP to all nearby party members except Sigewinne. This healing also scales with her max HP. After bouncing five times, the Bolstering Bubblebalm disappears and restores Sigewinne’s HP based on her max HP. When no opponents are present, the bubble will bounce nearby. Only one Bolstering Bubblebalm can exist at once (even in multiplayer). Hold: Holding Sigewinne’s elemental skill enters aiming mode, allowing her to select a target. The Bolstering Bubblebalm grows bigger the longer you hold the skill, until it grows up to two tiers in size. Each tier it grows increases its damage and healing by 5% each. When it bounces, the Bolstering Bubblebalm drops down a tier in size until it returns to its regular size. After the larger bubbles hit weaker opponents, they imprison the target. Sigewinne also creates two Sourcewater Droplets nearby when she uses this skill. Each Sourcewater Droplet she collects grants her a Bond of Life worth 10% of her max HP. When her Bond of Life is cleared, Sigewinne regains one elemental energy for every 2k healing worth of the Bond of Life that was cleared, up to five elemental energy Arkhe: Ousia: Bolstering Bubblebalms periodically call down a Surging Blade on the position they hit, dealing Ousia-aligned hydro damage based on Sigewinne’s max HP |
Elemental burst: Super Saturated Syringing | Sigewinne uses her syringe to spray enemies in front of her, dealing continuous AoE hydro damage based on her max HP. She also absorbs up to two nearby Sourcewater Droplets within a certain range when she uses her burst |
Passive skills:
Skill | Effect |
Emergency Dose | While underwater, heal your active character over 2.5 seconds when their HP falls under 50%. The amount healed is equal to 50% of their max HP, but their all elemental and physical resistance decreases by 10% for ten seconds. This effect can be triggered up to once every 20 seconds |
Requires Appropriate Rest (unlocks at ascension one) | Sigewinne grants herself the “Semi-Strict Bedrest” effect for 18 seconds after using Rebound Hydrotherapy: she gains an 8% hydro damage bonus and ten stacks of Convalescence. When your nearby off-field party members (other than Sigewinne) deal damage with elemental skills, consume one stack of Convalescence and increase this instance of elemental skill damage. Every 1k max HP Sigewinne has above 30k increases this damage by 80, up to a max damage gain of 2.8k |
Detailed Diagnosis, Thorough Treatment (unlocked at ascension four) | When Sigewinne performs healing, the amount healed increases based on the total current value of all party members’ Bonds of Life: for each 1k HP worth of Bonds of Life, the outgoing healing increases by 3% up to a maximum 30% increase |
What are Sigewinne’s constellations?
If you’re lucky enough to pull multiple copies of Sigewinne, these are the bonuses you can unlock.
Constellation | Effect |
C1: “Can the Happiest of Spirits Understand Anxiety?” | Rebound Hydrotherapy’s Bolstering Bubblebalm can bounce an extra three times, and the bubble doesn’t shrink during the first three bounces. Enhances “Requires Appropriate Rest” passive so that each Bubblebalm bounce adds one stack of Convalescence and the values for the stacks’ damage bonus are modified to: every 1k max HP Sigewinne has above 30k increases the damage by 100, up to a max damage gain of 3.5k. You must unlock the passive talent first |
C2: “Can the Most Merciful of Spirits Defeat Its Foes?” | When using her elemental skill and burst, Sigewinne creates a Bubbly Shield worth 30% of her max HP that absorbs hydro damage with 250% efficiency. The shield persists until Sigewinne stops using her skill and burst. Additionally, after Rebound Hydrotherapy’s Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, their hydro resistance decreases by 35% for eight seconds |
C3: “Can the Healthiest of Spirits Cure Fevers?” | Increases Rebound Hydrotherapy’s level by three, up to a maximum level of 15 |
C4: “Can the Loveliest of Spirits Keep Decay at Bay?” | Extends Super Saturated Syringing’s duration by three seconds |
C5: “Can the Most Joyful of Spirits Alleviate Agony?” | Increases Super Saturated Syringing’s level by three, up to a maximum level of 15 |
C6: “Can the Most Radiant of Spirits Pray For Me?” | When Sigewinne performs healing, Super Saturated Syringing’s crit rate and crit damage increase based on her max HP. Every 1k max HP she has increases crit rate by 0.4% and crit damage by 2.2% for 15 seconds, up to a maximum crit rate increase of 20% and crit damage increase of 110% |
What are Sigewinne’s ascension materials?
