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Back in April the latest Age of Conquest title arrived on mobile, but only on the Android side of the tracks. We knew an iOS version was on the way, but communication had gone dark (on our side. We had hit our head and have spent the last month lying unconscious in a ditch) and we weren't sure when it would land on the App Store. Turns out that day is today, as Age of Conquest IV was released this morning for iOS Universal.

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xenoshyft ss 001
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After typing that--admittedly stupid--headline, it dawned on me that XenoShyft has always offered a high sense of achievement. Not sure if you know this, but the game is hard. Freaky hard. Like, "I'm just happy I made it to the 2nd wave", hard. Thus, succeeding in even the most meager of ways can generate heart bursting pride. Of course, that sense of achievement wasn't what I was talking about. No, these are Achievements with a capital "A", goals which games use as proverbial carrots. Considering that I'm still playing and loving XenoShyft, I'm not sure a carrot is necessary but who am I to look a gift horse in the choppers?

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Cards Aren't Cards

25 May 2016 16
chaos spawn
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