Here are all the materials you need to fully ascend Sigewinne:
Level | Mora | Ascension materials |
20+ | 20k | One varunada lazurite sliver, three romaritime flowers, three transoceanic pearls |
40+ | 40k | Three varunada lazurite fragments, two ‘water that failed to transcend’, ten romaritime flowers, 15 transoceanic pearls |
50+ | 60k | Six varunada lazurite fragments, four ‘water that failed to transcend’, 20 romaritime flowers, 12 transoceanic chunks |
60+ | 80k | Three varunada lazurite chunks, eight ‘water that failed to transcend’, 30 romaritime flowers, 18 transoceanic chunks |
70+ | 100k | Six varunada lazurite chunks, 12 ‘water that failed to transcend’, 45 romaritime flowers, 12 xenochromatic crystals |
80+ | 120k | Six varunada lazurite gemstones, 20 ‘water that failed to transcend’, 60 romaritime flowers, 24 xenochromatic crystals |
Here’s where to find all of Sigewinne’s ascension materials:
- Varunada lazurite – drops from normal and weekly bosses
- Romaritime flowers – found in or around bodies of water in Fontaine, and sold in Fontaine
- ‘Water that failed to transcend’ – drops from the Hydro Tulpa normal boss in Fontaine
- Transoceanic pearls/chunks and xenochromatic crystals – drops from fontemer aberrant enemies
What are Sigewinne’s talent materials?
Here are all the talent materials you need to ascend one of Sigewinne’s talents to its max level:
Level | Mora | Materials |
Two | 12.5k | Six transoceanic pearls, three teachings of equity |
Three | 17.5k | Three transoceanic chunks, two guides to equity |
Four | 25k | Four transoceanic chinks, four guides to equity |
Five | 30k | Six transoceanic chunks, six guides to equity |
Six | 37.5k | Nine transoceanic chunks, nine guides to equity |
Seven | 120k | Four xenochromatic crystals, four philosophies of equity, one lightless eye of the maelstrom |
Eight | 260k | Six xenochromatic crystals, six philosophies of equity, one lightless eye of the maelstrom |
Nine | 450k | Nine xenochromatic crystals, 12 philosophies of equity, two lightless eyes of the maelstrom |
Ten | 700k | 12 xenochromatic crystals, 16 philosophies of equity, two lightless eyes of the maelstrom, one crown of insight |
Here’s where to get each of Sigewinne’s talent materials:
- Transoceanic pearls/chunks and xenochromatic crystals – drops from fontemer aberrant enemies
- Equity books – rewards from the Pale Forgotten Glory domains on Mondays, Thursdays, and Sundays
- Lightless eyes of the maelstrom – drops from the All-Devouring Narwhal weekly boss in the Shadow of Another World (Fontaine)
Talent level priority
Prioritize the following order when choosing which of Sigewinne’s talents to level up first:
- Elemental skill > elemental burst > normal attack
That’s everything you need to know about Genshin Impact’s Sigewinne. If you’re on the hunt for more Hoyo-flavored fun, check out our Honkai Star Rail codes, Honkai Star Rail tier list, Zenless Zone Zero codes, and Zenless Zone Zero tier list. We’ve also got build guides for characters like Zenless Zone Zero’s Nicole, Zenless Zone Zero’s Ellen, Honkai Star Rail’s Black Swan, and Honkai Star Rail’s Firefly.